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Combo Mech Priest

  • Last updated Nov 15, 2018 (Boomsday)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 3540
  • Dust Needed: Loading Collection
  • Created: 11/15/2018 (Boomsday)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    128

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Plays as a normal combo deck, but a little bit maybe more consistent with the mech package.


The Deck:
Usual stuff: Divine Spirit-Inner Fire combo with Radiant, Circle+Pyro+Cleric for draw, Mass dispel against Druid etc.

New stuff: Mech package: Mecharoo and Framebot are good sticky early minions, you can magnetize Bronze Gatekeeper or later Wargear and Zilliax on them and/or you can buff them with spells/Shadow Ascendant. 

Match-ups:
I haven't played the deck much so I don't really know every match-up unfortunately, but you can highroll  and win against nearly everything imo.

Combo/Control: Your combo is  faster than any other combo and often times you only need 1 minion to stick for a turn and you win. 

Aggro: You have quit a few early game minions and buffs so you can win on board sometimes. Wild Pyro is an excellent tool against them.

Midrange: Probably the hardest match-up.

Budget version: Just get rid of Zilliax; he is pretty good against aggro, especially if you can magnetize him on something, but he is not necessary, add maybe an Unidentified Elixir or something like that if you don't own him. 
Shadow Visions is pretty important, if you don't play it the deck becomes even more inconsistent, but those are the only epic cards in the deck. You can try Lightwardens though.
You can also try Lyra if you have him, but he is also a legendary.