+1
Favorite this Deck

Undyingtakah (Details Explained)

  • Last updated Dec 2, 2018 (Boomsday)
  • Edit
  • |

Wild

  • 14 Minions
  • 14 Spells
  • 2 Weapons
  • Deck Type: Theorycraft
  • Deck Archetype: Control Paladin
  • Crafting Cost: 11960
  • Dust Needed: Loading Collection
  • Created: 12/2/2018 (Boomsday)
View in Deck Builder
  • Battle Tag:

    N/A

  • Region:

    CN

  • Total Deck Rating

    335

View 32 other Decks by DittoLander
BBCode:
Export to

Howdy this is DittoLander and I'm here to share a theorycraft that I'm super hyped to try out in the new expansion.

It is confirmed on Reddit that Silver Vanguard's deathrattle can help Da Undatakah resummon itself with all enchantments kept if it gets shuffled into the deck first via deathrattle inherited from Immortal Prelate, so you could never kill it without silence or transform effect. So born this deck -- aiming to create an undying monster.

To pull off the combo, you have to have two Immortal Prelates in your deathrattle pool. You also have to let a Silver Vanguard enters your deathrattle pool. This can gets a little tricky because your don't want your Silver Vanguard to recruit your first unbuffed Da Undatakah, so to ensure that you have to have drawn it before playing Silver Vanguard. This combo deck works similarly to Raza-Anduin combo and Shudderwock combo, in the sense that if you have met some preconditions at some point in the game, your key card gets insanely strong by itself. In this case,

Precondition A: Two Immortal Prelates die or one dies two times.

Precondition B: Draw Da Undatakah and then let Silver Vanguard dies.

So let's take a look of what will happen if you play Da Undatakah after A and B are met: Since the only three deathrattle minions that die are two Immortal Prelates and one Silver VanguardDa Undatakah now reads: Deathrattle: Shuffle two of this into your deck keeping all enchantments and Recruit an 8-cost minion. However, the order the three deathrattles trigger is random, just like Shudderwock may first return nothing to your hand before making copies of itself. So there's 1/3 chance that Da Undatakah's first action is recruit, which will recruit nothing. However, since it does shuffle two extra copies of itself into your deck, you can always play them later and what's worse (for the opponent of course), the second time you play it from hand, it will double the deathrattle counts to make it 6 and we already have another copy in the deck, so it will always resummon 1 or 2 copies of itself when it dies and shuffle in 2 or 3 more. And if you ever get a chance to taunt it up with Spikeridged Steed, the value will just be insane.

The rest of the deck are supporting cards featuring the new healadin package. I'm not a heavy Paladin player by any means, so please feel free to comment your disagreement on card choices. The new cards really spikes my interest in picking up this class.

Disclaimer: The combo can be ruined with your opponent saving a silence or transform effect on the very first Undatakah, but if they do, they will also have to deal with two Spikeridged Steeded Immortal Prelates. If you want the combo to be absolutely crazy and immune to any counter, play in wild and include Emperor Thaurissan to discount Undatakah and Spiritsinger Umbra, so that next turn your will (likely) get 6 undying Undatakah on the board and another 6 in your deck.