Taunt Druid - The Future
- Last updated Dec 11, 2018 (Rastakhan)
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Wild
- 11 Minions
- 19 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Taunt Druid
- Crafting Cost: 8540
- Dust Needed: Loading Collection
- Created: 12/7/2018 (Rastakhan)
- Mentation
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Total Deck Rating
132
I just created this deck and I am really excited. From theorycrafting and first tries, I think this has to be the future!
One week later: Weeell, I think I was only partly right a week ago. Undatakah is fun, but very slow and helps only in very specific matchups that make up for 5.3% of the decks. For a new Taunt Druid version which focusses on the Witching Hour combo without Oakheart (I know: BOOORING, but it is better imho) take a look at this deck Taunt Druid - The Future Part. 2
What is wrong with the old Taunt Druid?
The Taunt Druid could play most of his important minions only after he reached 8 or 9 mana. Moreover, many high winrate Taunt Druids run only one Dragonhatcher. That means that your Oakheart turns are usually gonna be rather meager - you might draw Dragonhatcher first, you might not.
There is just too much luck involved: Do I draw Oakheart on turn 9? Is there a Dragonhatcher left when I draw Oakheart? Are there even Dragons left in the deck after the first Dragon is pulled? Do I pull Hadronox and does it get silenced or hexed?
The chances of drawing Oakheart on turn 9 and having a Dragonhatcher in the deck are, depending on how much you draw, below 25% if you run 1 Dragonhatcher. Add the condition that you still want a least one Dragon in your deck and you are slightly above 20%. Since it's turn 9, you have played on average 2 taunts - one Golem and an 8 cost taunt. You don't really want to pull Hadronox because it duplicates weak taunts and furthermore it is open to hex or silence. With one Golem in the deck, that gives you a 50/50 chance. So the chances that everything goes according to plan on turn 9 is slightly above 10%.
And Oakheart turns do not have the huge impact they have for Big Druid, so the swing turn usally does not win the game. And most of the game you just don't draw it until turn 9. Also you don't want to depend so much on luck to win a game!
The Future
So we have established that the Dragon combo is slow and rather inconsistent. What if there was a Taunt Druid deck that is faster and better against aggro, more consistent AND ensures via 2 options that you can play multiple Hadronoxes? And what if there where minons that are ressurected even stronger than Sleepy Dragons and can be played not on turn 9 but on turn 6?! Damaged Stegotrons are 5/12 minons when ressurected and can be played much earlier!
And do I care about Mage sheeping one of my Taunts? NO! Astral Tiger adds extra Hadronox Combos together with Da Undatakah. If you played 2 Astral Tigers and Hadronox, Undatakah is shuffled twice into your deck and resummons all taunts whenever he dies. That combo doesn't care about beasts or no Beasts.
Juicy Psychmelon always draws you Hadronox as well as some strong Taunts. There is no more premature Hadronox ejaculation with Master Oakheart. You can play Hadronox when you want it!
Strategies
Wait with Juicy Psychmelon against Control Warlock in order to play around Demonic Project
Use witching hour and cube first if you are afraid of silence and don't have a Greater Jasper Spellstone for your Undatakah to instantly kill it! People will silence this stuff and think it is over! But then comes Da Undatakah for the win!
Witching Hour is sort of an insurance against the disruption of the Undatakah combo. It is just one card and I think this is truely worth it (Cube can be used in other ways too).
If you play against another Taunt Druid or a similarly slow deck, you might want to keep your Ironwood Golems and Oaken Summons to make your taunt pool more potent.
Don't play more than one (if you are planning to use Cube before Undatakah), max. two Astral Tigers before playing Da Undatakah because it reduces your chances of getting infinite Hadronox Combos.
The counterstrategy for all Mages and Shamans is to Hex or Polymorph the first Astral Tiger. That removes both resummoning strategies. If the meta comes that far, the counterstrategy is to spellstone the own Astral Tiger
And don't forget about the Witching Hour Cube combo! :)
Mulligan
As usual look for ramp!
Against aggro you want to keep Wild Growth, Oaken Summons as well as removal e.g. Spellstone or Wrath vs. Odd Rogue, Naturalize vs Even Warlock and Swipe especially vs. Odd Paladin.
If you want to see the deck in action, take a look at KiwiinBacon's video!
Card alternatives and the version without Undatakah
vs Aggro (somehow, during the day there is always more aggro :)
One problem with this deck is, that Oaken Summons does not consistently draw a Taunt Minion in the early game because it can pull Astral Tiger. If you are having trouble with aggro decks, a more traditional version with no Undatakah/Astral Tiger and an additional Witching Hour and Cube instead should perform better. The one turn combo Witching Hour + Cube is easier to pull off than Undatakah + Spellstone as you might have used Spellstone for other enemy minions.
The Udatakah combo is a hell of a lot of fun, but it is only needed in heavy fatigue situations, vs. Big Spell Mage (not Odd Mage) and Shudderwock and Even Shaman. And they make up for 5.3% of the decks as of today.
For more discussion on Undatakah vs. no Undatakah take a look at this new version which focusses on the Witching Hour combo without Oakheart: Taunt Druid - The Future Part. 2
If you face a lot of aggro decks like Odd Paladin or Zoolock and can't win, try replacing one or two Damaged Stegotrons with Rabble Bouncers.
You can also replace a Ferocious Howl with Zilliax. Since Oaken Summons is less consistent with Astral Tiger, Zilliax as removal + lifesteal + taunt helps a lot against aggro. And once you play Hadronox, you get more instant removal and heal as well which helps a lot against Aggro.
Recent changes
My firsts version included Damaged Stegotrons instead of Furious Ettins. They could be played one turn earlier and are even stronger than Sleepy Dragony when resurrected. However, they have no synergy with Juicy Psychmelon, so I tried Furious Ettin in my second version. But when I looked at the winrates of the two decks, the Stegotrons fared better than the deck with Furious Ettins so I took out Zilliax (which is not doing so well for many taunt decks) and replaced one Furious Ettin with Stegotron to keep the big 5 12 minion but also keep some Psychmelon synergies.
FTP Comments
This deck also has the advantage that it is a bit cheaper. You don't need Master Oakheart or the Dragonhatchers and you can replace Primordial Drake with Ironbark Protector or Furious Ettin if you don't have them. And if you don't have Da Undatakah, well then the old combo will have to suffice.
I truely recommend crafting the Undatakah even for FTP Players. It's a great neutral card and can be used in a variety of Decks (Undatakah Even Paladin, Mech Deathrattle Hunter, Undatakah Deathrattle Rogue). Many of them use Zilliax and Undatakah and thus you get a lot of decks with two legendary cards. I care a lot about that too, because I'm ftp myself. Two years now, so I have less restrictions, but I know you can't just craft any deck. Btw: adding a second account helps because you get twice the rewards each time a new expansion gets out. I have one account for my usual stuff and another one where I craft further away decks (like Recruit Hunter) and disenchant most cards.
I'd like to hear your experiences! Please comment below.
Great job everybody! Only a 0.4% higher winrate, and this is the best Undatakah Druid deck (Screenshot Source). Eventually I think, this will happen naturally, as the Undatakah combo will be more often disrupted. But we have a second win condition! Long live the witch!
Thanks for all the videos and feedback!
Yes it works
I run a similar list currently at 67% WR, however it uses Oondasta alongside Tyrantus, Amani War Bear to go over the top. Running those cards and cutting Carnivorous Cube + Witching Hour enables cards such as Malfurion the Pestilent to be played. This is the list I run
any deck is good at rank 5 ><
Da Undatakah is super insane value haha love that the Damaged Stegotrons are making their way into Taunt Druid also really strong with 5 attack and then the 12 health yikes! EZ Clap
I believe he found one off of stitched tracker which discovers a minion from your deck haha XD !
I'm building this deck nice job mate, one question tho i don't have Zilliax can i sub him for malfurion hero card?
Ah right , Thanj you!
What do you think about adding combo Oondasta + Tyrantus, instead of witching hour + cube? Sometimes it lets you finish your opposed faster and allows you to run Malfurion (switched with wrath). Oondasta can summon Hadronox as well, so you can have another 7/7 with rush on board for the same mana cost. Also, I've changed one Primordial Drake for Chief Inspector, to screw with hunters a bit (Drake isn't that great without dragon pack anyway, hardest opponents for me are hunters, and they run wolves which are 3 health minions...). I really like the idea of adding Stegotron though. :)
I've been trying with the deck as above, but haven't had much time to try it, so I'm asking for your opinion.
This deck is insane! I love the ability it has to shut down any minion based deck. I had such a fun time doing this that I just had to make a video on this deck. I really hope that you all try this and that you have as much fun as I had playing it.
Here's a video showcasing the combo in action, thanks for watching.
Love this deck and the evolution of Taunt Druid! Undatakah is sick and really adds more oomph to the late game. Played a few games with the deck, check them out;
(Games start at 3:45)
Would love to know your thoughts on getting a 7-drop in there to make the Psychmelon a bit better, even just a Furious Ettin. Thanks for sharing the list, much love <3
Glad you enjoyed the video and thanks for trying out the Ettin! I'll have to try it myself <3
I want to add Zilliax what should I remove? I was thinking of one stegotron.
Naaah I'm never taking out Ferocious Howl. That card is insane. I subbed stego for the moment. I know it is a bit overkill but i love resurrecting Zilliax for that sweet lifesteal.
Yeah that's the spirit. Another question for you. I want to add just one Gloop Sprayer for fun. Going to remove one primordial. What do you think?
What do you think about Flobbidinous Floop instead of 1 Ironwood Golem ?
Floop also works well with Da Undatakah
You play Da Undatakah he dies and then you play Floop. You will also have 2 shuffled Undatakah in your deck
the problem with floop is that he can get summoned with oaken summons
What do you think about maybe cutting Witching Hour for Malfurion the Pestilent to improve your durability?
Wow, nice deck. Really like the balance you've found between going lategame and fighting the aggro.
After playing some games with this deck changed 2x Damaged Stegotron for 2x Rabble Bouncer and removed one Ferocious Howl for second Wrath. I assumed it will help with Odd Paladins and Hunters and wow! Rabble Bouncer is just insane against Odd Paladin. Went with that version from rank 8 to rank 6 in 3 hours. Hunters are problem tho. I'm thinking about cutting Witching Hour and Carnivorous Cube package at all, because faced mostly aggro decks and these two cards in this case are just sitting in hand until I got destroyed. What's interesting I spotted like 1 silence during this climb so I feel that Da Undatakah is enough for reliable lategame.
Btw: Directly from film )) Love this movie