Quest Hunter!?
- Last updated Nov 28, 2018 (Boomsday)
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Wild
- 7 Minions
- 19 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Marsh Queen Hunter
- Crafting Cost: 4800
- Dust Needed: Loading Collection
- Created: 11/28/2018 (Boomsday)
- SergioLolxD
- Registered User
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- 2
- 15
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Lynx + Quest = Legend
If your going to run Lesser Emerald Spellstone you'll want to run a few more secrets, at least Freezing Trap and I don't think you should put in Tracking mostly cuz it punishes you when you play Zul'jin cuz im mostly assuming that your gonna play it after quest is finished, and by that you'd most of the time just draw a raptor and burn two of them.
Advice: I think you should incorporate some handbuff/summon buff cards such as Spirit of the Lynx so your raptors get 1+/1+ when played, or Untamed Beastmaster so when you draw them with your Master's Call you can give them all +2/+2, and maybe even Arena Fanatic to give all minions in your hand +1/+1.
Could be a good idea to add more secrets but i want to make it an extra part of the deck, not the principal idea and i decide to cut the Freezing Trap becuase i play Hunter's Mark and Deadly Shot, i will try changing the Hunter's Mark
Tracking is to make sure to hit the Halazzi, the Lynx because is the principal way of finishing the quest and if you burn some raptors after finishing the quest i think is fine
The [card]Untamed Beastmaster[/card] i think will be a very good adittion but i want the [card]Master's Call[/card] to hit that 3 beast always, but for sure i will test it
The [card]Spirit of the Lynx[/card] and the [card]Arena Fanatic[/card] i think are too much for buff because the deck will lose a lot the hellfire with the raptors 4/3 and the wolfs from spellstone