[Wild] Dustin Around
- Last updated Apr 4, 2019 (Level Up Nerf)
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Wild
- 10 Minions
- 18 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Even Shaman
- Crafting Cost: 8620
- Dust Needed: Loading Collection
- Created: 3/30/2019 (Level Up Nerf)

- Rainbowhunter
- Registered User
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- 11
- 42
- 90
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Battle Tag:
LuckyScrub#2745
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Region:
EU
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Total Deck Rating
84
Deck Description
Dustin' Around is supposed to be a more fun spin to Even Shaman. I'm a fan of this archetype since Witchwood and it's one of the more competetive ways to play Shaman in Wild. Of course some people consider it oppressive so this list is a bit of a refreshment to have a bit of fun on ladder while staying 100% Legend viable. I'm not claiming I have reached legend with this list, but my winrates with this deck are quite frankly so good that I am quite positive it's a legend viable list. This deck also revives our absolute favourite legendary of Naxxrammas Kel'Thuzad.
Combo Potentials
The list that we're playing is all about bursty combos your opponents never play around as they quite frankly never expect them. We still include the Jade package aswell as our usual broken centerpieces like Thing from Below and Flamewreathed Faceless. But what would this deck be without my special unclusions!
The star of this deck is of course the boomsdays project Eureka!, which allows us to set up very sneaky and deadly combos. I usually like to totem a lot in case I get Thing from Below in my hand so I can always play it for free. It's sometimes even better to totem on turn 2 than playing Jade Claws.
So you're always trying to mulligan for some early game spells and weapons to help you fight for the board early on. Even though Thing from Below is a 6 mana card it is quite a worthy keep in your mulligan aswell!
I'll write down a few of the sweet combos you can do with this deck. Though you always have to be carefull what you have in your hand, it's quite easy to mess up the Eureka! combos.
Charged Devilsaur in hand allows you to set up some nasty lethals.
Eureka! + Reincarnate or Windfury allows for up to 21 points of damage.
Al'Akir the Windlord in hand allows the latter, but it's better to use Rockbiter Weapon.
Eureka! + 2 Rockbiter Weapon allows for a sneaky 18 points.
Kel'Thuzad in hand allows for invincible boards when combined with Reincarnate.
Eureka! + Reincarnate gives you two Kel'Thuzads.
This deck is an all-in-all package and has answers for most of the meta choices that are currently grinding the ladder and I hope you'll all have as much fun with Eureka! as I have.
If you enjoyed my short deck guide be sure to leave a comment and give it an upvote!
Tried this list for a while. Ran out of cards every time and lost to control.
maybe hagatha can add value?
There’s not enough minions for Hagatha the Witch to work. I used to run Bloodmage Thalnos instead of Devolve but I would suggest replacing Ancestral Spirit, but then again draw is a common issue in Even Shaman and if you’re opponent is some sort of Warrior then those matchups can definitelly be tough.
Ancestor's Call?
Hey there,
I have played around with Ancestor's Call, but it's not what the deck needs. It has it's early game threats in the form of Jades, Thing from Below and Flamewreathed Faceless. It doesn't need to cheat out it's combo pieces early as you will usually use those either to secure your board state or to finish your opponent of with a sneaky lethal.
Though if you want to play around witht the version I played with Ancestor's Call I removed Flamewreathed Faceless and Thing from Belows for Y'Shaarj, Rage Unbound and Ragnaros the Firelord. Though after these changes the deck is more of a Big Shaman style which was not the main intention of the deck.
Sylvanas is not amused