Easy Legend 10W-2L
- Last updated Apr 15, 2019 (Rise of Shadows)
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Wild
- 6 Minions
- 24 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Token Druid
- Crafting Cost: 5960
- Dust Needed: Loading Collection
- Created: 4/11/2019 (Rise of Shadows)
- MisplayTV
- Registered User
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- 5
- 12
- 25
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Battle Tag:
Misplay#21450
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Region:
EU
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Total Deck Rating
417
I found this deck on hsreplay. In the video you'll see some stats for premium users and apparently we have more advantage without the coin. There is a guide in the video below. If you wish for a written guide, and the way to let me know that you are interested in a written guide, I need 20 upvotes. If you don't like reading, you can subscribe to my youtube channel by clicking HERE
EDIT: I won't have access to my pc next few hours. We are at 18 upvotes, so probably 20 very soon. As promised, here is the written guide! Good luck on ladder!
This is a token deck. Your opponent is forced to trade his minions with yours, because they are always scared of Power of the Wild, Savage Roar etc... You usually play minions or spells that will summon minions in the early game. If you have the choice between clearing an opponent's minion or fill your own board with minions, and you have an hard time to decide. Then go for tokens instead of removal, it's usually better. The only exception is where you get really good value from your Swipe. Also you should push for face damage, to setup for your combo. Especially with Soul of the Forest on your minions, you have no reason to trade(most of the time).
Your starting hand(without coin) would be Acornbearer, Dreamway Guardians, Landscaping. If you have Dreamway Guardians, Landscaping, Wispering Woods, don't hard mulligan for the Acornbearer, you can just keep everything.
Your starting hand (with coin) would be Acornbearer, Dreamway Guardians, Landscaping, Wispering Woods. If you have Dreamway Guardians, Landscaping, Wispering Woods and something useless... Just keep the 2, 3 and 4 mana card and mulligan the other card.
EVIL Cable Rat should also kept in your starting hand.
I never keep Crystalsong Portal, because we need early pressure with minions on board and second reason, druid minions are usually high mana cards. Keeper Stalladris shouldn't be played on turn 2, that's why we never keep that. Wrath on turn 2 is bad, tokens are better than removal. Keeping Soul of the Forest is like keeping priest's spellstone in starting hand and you don't have minions to play, so nothing to ressurect. I'm not going to explain why we don't keep all other cards. You get the idea.
To keep it short, cards to keep: be Acornbearer, EVIL Cable Rat, Dreamway Guardians, Landscaping, Wispering Woods(if you have a 2-drop and 3-drop).
Keeper Stalladris could be replaced by Microtech Controller. If you are missing one Crystalsong Portal, just replace it by a Second Microtech Controller .
Also check out this great video of Tommy Wave:
Check out the new Mech Paladin post (5W-1L currently): https://www.hearthpwn.com/decks/1267025-easy-legend-mech-paladin
Here is a budget deck if you guys are interested. It's not the cheapest deck for a budget(3080 dust):
Replaced Stalladris with Cenarius and i got over 75% win rate
the problem is that if you fraw Cenarius on turn 4, the Crystalsong Portal will be useless
well I've played 5 games for now, and my winrate has been 1:4 with rogues pwning me hard this probably needs some adjustments
you cant lose to rouge with this, unless you miss play
Amazing deck if you know how to play it!
Great guide, thanks for writing it. I do agree with others that it’s a small sample size, I would really like to see a 50 game sample once you’ve got it down to maybe one or two tech change slots. I appreciate and look forward to it!
Thanks :) there is a sample size of 220000 games on hsreplay with 59,5% win rate at the time of writing. Keep in mind this is stats of all ranks, from rank 5 to legend, the win rate could be a bit lower. Also this is the average, so if you are good you could get more than 60% and same if you play bad the win rate would be like some haters in this thread. https://hsreplay.net/decks/#playerClasses=DRUID&archetypes=7
this guy has changed his deck a fair bit now. it's like a mix between the two top versions right now, but doesn't run any of the druid class legendaries.
he said that he's still testing out, so keep an eye on this player to see how token druid is evolving each day.
Thank you, for sharing this great deck. I managed to hit rank 4 from rank 5 /2 stars/. Score so far 9-4. Worst matchup is probbably control warrior and murloc shaman.
the worst match up statistically is carpet-lock. pretty strong though otherwise.
I wanna play this myself, but not sure whether I wanna craft the epics just yet.
I really like the idea behind this deck. Being able to sustain trough multiple boardclear is something that was never really possible but with the portal as well as the Aid, I think that this deck can even compete against warlocks and warriors with a full set of clears.
I had a ton of fun playing this so I made a video showcasing the deck in action. I hope you all enjoy!
i lose every game with this deck and i don't play it wrong
Lose every game and doesn't do anything wrong... yeah...
This deck is incredible! So far it's tearing through most of the current meta! The only real counters so far are control warlocks and getting second dibs in mirror matches. Even when facing a deck with reliable or lucky board clear, Archmage Vargoth+Swipe can close out the game. Thanks for giving me a reason not to dust Keeper Stalladris.
he was lucky with 10:2
after 10 games ihave 4:6...... it has really bad draw
Every season legend, every season lucky.
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Is Keeper Stalladris essential?
No, replace him by microtech controller