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Freeze those Rogues

  • Last updated Mar 7, 2019 (Level Up Nerf)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Freeze Mage
  • Crafting Cost: 9660
  • Dust Needed: Loading Collection
  • Created: 3/7/2019 (Level Up Nerf)
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  • Battle Tag:

    Ruuteri#2187

  • Region:

    EU

  • Total Deck Rating

    7

View 6 other Decks by RandomFinnishDude
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Gameplan: Very simple. Stay alive until you can destroy your opponent with Alex + Maly. I had great success against shark rogues. Just draw, draw, draw. Freeze spells are great against the shark with stealth. Don't be afraid to use missile spells as removal if needed, also don't save Thalnos if you still need to draw your combo pieces, it's mainly for card draw.

Mulligan: Always keep Alex and Arcanologist. Keep arcane missiles and cinder storm against Rogues because of the possibility of turn 1 Spirit. Owl is a possible keep against Druid and Rogue.

I went to 8 wins with the very same type of deck, only had Blast Waves instead of frost novas, and I came to the conclusion that Blast Wave is way too weak and doesn't do anything at turn 5. Frost Nova can keep you alive for a turn to help you draw lethal/answers in tough situations, because this deck struggles against big threats.

I'll play with this version tomorrow, but I'm pretty sure it's consistent. Lost 2 of my games against minion buff druids, only one loss against a rogue. Record against Rogue on my first run is 5-1, would've not lost the last one If I had Frost Nova.

Card Replacements: Luna -> Gnomish Inventor, Thalnos -> Gnomish Inventor, Baron Geddon -> Dragonmaw Scorcher, Primordial Drake -> Dragonmaw Scorcher

Sorry for possible spelling errors, enjoy beating those rogues if you're using this =)