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We could be IMMORTALS

  • Last updated Jan 8, 2019 (Level Up Nerf)
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Standard

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Paladin
  • Crafting Cost: 8660
  • Dust Needed: Loading Collection
  • Created: 12/9/2018 (Rastakhan)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    22

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You beat the opponent by playing small buffed minions, or you outlast them.

Guide at 5 likes. Feel free to ask questions ;)

EDIT: Thanks for the likes :) Guide listed below!

Short Deck Description:

This deck plays like a Midrange deck, similar to Even Paladin, but instead of being able to summon a 1/1 almost every turn, this deck runs actually good support cards ;)

Immortal Prelate offers immense value, get a buff on this card once and it is an extremely good card. That's why Augmented Elekk is a good fit, the more buffed copies of Prelate we get, the stronger the deck becomes. Farraki Battleaxe has surprised me a lot, being able to fast buff the smaller minions in this deck to make them real threats. You don't need all the buff cards on the Prelates, as a Midrange decks you should use cards like Blessing of Kings to maintain board advantage and snowball further. Spikeridged Steed and Bonemare provide Taunt, so putting it on a Prelate means the opponent cannot simple ignore it. Crystology hopefully draws Prelates early, while later in the game, Witchwood Piper can fetch the buffed ones that were shuffled back in the deck. Playing multiple buffed 2 drops a turn is very hard to deal with. Mojomaster Zihi is a good fit in this deck. It slows down Control decks, while it doesn't really affect this deck much. A buffed Prelate still only costs 2 mana. A single copy of Vicious Fledgling is tech'ed in because it can win games on its own. Protect it with Taunts or buff it gives good value.

This deck also has a good heal package with Corpsetaker, Zilliax and Crystalsmith Kangor. A good play for example is to coin Corpsetaker on three to follow it up with Blessing of Kings, dealing 14 damage and heal for that same amount. It's a strong card that easily fits the deck, as most of the pre-conditions are already solid cards in this deck. Only an additional Windfury minion had to be added. Should Stormwatcher end up in the hand it still isn't too bad, it's still a big threat when buffed by the Farraki Battleaxe a couple of times. Stonehill Defender is extremely versatile card in Paladin and the cards you pick depends on the match-up (Sunkeeper Tarim, ...). As a full board clear there is always the Equality + Consecration combo, just make sure that you don't have Immortal Prelate on the board, since the reduction to 1 health counts as an "enchantment".

Cards not included:

A lot of cards have been tested and were eventually not included in the deck. Strong cards like Val'anyr, Tirion Fordring, Da Undatakah, Lynessa Sunsorrow, High Priest Thekal, The Last Kaleidosaur, Shirvallah, the Tiger etc felt too slow. In order to beat the meta with a lot of Combo decks (OTK Paladin, Mind Blast/ Topsy Turvy Priest, Kingsbane Rogue, Shudderwock Shaman, Malygos/ Mecha'thun Druid, ...) we need to be faster. The way the deck runs now is that we play equally strong cards for lower mana.

Depending on the meta various Tech Cards can be included. An Ironbeak Owl or Harrison Jones for example. Need more draw? Try running Blessing of Wisdom. Flash of Light gives more heal as well as some draw. Sword of Justice is an option over the Battleaxe as well. There are a lot of flexible cards in the deck, and it can easily be tweaked for your personal preference.

Enjoy!