+83
Favorite this Deck

Deathrattle Odd Rogue - Gameplay [Legend]

  • Last updated Oct 21, 2018 (Boomsday)
  • Edit
  • |

Wild

  • 24 Minions
  • 5 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Odd Rogue
  • Crafting Cost: 7280
  • Dust Needed: Loading Collection
  • Created: 10/16/2018 (Boomsday)
View in Deck Builder
  • Kyten
  • Registered User
    • 1
    • 8
    • 14
  • Battle Tag:

    N/A

  • Region:

    N/A

  • Total Deck Rating

    395

View 7 other Decks by Kyten
BBCode:
Export to

Hello, everybody!

Here is a deck for those who want to make som insane shinnanigans as well as having a high win rate. This deck is a midrange/aggro deck, with the ability to go for both offensive and mor midrange/defensive lines. 

Gameplay in Legend

Mulligan and strategy guide

Strategy

This is first and foremost a deck that wants to gain tempo and be ahead. Your hero power and early minions will usually help you gaining board control early. Often from this point you will be able to rush your opponent down. If not, the cubes and deathrattle synergy wil be helpful to build a board bigger than your opponent can handle.

Regarding cubes, it is important to not get to greedy. Often it is correct to cube a low impact minion or just slam Cube naked. As far as i concern this deck has 7 preferred cube targets: Egg, Devilsaur (which comes out of the egg), Cube itself, Leeroy, Grizzlys x 2 and Baku. If cube hits on one of thees minions, you usually will be in a verry good spot. 

In summary: Often play the deck as a tempo deck and treat the deathrattle synergy as an x-factor and don't get to greedy with it against aggro. If facing Druids, you really like to cube high impact minions.

Mulligan guide

The mulligan with this deck is very hard and different regarding the match up. If you try to mulligan like an ordinary odd rouge (seeking 1- and 3-drops except egg) you usually should be doing fine. This means that you should be looking for Squire, Fire fly and Mole of the 1- drops, and regarding 3- drops you want to find Thug, Fledgling, Ripper and SI. 

But in certain matches the egg is an keep if you are having void ripper or blade at hand as well. For an example my experience is that even locks struggles a lot against the egg, since often they can't remove your board without prokking the egg. 

As said, the mulligan is very complex with this deck, which makes it hard to say something in general about how to mulligan. You need to be able to look at how your hands synergies, and if that particular synergy is to prefer in the very match up your are facing. 

Hope this was helpful in any ways. Feel free to ask question below and I will try to answer as many as best I can. 

 Ekstras - Awesome game play by Kiwiinbacon!