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The New Aggro Hunter

  • Last updated Nov 27, 2014 (Naxx Launch)
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Wild

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 1400
  • Dust Needed: Loading Collection
  • Created: 11/27/2014 (Naxx Launch)
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  • Battle Tag:

    Spirit#1685

  • Region:

    US

  • Total Deck Rating

    206

View 27 other Decks by Spirit_of_anger
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This deck is a look at what we might expect to see with the new Feign Death card! Its quite similar to the deck that is all over right now but it has a few more obnoxious cards in it.

Card Explanations:

Hunters Mark is a great card for getting through huge minions with taunt. In its best cases it can be "deal 7 damage to a minion." which is pretty good! Not something you have to keep if the meta is fast and doesn't have many taunts. Could easily be swapped out for another Ironbeak Owl.

Leper Gnome is a pretty staple aggressive card with its (almost) guaranteed 2 damage to the face. With Feign Death

Tracking is for when you need that Animal Companion or Kill Command to finish your opponent. It can be good early too as you can swap it out on turn 3 for an almost guaranteed 2 drop. You don't have to keep this card either and it can be swapped with something more preferable if you'd like.

Undertaker is a pretty obvious throw in here with all the Deathrattles. It will likely be nerfed come GvG but hopefully not. It can get pretty out of hand very quickly in this deck!

Webspinner is here because it is good. Simple as that! It chains with Feign Death and Undertaker.

Feign Death is the new card revealed today (11/27/14) that prompted me to make this deck. It is pretty fun but I don't think running 2 is viable. From what it sounds like your minions are still around after playing this card so it is like a slightly better Baron Rivendare minus the 1/7 minion for 2 less cost. Pretty cool!

Freezing Trap is great for stopping your enemies attempts to stop you with their minions. You don't have to keep it and you could swap it for more early game drops but I think it would be better to have some removal so you can keep snowballing.

Haunted Creeper is getting carried over from the deck you see now and for good reason. Like Webspinner it chains with Undertaker and Feign Death.

Ironbeak Owl is a quick silence to get through those pesky taunts or stop harmful effects. I can't recommend cutting this minion as it is quite helpful to have some sort of silence in the upcoming expansion. Also, its a beast!

Knife Juggler works very well with this deck, needless to say. Imagine turn 2 and 3 you play haunted creeper and then turn 4 Knife Juggler Feign Death. Pretty crazy stuff!

Loot Hoarder gives a little bit of card draw that has great synergy with Undertaker and Feign death. He's a keeper, even if he is a dirty ninja.

Mad Scientist has synergy with Undertaker and Feign death and the Traps in this deck. There's only one because there aren't that many Traps.

Misdirection is pretty good against giant baddies on the opponents board. It can save you from some close calls and sometimes even deal a ton of damage to the opponent! Definitely not a necessary card but one I would probably still run. 

Animal Companion is a great card and I don't think I need to say much more than: Huffer and Leokk

Eaglehorn Bow works well with the traps and can end up dealing a lot of damage. Its also a way to clear key minions without losing yours. 

Harvest Golem works well with Undertaker and Feign Death. Its also very sticky versus AoE spells! Not essential and can be swapped out for cards of your choosing. 

Kill Command is deal (most of the time) 5 damage. What else can you ask for?! Its a great finisher and a definite keeper! 

Cult Master is not an essential card to this deck but gives it some extra card draw which it will certainly need. 

Jeeves [/card] gives the deck some more card draw which it lacks. You could get rid of it, but if you do I would recommend you keep the [card]Cult Master. One of the two will be good, its up to you which is better. Jeeves is better against control where you wont have many minions and they will have a lot of cards while cult master is better against more early and midrange decks where you can sack your minions into theirs and draw a ton of cards. 

Thank you for looking at the deck! I will come back later and post some other cards you can throw in later, but I have to go to Thanksgiving dinner! I hope you're all having a good Thanksgiving yourself! Enjoy!