Captain Greenskin Needs YOU!!!
- Last updated Jan 21, 2019 (Level Up Nerf)
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Wild
- 13 Minions
- 15 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Rogue
- Crafting Cost: 8880
- Dust Needed: Loading Collection
- Created: 1/5/2019 (Level Up Nerf)
- Deck_Fiend
- Registered User
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- 10
- 34
- 68
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Battle Tag:
"Nurgs"
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Region:
EU
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Total Deck Rating
385
Shout out to Tommy Wave for the video. Thanks.
Captain Greenskin welcomes you aboard as part of his Tempo Crew. You will be part of the Raiding Party with your fellow Dread Corsair's guarding the flanks, or with the Southsea Deckhand's with trusty Shadowblade in hand.
(we picked up those Shadowblade's from a goblin who claims to have survived the scourge, they're supposed to protect the user from taking damage, but it only works once... I guess we will have ta get one of the grunts to try it out, hahahaha)
or maybe you'd prefer to lend support to the Hench-Clan Thug's who can help us secure the middle ground? These guys are no joke. (if there's weapons being swung, you can guarantee these guys to put in the work mid game. I tell ya, worth every penny)
Edwin VanCleef leads the attack on the flanks, using such tools as Fan of Knives and Preparation, while the Fire Fly's lend a hand with Backstab so Edwin VanCleef can land the Eviscerate
(Fan of Knives is great against those pesky paladin's, just let Edwin VanCleef do his thing, I swear his backstabbing roguery could put a Goblin to shame. a little of this, a dash of that and then it's "BAAAAM" ... before you know it's bye, bye teeth as he hits you in the face for 10 damage. He's absolutely invaluable to the set up)
While Edwin VanCleef utilizes subterfuge to clear the way, hoping to land a juicy 10 damage to the face himself, Leeroy Jenkins is blindly rushing forward with chicken fuelled focus and total disregard for the Fal'dorei Strider who's job is to set up spider ambushes for when Captain Greenskin unleashes his ultimate weapon, Myra's Unstable Element.
Stolen from the labs of Dr. Boom himself and the prize possession of our fearless leader.
(ahh, my precious... ahem I mean look at this here trinket what I boosted from Dr. Boom, ha ha. We was in school together, I never liked him much.
Anyway, this beautiful treasure has the power rip apart the fabric of the space time continuum and pull in trinkets from other alternate dimensions or something like that.
It's supposed to be extremely dangerous, but all I know is this thing lends crazy tempo to an attack and more often than not is the perfect final nail in your enemies coffin)
Captain Greenskin will use Myra's Unstable Element for that last bit of reach needed, finding some kind of trinket for Leeroy Jenkins to find that final blow... ahhh Cold Blood this will do nicely.
(Leeroy Jenkins totally a loose cannon. but every crew needs a wild card, right? just don't leave any eggs lying around as he has a tendency to break them.. as crazy as the guy is, I find he is perfect to land the killing blow. You just need to keep him off the battlefield until you're ready to close up and smorc shop)
now just to Sap this last guy so Leeroy Jenkins can take the Cold Blood and go face for lethal.
So that's the plan kid, what do ya say.. you in?
hey. thanks for your reply.
this particular deck is best left how it is pretty much IMO.
more traditional miracle rogue seems to be a bit slow right now and kind of gets stepped on. This is why since last year miracle rogue decks have looked a bit more like tempo decks, just with more flashy stuff going on with the prep/evis and stuff.
I certainly think you could mess with the auctioneers and stuff and have some success. The reason they're not in this deck is that Myra's is the perfect draw engine for tempo rogue as it allows you to reach even further and grab that last cold blood or whatever. Further more, the card Raiding party adds another draw mechanic and this is generally enough for the deck (considering we have fan of knives as well).
I think you could make a tempo/miracle hybrid that leaned more into the miracle side of things if that's what you wanted though, you might not be as successful though in terms of winning games.
I've taken to building all my rogue decks now like tempo rogues to a degree. they aim to get to what they want to do fast and not mess about. they aren't the highest winning decks on ladder, but if I want to steamroll everyone I'll play odd paladin with liam and cauldron, has above a 60% winrate.
as far as the odd rogue set up, here it is dude. I think this is probably the best odd rogue right now for standard. it's odd rogue though so you can always change bits to suit your playstyle. it's the one build we have that doesn't need to play like tempo, it's way more aggressive still. ha ha.
you can probs remove dwin and greenskin if you don't have them though dude. they're not needed. I would normally not even bother with edwin in odd rogue if there were better things to run, but right now I just pack him in there as the deck doesn't suffer for it at all... it's like you might as well really. you can still get an early 6/6 or maybe 8/8 if you're lucky.
if you REALLY wanted to get in there and optimize it though, you could probs loose edwin for something. I;d still keep greenskin for that weapon buff and stuff it can be pretty decent to get the extra charge as well. greenskin is defs a keeper if you have him.
yeah rogue is a speedy class, it's supposed to be if it's in keeping with the lore.... loads of speed and fragile as paper :D
I may try espionage, but normally you would not need it. the majority of the time you're just fishing for a cold blood or something to push lethal. I can see the use of having espionage, but maybe it's not the right deck for it.
I feel this deck is pretty close to optimized, if not as optimized as it can get right now. Ofc you can argue about different tech choices and stuff, but this is a base deck. it doesn't contain any tech.
When I write the guide I will write which cards you could remove for tech though, although I'd not recommend it personally.
I prefer to play to a decks strengths than waste cards trying to counter what naturally beats me.
If you try it out, let me know how it goes though.
I'm actually working on an espionage deck right now, but I still need my cutlasses to finish it off. I have it uploaded though under the name "nautical tesspionage"
I don't know where the winrate and turn time attached to the deck came from. this deck has a 56% winrate at legend.
you can find the stats for it. it seems this is a meta deck now.
I have a good odd rogue deck as well if anyone wants it. it's a little more efficient than than this at closing out fast games, so if your game is to win lots of games fast, my odd rogue is pefect for that.
I also have a couple of different odd paladin decks, one has over 60% winrate. I have them all uploaded already, but as I have nearly 200 decks on here they can be hard to find (especially since my unconventional naming methods) if anyone wants a link to any of my decks, or help with a deck you may be working on (I only play rogue, warock and paladin currently due to collection restrictions) just ask.
It wasn't me that suggested adding kele, I was replying to another commenter. I toally agree that sap is too good to give up, evis and coldblood too make the deck stronger.
I have been messing with a pogo deck with shark spirits where I use tuskars to buff the spell damage then wreck face with evis and stuff. I'm surprised how well it;s doing really given everyone has all but given up on pogo rogue it seems. I have the list up as well if you wanna check it out.
I feel this deck is pretty much optimal as it is. espionage is nice and all but it would just slow the deck down.
you're welcome to try it though.
for the same reason I don't have tech cards in many decks though, I prefer all round balance over being able to counter something that's supposed to beat me anyway.
play to your strengths.
If I was to add anything it would probably be Zihi as there are a lot of control/combo decks right now.
I have other decks that run espionage as well, but the deck then tends to be more a burgle style deck. still need my cutlasses to do anything proper with that archetype though.
I'm tempted to try that 1 espionage just because I love the card and would like to get to use it more. until I have my spectral cutlasses I can't really do much with the archetype itself, so getting to use the card in something would be nice.
I play a much slower version of Miracle Rogue (with Corpsetaker and Spirit of the Shark), and I personally think that Prince Keleseth is good enough to cut Eviscerate and Sap. Besides, nothing beats the Spirit and Keleseth combo (with Shadowstep if you're lucky) and then drawing a 1 mana 5/6. Maybe I just prefer the slower version and it allows you to play Keleseth, whereas this more tempo oriented version needs the Saps and Eviscerates to go face. I have personally had a lower winrate with Tempo oriented Miracle lists, but if it works, then go for it.
cool I'd like to see your deck.
This is more of a tempo rogue than miracle though. that's why it has tempo things like myra's.
I don't own corpsetaker so never been able to build any thing with it.
A really fun deck, Myra's gives you so much explosive reach and feels super strong! Played a few games with the deck, check them out;
(Games start at 5:38)
I'm watching now.
I commented on the video to say the beauty of this particular pirates package is that you can play shadowblade and greenskin and then the corsairs are free. you also get a free shot with the weapon to clear something. it's a nice bit of tempo.
I love myra's as well. any fast rogue deck should have it really. I have it in my pogo and even espionage deck now as well.
What could replace Captain Greenskin?
Is it worth to tweak this a bit to include Keleseth?
(replying to make rogue great again. I would not recommend you change this deck at all, and I especially would not recommend you add keleseth as it would mean you;d have to sacrifice too much of it's identity, it would essentially kill the deck. The deck is already optimized)
if you want to take bits out and make it more keleseth tempo orientated you could I guess. the point of this deck is that it's off meta so it can catch decks off guard though. you can take the miracle parts and then add your own tempo part to it though that contains keleseth. that's if you don't have to cut any of what make either element work. chances are with kele you will have to cut key parts of miracle.
you will be able to do it though, these 2 archetypes have proves you can stitch them together as long as you use the right glue cards and build proper synergy with a finisher.
if you took out greenskin, the next best card would be zilliax, but you have to remember that it hurts the pirate synergy a lot, you don't get the corsairs for free any more and it's 1 fewer pirate for pulling with raiding party.
If you were to remove greenskin I would say to remove the pirate stuff, put in zilliax and 2 argent squires and 2 corpse takers or something. you will then need at least 1 sprint and probably 2 elven minstrels.
basically you can run a tempoXmiracle hybrid no probs, you just gotta get you synergies right.
Makes sense, but then including Keleseth would derive from the deck's original intent. Seeing as that streamer apparently climbed to legend with this deck, I'm guessing it's pretty well optimized and taking any of the cards out will have impact in it's overall performance. It's a shame, I might try it without Greenskin anyway, but I won't be expecting any miracles. Pun intended.
он легенду на ней взял??у меня тоже зеленямса нет...
hey dude. thanks for your comment.
it translates as "he took the legend on it ?? I also have no zelenyamsa" in English.
Yes the Streamer J Alexander got to legend with this deck.
It also has a 55/56% winrate globally at legend rank.
I have not played it enough to personally hit legend, but then it's not why I play the game.
I can confirm others have hit legend with this deck though my friend, 100%.
I am not sure what "zelenymasa" is, but if it's myras you could use sprint instead. it won't be as good though.
unstable element is the best card for fast rogue decks as it allows you to get lethal like 8/10 times when you play it. often you just need a cold blood or something and more often than not it gives it to you. such an under rated card.
definitely a safe craft. I think all the legendaries in this deck are safe crafts.
капитан зеленокожий,трудности перевода..извини...близзард придумывают и переводят)