+60
Favorite this Deck

Healing Pain

  • Last updated Dec 10, 2019 (Descent of Dragons)
  • Edit
  • |

Wild

  • 12 Minions
  • 15 Spells
  • 3 Weapons
  • Deck Type: Tavern Brawl
  • Deck Archetype: Unknown
  • Brawl: A Temporus Shift
  • Crafting Cost: 2320
  • Dust Needed: Loading Collection
  • Created: 11/14/2018 (Boomsday)
View in Deck Builder
  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    82

View 61 other Decks by FriscoTreat
BBCode:
Export to

This deck is my version of the Lightwarden + Windfury + Healing Rain "OTK" combo. Other combinations are possible depending on what you draw, and I think therein lies its strength. People are saying that it still works with a little substitution, so don't feel constrained by my choices and my reasons behind them.

Guide
Keep any set pieces you find in mulligan, because ideally you want to have some combination of the above in hand by around your third group of turns, and have taken enough friendly damage so that Healing Rain boosts Lightwarden's attack up to at least 15 with Windfury (≥7 damage healed), or 25 without (12 healed), plus some other combination of 5 damage (Lava Burst, or Injured Blademaster + Frost Shock/Ice Breaker, etc.).

It's possible to have lethal by turns 3/4 if there's at least 7 friendly damage on board: T3, Lightwarden, Windfury; T4, Healing Rain for 30 face damage. Alternatively, you can do the same amount of damage without Windfury by using both Lightwardens.

There are several ways to assemble the set pieces; the biggest dangers are: bad draw luck, enemy OTKs, and taunts. I've tried to mitigate some of these by including tutors, card draw, silence, and poison. I don't pretend to have played the deck enough yet to have fully optimized it though, so I look forward to reading your ideas and constructive criticism in comments. Thanks for looking!

Edit: I replaced Darkscale Healers with Stubborn Gastropods for more reliable taunt removal–thanks to kurumilife for the suggestion!

Edit2: Beakered Lightning was meant to combo with wide board heals, but since I took those out they were more of a liability in terms of overload and accidentally wiping Lightwardens; replaced with Novice Engineers since secondary tutoring is less important than getting the primary combo pieces ASAP. Thanks for the continued interest, upvotes, and discussion, everyone!