Pogo-hopper Rogue
- Last updated Apr 6, 2019 (Level Up Nerf)
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Wild
- 14 Minions
- 15 Spells
- 1 Weapon
- Deck Type: Theorycraft
- Deck Archetype: Shuffle Rogue
- Crafting Cost: 4800
- Dust Needed: Loading Collection
- Created: 4/1/2019 (Level Up Nerf)

- WillPwn
- Registered User
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- 12
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- 73
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
1813
UPDATE: After watching the initial theorycraft streams it's clear Pog-hopper suffers in the early/midgame and not with shuffling so I've added some nice early game control with Sunreaver Warmage (since we'll likely have Vanish & Sprint in hand) as well as some sticky taunts like Proud Defender.
Pogo-hopper Rogue
Rise of Shadows, Theorycraft
NEW SHUFFLE SYNERGY
With Tak Nozwhisker and Togwaggle's Scheme
EXTREME DECK SHUFFLING & DRAW
Which could be done before Togwaggle's Scheme to ensure a concentrated pool of Pog-Hoppers
CONSIDERED/OMITTED
The deck winrate is ~4% better on HSReplay comparing it with and without Spirit of the Shark, so it might be more of a 'win more card' in situations where you're ahead. Definitely a fun card and somthing worth considering if the meta is more control orientated. Spirit of the Shark is competing with a Vanish or control/removal play on turn 6. Ideally with Spirit of the Shark you'd want to drop it turn 6 into a Pogo-Hopper and Barista Lynchen turn 7. Pogo-hopper decks tend to suffer from control, draw & surviving, so I'd be worried Spirit of the Sharkis too much of a tempo loss here.
Baleful Banker is also fantastic combo'd with Barista Lynchen but Pogo decks tend to suffer with draw not shuffling, and we've got a tonne more shuffle with the new cards. He tends not to appear in more recent Pogo lists.
Serrated Tooth doesn't see play in current Pogo decks but it might be a nice 1-drop for mulligan that will allow for nice pogo/removal plays in later turns
MORE RISE OF SHADOWS THEORYCRAFTS
by WillPwn
I got cancer playing against this deck that someone used.... was using control warrior
Did someone test this deck? I don't believe in pogo rouge
I played a slighly altered version of this in Wild with cards like Valeera, the Hollow and Brann Bronzebeard instead of 1 Spirit of the Shark. Having a lot of fun!
bruh chef nomi is OP put it in here if u get nomi and myra on mulligan its gg
another cool thing i found it is if u myra and u are worries about bombs in ur deck from bomb warrior as long as u dont draw them in ur ten cards in hand they all get burned.
I crafted Myra and was disappointed, this is not the right time for Pogo, I will wait for next expansions of this year for healing solutions
for some reason I can't copy this deck to hearthstone. game just doesn't recognise it when you copy to clipboard. anyone else have this problem?
thanks man. as a pogo-nut I will be trying this out for sure.
does tak's effect go off without him being in play? (like genn and baku) if so I will certainly craft him. I got a pick in my 9 packs today as well so that's good.
Tak's effect is only active while he is in play. It would be too strong otherwise.
So i ran over some ideas with this, and what do you think about this list?
http://www.hearthpwn.com/decks/1250000-ros-pogo-shuffle
I think its more reserved while still pushing heavy for draw and synergies. the idea is to get out some pogos while also shuffling them. not just focusing on the shuffles.
this list is way too greedy, keep in the mind the new decks that are going to exist, tempo priest, midrange bomb warrior,murloc shaman, secret paladin. youre going to need ways to deal with the early onslaught, perhaps some ziliax synergies and doomsayers even
Nerf Pogo-Hopper
This deck looks absolutely fantastic! I really hope it holds up. I can't wait to play this deck but in the meantime I wanted to discuss the deck's potential so I made a video regarding the ins and outs of the deck.
I really hope you guys enjoy :D
use chef nomi its win condition
I think it's kind of overkill to have so many bunny bouncers/creators. Spirit of the shark seems like too much, daring escape and the weapon too. I think I'd rather put 2x fok to handle aggro + draw, maybe backstabs. The chest is a nice taunt but probably comes too late, what about proud defenders instead ? Or some earlier taunts
Makes sense, I agree with Proud Defender, I probably got excited by the mech synergys of Safeguard. I originally had 2x Fan of Knives & 2x Backstab in the first iteration but feel like with Odd Paladin gone FoK will be less relevant in the meta. Will need to playtest and see what's underperforming to cut for more early control.
Yes for sure ! Hard to say what kind of early game defense you need until we see what kind of early game aggressive decks have.
Hello, how did you link your decks like you did in the end of the guide ?
Just images embedded with hyperlinks set to a specific width within the Hearthpwn editor
Thanks a lot, It is pretty cool