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Healadin

  • Last updated Mar 6, 2019 (Level Up Nerf)
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Wild

  • 15 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Paladin
  • Crafting Cost: 11600
  • Dust Needed: Loading Collection
  • Created: 3/6/2019 (Level Up Nerf)
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Something new and fun for the last few weeks before rotation!

Super fun deck that does very well against aggro, you play this deck in a controlling style until your opponent runs out of resources and then ramp up the pressure with midrange high tempo minions until they are overwhelmed.

Against control style decks, you are the aggressor and you can present threat after threat until your opponent runs out of removal tools and they can't take getting hit in the face anymore.

This deck really gets rolling on turn 4 where you ideally have taken some damage and can play Corpsetaker to heal up and charge your spellstone (a 2 mana 6/6 is highly underrated).  Follow this up with Zilliax for more heal and removal, Zandalari Templar as a 4 mana 8/8, Chillblade Champion for more heal and removal...you get the idea.

Anyway this is my take on an underrated way to play midrange paladin.

Enjoy!