Rank 1 legend EU Rise of Shadows Never Lackey
- Last updated Apr 25, 2019 (Rise of Shadows)
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Wild
- 15 Minions
- 13 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Rogue
- Crafting Cost: 10400
- Dust Needed: Loading Collection
- Created: 4/10/2019 (Rise of Shadows)
- Sezoklo
- Registered User
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- 3
- 9
- 16
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Battle Tag:
Sez
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Region:
N/A
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Total Deck Rating
266
EDIT:
I wrote a new guide which doesn't run togwaggle, check it out, I think this list be the new hardcore nutjuice too! https://www.hearthpwn.com/decks/1271978-top-legend-nutjuice-tempo-rogue check it out and let me know what u think.
https://www.twitch.tv/sezoklo/clip/RoughPlainMomCharlietheUnicorn?filter=clips&range=7d&sort=time <-- clip of me getting #1 legend day 1 Rise of Shadows.
Hi my name is Rens, probably better known as Sezoklo (this name doesn't mean anything, and no I am not Russian, I am from the Netherlands) and I play hearthstone way too much.
I've been playing on high legend ladder for quite some time right now and had a decent amount of high finishes as well. I stream almost every game I play on www.twitch.tv/sezoklo on a daily basis.
This is the first time I tried writing a guide and I want to do this more in the future so might as well start right now on day 1 of the year of the dragon. Feel free to give me advice or ask questions.
The rotation and new expansion Rise of shadows just hit and everyone wants to know what the best decks are, understandable.
Yesterday, the first day of the Rise of shadows I managed to hit rank 1 legend(eu, hardest server btw Kappa) playing a rogue deck which I think works really well, it probably still needs a lot of reworking and there might be better rogue lists out there already. The list felt solid, consistent and fun to play.
The mulligan is pretty interesting right now since everything has changed it's hard to tell what you're up against, I'll try to make it as clear as possible and again, this is day 1, I have my doubts about some cards, this deck isn't optimized and it will definitely see some changes.
Starting hand; a lot of people like to keep backstab, I would keep backstab in case I'm a 100% sure I face aggro or in case you can combo raiding party with it when you are not on coin, this means that most of the time when u face priest/warrior/druid you never keep backstab, you want to find bigger threats in the beginning vs these classes like Thug, Edwin when you have coin, dropping down a deckhand on turn 1 isn't bad vs warrior and priest either since they have a hard time removing it, also u want to have value vs the control match ups so keeping 1x raiding party is good, keeping myra's is good too.
Long story short; Keep deckhand vs warrior/priest, always keep thug, raiding party, Edwin on coin, myra's, ooze vs rogue's and maybe warriors.
Since there are a lot of rogue's on ladder 1x ooze is fine to run, I experimented this same list with Chef Nomi but it never worked out, I can see it work, but it's not consistent enough, especially with a lot of aggro on ladder it's bad.
This is a smorc list, don't feel bad for prepping a backstab sometimes just to make your Edwin bigger in case you don't have another spell to play. As soon as you've played your first raiding party and got the waggle pick you have to start smorcing. Drawing the waggle picks without using raiding party is the worst thing that can happen, so in case u have 1 waggle pick already and you are holding on to a raiding party, make sure to play(combo) the raiding party asap since you really don't want to top deck the 2nd waggle pick. Raiding party and the dread corsairs can cause super powerful swing turns, for example:(4mana) prep>raiding party>equip waggle pick>free corsairs>turn after Captain Greenskin.
Waggle pick is an interesting weapon, since it can backfire as well, imagine having a thug on board and the weapon equipped, u don't want to return the thug obviously. Cards u want to return might be Edwin in some combo turns, deckhand isn’t always bad, EVIL miscreant is the nuts to return most of the time and Leeroy of course.
The waggle pick is 1 of the reasons why I started running Ooze as well, destroying the weapon and returning 1 of your opponent's minions like dread corsair or thug is pretty good and slows down your rogue opponent a lot.
So, there is no doubt EVIL miscreant is a good card, the lackeys are really good, I wouldn't keep EVIL miscreant in my starting hand though(EDIT: KEEP IT ON COIN ALWAYS, NO COIN NEVER KEEP), I've tried that a couple of times but it's a bit slow and you never want to tempo it out without combo'ing it.
Lackeys 1 mana 1-1's:
- Goblin Lackey “Battlecry: Give a friendly minion +1 attack and rush".
- Ethereal Lackey “Battlecry: Discover a spell" this card discovers a spell from your own class, in this case rogue, rogue spells are good.
- Faceless Lackey "Battlecry: summon a random 2-cost minion" just don't summon doomsayer 4Head.
- Kobold Lackey "Battlecry: Deal 2 damage"
- Witchy Lackey "Battlecry: Transform a friendly minion into one that costs (1) more”.
So, because of the Lackeys, in my opinion I think it's not bad to run HeistBaron Togwaggle, the treasure is really powerful and who doesn't like RANDOM legendaries? I am not going to say that Heistbaron is a good card, the card feels fine to me and I guess I just like treasure, if u manage to get 1 of the treasures the card is worth running. A big downside to the card is that sometimes it's just a 6 mana 5-5 because you need a Lackey on the board to trigger the battlecry.
I am still experimenting with the card and so far, it didn't let me down as much as Chef Nomi did. There are probably better cards to run, but again, the meta is fresh and things will change.
ah no. sap is the most disgusting thing in this game. for only 2 mana u can remove a huge threat most of the time a taunt enabling more combo opportunites like eviscerate for a final burst dmg to face possibly with leeroy. an aggro deck with sap just wins games vs control on the right moment.
I was talking about this meta scrub. There is no huge/extremely important minions to remove anymore, that’s why I think Sap is useless right now.
Stats showing drawn winrate seem to indicate that sap is one of the worst cards in the deck, but that is definitely not the case with myra's
Love this deck but I keep forgetting that it brings a random minion back into my hand. So many times I've lost vancleef because of this... I'm such an idiot D:
why Myras?
handfill, Myras will help you find lethal more often than not.
### Ancient Lackey
# Class: Rogue
# Format: Wild
# Year of the Dragon
#
# 2x (0) Preparation
# 2x (0) Shadowstep
# 2x (1) Daring Escape
# 2x (1) Togwaggle's Scheme
# 2x (2) Cheat Death
# 2x (2) Gang Up
# 1x (2) Sap
# 2x (3) EVIL Miscreant
# 2x (3) Mimic Pod
# 2x (3) Unearthed Raptor
# 2x (4) Kobold Illusionist
# 2x (4) Spirit of the Shark
# 1x (4) Spiritsinger Umbra
# 1x (5) Necrium Vial
# 1x (6) Emperor Thaurissan
# 1x (6) Heistbaron Togwaggle
# 2x (6) Vanish
# 1x (9) Blood of The Ancient One
#
AAEBAaIHBs0D1hGnrQLJwgLs/AKSlwMMxAHtAoYJgBLLFvzBAtDjAvDmArSGA6+RA4+XA8ebAwA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
# Generated by HDT - https://hsreplay.net
This trash loses to everything
One of the stronger decks out there when played well imo... Waggle on 4 x1/x2 corsair then greenskin on 5 :O
from rank 5 - legend with 66% winrate for me.. FAR from trash.. it's actually a meta defining deck
I have had 95%+ winrate from rank 20 to rank 8 with this deck
Hi, i only have to create one card; Myra or VanCleef ??? Which is more important?
VanCleef is CORE, it just outright wins you games when you have a turn 3 8/8 edwin.. Myras is not core, but a nice luxury to have.
VanCleef
-1 Acidic Swamp Ooze
-1 Heistbaron Togwaggle
+2 Fan of Knives
= Legend for first time for me :) Thanks!
Just made this deck and cant win a game... I lose from mages, token druids, warriors and more.
droped from rank 7 to rank 10 with this deck.
probably i am doing something wrong. Can someone give some tips for this deck
I think the hardest thing with Rogue is to realise when you should ignore the board and start going for the kill.
You can't keep up with other decks' minion pressure in the midgame, so somewhere between turn 3 and 6, you should start attacking their hero more often then not.
I don't have Heistbaron Togwaggle though, but I don't really think Rogue really has any business to try to keep up in a value game.
how about a vanish?
I can see Myra's in many rogue decks, but I can't see this card being useful in any way. Why should I draw my whole deck and discard the rest of it? Am I not understanding the card in the right way or can anyone explain it to me?
Imagine your opponent at 16 health and you have an empty board at 10 mana with Waggle Pick equipped. Opponent has a big taunt minion up. You Preparation into Myra's Unstable Element and draw 2 Eviscerate a Deadly Poison a Southsea Deckhand and a Sap. All of a sudden you have lethal. As basically an aggro deck (with tempo elements), you don't really care about discarding the rest of the deck. You just want to kill them before it matters.