[Top 300 Legend] OTK Ress Priest
- Last updated Apr 18, 2019 (Rise of Shadows)
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Wild
- 9 Minions
- 21 Spells
- Deck Type: Ranked Deck
- Deck Archetype: OTK Priest
- Crafting Cost: 4600
- Dust Needed: Loading Collection
- Created: 4/14/2019 (Rise of Shadows)
- Jeleniowatyy
- Registered User
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- 15
- 51
- 86
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
7523
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Budget Version (i experimented with few different and new ideas in order to counter aggro decks):
https://www.hearthpwn.com/decks/1268814-budget-otk-ress-priest
Mulligan:
always keep: Power Word: Shield
vs aggro: Forbidden Words, Shadow Word: Pain, Zilliax or Witchwood Grizzly, Holy Nova or Mass Hysteria
vs control: Archmage Vargoth, Mass Dispel, Mass Resurrection
General Game Plan:
During the early game we don't have too many things to play. Before turn 5 you want to focus on removing opponent minions with spells. First minion that you can play is Archmage Vargoth. This card is not only great against control but also aggro because they treat this as a taunt + if it will survive you can get double value from Holy Nova spells etc. From turn 5 fun begins. You can play Board clear or develop 5 mana minion. Later plan is super simple ... play big boiis and Mass Resurrection. If this won't be enough you can also OTK opponent with Divine Spirit + Inner Fire.
Budget Replacements:
Catrina Muerte -> Furious Ettin
Cards that might be included:
Seance - gain second copy of your valuable minions.
Shadow Madness - removal and might give you lethal with Divine Spirit + inner fre
Convincing Infiltrator - another minion that might fit in this deck.
Batterhead - alterantive way to clear the board and also have a good target for resurrection
Key cards explanation:
Power Word: shield - sometimes you won't be able to play this on your minion but you target oppoents minion. it's still 1 mana draw a card (cycle) and you usually dont care about life of opponent minions because you can kill them with Shadow Word: Pain Shadow Word: Death Forbidden Words
Mass Dispel - it's mostly included to cycle a card and do not mess up with Mass Resurrection. we can't play minions that draw us cards. i treat silence as a little bonus on top. it works really well against for example token druid (Soul of the Forest etc.)
Mass Resurrection - cherry on top. that's the sweetest thing that happened to this deck. we can get all our big minions back.
Inner Fire + Divine Spirit - you can play those cards alone for a small bonus to survive against aggro or kill opponent in one turn by targeting minion with huge health total.
Archmage Vargoth - double the fun with Mass Resurrection or just gain a small value from differet spells.
Grave Horror - with such a huge amount of spells you can play this for a really cheap cost, also taunt is essential to protect our hero.
Zilliax + Damaged Stegotron - sweet healing ... anduin approves.
I climbed to rank 3 from rank 25 in a few days with this deck with a couple swaps.
I've run into a issue with early game aggro, pirate rogue, token druid, any deck that can drop 2-3 minions on curve and buff almost always puts me in the red before I can play my first minion.
Other than that issue the deck is fun, there are weaknesses as expected.
Yeah this deck struggles against aggro decks,try to hard mulligan for Holy Nova and Mass Hysteria also don't be afraid to drop your taunts even if you are not able to make a combo out of them yet
complete shit
It's absolute shit, but funny how people try to make it "a thing". It has no curve, no clearence, no nothing. You simply cannot do shit against any worthy opponent.
I recommend also include shadowform ( or even 2 of them). Feels just good to be able to remove threats, but then, you should really think, before entering this form, and decide, whats more important in your situation - heal, or minion removing option. I just miss anduin dk so muuuch (;_;)
did shadow form increase your win rate at all? i don't wanna waste the dust on it if not. seems bad to include one but also bad to include 2 because then you're missing other important cards lol
Idk man, its kinda situational. For example its good agains zoolock, or I guess against warlocks in general, cause you can burst em to the point, where you dont need divine spirit to otk. Against warriors helps to chew down their armor a bit. Tbh Chief Nomeme would be a better addition, especially agains warriors, since they loose 2 of their brawls to mass ressurrect, so keep that in mindI've been playing this deck a lot and don't agree at all with adding a shadowform. Healing your face & minions (to set up OTKs) is crucial.
Nice deck, I climbed to rank 3 ;) Now have stats 8-2
Dzięki ;)
Well I'm 0-5 with this deck. The only way to hit top 300 legend with this garbage is to queue into a string of opponents who concede. You have basically zero plays until turn 4 at which point tyhe board is developed and you lose.
You did not get top 300 legend playing this crap.
Weak deck =(
Anyone else was like, "Who the fuck is Reiss?"
What a deck! I've came back to Hearthstone due to this shitty deck
This deck is utter crap. you always lose to token druids by turn 3 - 4 (specially if you dont have coin) .... hunters reck you down if you dont get a good draw. this deck sucks guys , dont try it out. thank you
Guys, I tried the wallpriest with cleric and shadow madness but the 2 cards ruin ur ress pool so much. I then tried this card but my early game is so terrible... I get destroyed by aggro ideas... any tips/replacements?
love how cheap this deck is. Great Job man!
The meta changed! used to get rekt by rogue on every game! After 112 games i'm getting fucked up by every class. Rank 3!
I'm currently 8-1 against this deck with my control warrior currently sitting at rank 3. With priest im witting at a 2-4 against warrior and thats the favorable matchup..... God help you if you run into any aggro with decent draws. Its a really fun deck it's just far to easy to counter play against and out value or rush down