Horror of Boomship rank5 to legend
- Last updated Nov 30, 2018 (Boomsday)
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Wild
- 24 Minions
- 1 Spell
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Recruit Warrior
- Crafting Cost: 22680
- Dust Needed: Loading Collection
- Created: 10/28/2018 (Boomsday)
- Raiztlin
- Registered User
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- 2
- 6
- 10
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
72
Hey peeps
This is Raiztlin here, 3 time legend player, trying to build new competitive decks besides the usual meta. Im bringing you my fun deck that carried me to legend this season. The first season which i really played since Boomsday and my second deck.
This is my first deck on hearthpwn, hope you like!
The deck has potential for some great easy combos which youll learn to perfect as you play.
For Mulligan i keep everything 4 mana cost or below.
Strategy wise. A few things good to know is to armor up on turn 2, if you can see you are going to be able to play what you want on turn 4 anyhow. Dont waste ressources, Many games are decided at a margin. Be sure to use the magnetic merge on Ziliax or minions from Dr boom mad scientist on eternium rovers etc. And dollmaster dorian combos with town crier and bright eyed scout.
Here is a video of gameplay that user kiwiinbacon made.
Please like, comment and enjoy.
Maybe Remove Geo Sculptor for the 6 mana Recruit card ?
You cant take yip if you go odd ma dood
Love the idea of wallet warrior but, after playing the deck for a few games, I think it's just not competitive. Fun, but not a ladder deck. Bright-Eyed Scout whiffs far too often. There are ten cards that you will be very unhappy for it to pull and three more that are at 5. Then you're playing a 4 mana 3/4 that just made your Tar Creeper 5 mana. Sure it can give you a 5 mana Ysera and maybe it's just my bad luck but the five times I played it, four times it flopped.
The one time it was OK it pulled a 5 mana Geosculptor Yip. Which is fine in theory, but in reality I'm not really sure why this card is even in the deck. Unless you get lucky with Armorsmith, you're never going to have much armor. Also, why is Grand Archivist even here? Sure you have your one spell The Boomship but chances are fairly high that you would've drawn it before you could play such an expensive card like that.
Cool deck idea, but I think it needs some refining. Remove Geosculptor Yip (unless you get more armor cards like Drywhisker Armorer or go to odd) and Grand Archivist. Go top heavy with solid minions that aren't conditionally good.
you cant take yip if you go odd...
Good old 22k dust decks are back
Great deck, I had to replace 7 cards, but it's still good
How can i replace
like a half of the deck xd
Thx for the list. It costs a lot so it asked some sacrifice to build it (dust). But I like it a lot. Here is an updated version I'm testing:
### Guerrier Recruit
# Class: Warrior
# Format: Standard
# Year of the Raven
#
# 2x (1) Eternium Rover
# 1x (1) Town Crier
# 2x (2) Armorsmith
# 2x (2) Warpath
# 2x (3) Tar Creeper
# 2x (3) Val'kyr Soulclaimer
# 2x (4) Blood Razor
# 2x (4) Bright-Eyed Scout
# 1x (5) Darius Crowley
# 1x (5) Dollmaster Dorian
# 1x (5) Zilliax
# 2x (7) Silver Vanguard
# 2x (8) Charged Devilsaur
# 1x (8) Geosculptor Yip
# 1x (8) Grand Archivist
# 1x (8) Grommash Hellscream
# 1x (8) Rotface
# 1x (8) The Lich King
# 1x (8) Woecleaver
# 1x (9) The Boomship
# 1x (9) Ysera
#
AAECAQcM0gKiCYbNAsLOAtDnAv3nAurqAs3vAp3wAsLxArj2AqCAAwnUBIjBAsbCAsrDAq/NAszNAufhApvzArP8AgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
# Generated by HDT - https://hsdecktracker.net
I found out the deck is a bit vulnerable against zoo / face decks, which is a shame while we are playing Warr. So I decided to cut 2 cards from the late game which I find overkill : Master Oak and Dr Doom.Instead I put 2 Warpath. Same I remove the 12/12 because it’s so frustrating not being able to hard cast it when needed to get some fuel again.
Instead I bring in Rotface (because he’s incredibly fun yes) but can also generate a lot of value on its own + with Blood Razor and the War path.
Some play can be ridiculous like ; Boom on Grand Archivist, Rotface, end of Turn War path. Bring you another Legend on board.
Finally, I change also the early minions by removing the 2 Frothing Berserker and putting instead 2 Val'kyr Soulclaimer.
I’m trying Val'kyr Soulclaimer: it combotes well with the Blood Lame and War path, and can generate more armor also with : Armorsmith. To fuell Yip quicker. While Berserker was fine too but died quickly.
I’ve done a set of games and it’s okay. I will try again. Thinking further I’d like to remove the Crier and bring back Dr Boom maybe.
First of all thank you for crafting the deck and playtesting tweeking it. I do reconize your points I think though that warpath destroyes grand achivist consistency. For the early game frothing berserker will win you games on turn 5&6, valkyr cant do the same. Also with oakheart you get a second swarm and its strong when played by bright eyed scout, in that case you might even pull grand archivist from silver vanguard on turn 6. I have thought about rotface, but there is to many low cost legendaries to make him valuable enough. And dr boom is so valuable on fatigue games its insane, same with deathwing if sitting on hand. Let me know how you do rank wise, with the list i refined i honestly had no problem hitting legend, i find the deck a coinflip against zoo, strong against tier 1 quest rogue, coinflip with disadvantage against baku rogue and maly rogue, strong against druid, except malygos, priest can really be a struggle, and it eat aggro mages most of the time.
Bwaaahahahahaha! Most refreshing deck I've played in a while. Thanks.
happy that you like it man. Thanks.
Only 11.2k dust. Soon.
thanks alot m8, appriciated. Hope you get to enjoy some good games. Ive had alot of fun making and playing the deck, kinda had to share this golden egg.