[Wild] #54 Legend Even Druid
- Last updated Apr 13, 2019 (Rise of Shadows)
- Edit
- |
Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Token Druid
- Crafting Cost: 6820
- Dust Needed: Loading Collection
- Created: 10/12/2018 (Boomsday)
- Hylung
- Registered User
-
- 4
- 26
- 35
-
Battle Tag:
#1855
-
Region:
US
-
Total Deck Rating
56
Legend proof: https://twitter.com/Hylung/status/1050495352510578688
GENERAL
Always full mulligan for 2-drops. The only time I wouldn’t be tossing anything that isn’t a 2-drop is for instance on the coin with 3 2-drops and a 4 drop or something. You need to get early board usually, and the only way you reliably do that is with the 2-drops. You generally start out pretty aggressive, build a board, push damage with buffs. And when you get wiped, you have stuff like Tending Tauren and Spreading Plague in some cases to make another board and go again.
Mire Keeper more often than not is used for ramp, not for a body. I only rarely used it for the 2/2, when I was behind cause I missed a two drop (and even then I didn’t always, depends on hand context. Might ramp still if I have a good 6 Mana play.) or I didn’t have really any big cards. You generally want to ramp because combo-ing your cards and buff together are powerful, Tending Tauren is underrated, and UI is busted (duh).
If my hand is looking really good based on the matchups and I have UI in my opening hand, sometimes I will keep it because it tends to be a very important card.
Branching Paths is also very good, the ability to have both crazy damage output, but also healing in the aggro matchup is really clutch. Lets you stall if you just need a turn to chuck damage out of your hand. Have won games because I’ve “Reno'd” with double Branching Paths.
Fandral Staghelm combos are good, but don’t save him for those, I will almost always jam him on 4 unless my hand really says otherwise. His threat by just being on the board is very powerful, some opponents remember that, some don’t, those people usually get rekt.
Savage Combatant is a great removal tool and also can really rack the damage. Blackwing Corrupter at worst, but don’t be afraid to just use it, even if it’s just a turn 4 play, cause he demands an answer.
MATCHUP SPECIFIC
ODD ROGUE:
Druid of the Saber is really good in this matchup in particular (Stealth 3/2 is legit). It denies Odd Rogue the ability to use their dagger early game to control the board, and you can use that to your advantage with stuff like Druid of the Swarm to eek out a lot of value in the early game. Golakka Crawler is mainly in the deck for this matchup, I tend to hold it if I can tho, I don’t usually play it on the first pirate that comes down while I have it in hand unless my hand dictates so, think about what plays will be coming up for you later and if it might fit in better and get better value later.
EVEN SHAMAN:
Generally, try to keep their board clear at all times, even if the trade might seem a little excessive. You don’t want to give Dire Wolf Alpha, Flametongue Totem, or Sea Giant more gas. Find the right time to get that extra damage in here or there. Once you’ve won the board, it tends to be pretty easy to keep it, besides a Devolve into Maelstrom Portal, they don’t have a bunch of comeback cards besides using their damage to clear your stuff, which you’re generally pretty happy with because that means you’re winning.
ODD PALADIN:
Odd Pali is a bit of a different matchup, you really want Druid of the Swarm if you can get it, and this is a matchup where I would keep Swipe in my opening hand if I got it, and potentially even a Spreading Plague if the rest of my hand is already solid. You need to leverage all of your minions and hero powers as much as possible to keep the Silver Hand Recruit countdown. It is significantly easier with the 1 Mana HP. Keep general control of the board, you don’t have to kill everything, but keep their board tiny and getting chip damage. Getting good Spreading Plagues and having Swipes and Druid of the Swarms are also really key in this matchup.
RENOLOCK:
Not as much on this, you play a more standard aggro style in this matchup. Druid of the Saber and even the 3/2 from Power of the Wild into Mark of Y’Shaarj is one of the strongest early plays you can make, and it can push a lot of damage. This matchup is pretty dependant on how they draw, aka them getting Voidcaller into Voidlord (Mal'Ganis is bearable, Voidlord to less of an extent unless you can leverage the deathrattle for a good Spreading Plague.) or having perfect clears and answers. Play well and try to play around AoE but there’s only so much you can do. This is probably the hardest matchup, at least for me.
TOGG/STAR DRUID:
You want to get similar starts to the Renolock matchup. This matchup, however, is a lot easier. You don’t generally need to play around Spreading Plague from my experience, because a lot of Poison Seeds doesn’t really screw you over, and you have so much damage and buffs with the double Power of the Wild, Branching Paths, and Tending Tauren. They tend to not be able to handle your board eventually unless they draw the nuts. Try to ramp with them because the deck is more powerful when it can combo multiple buffs for a big burst of damage.
SECRET HUNTER:
Didn’t run into this too much, but there were a few. Play well with the secrets, clear Secretkeeper, Cloaked Huntress. Hope you have Spreading Plague for Spellstone if you’re behind. Other than that, this matchup is pretty straightforward, similar to other aggro matchups. Keep board, then push damage, just be wary of Spellstone.
BIG PRIEST:
Play like against Renolock or Togg/Star Druid, but honestly, you’re just hoping and praying they have bad hands and that things don’t line up for them, cause there’s not much else you can do. So again I say, screw Big Priest.
I can confirm that Pounce, Savage Striker, and Sharkfin Fan are amazing in this deck
Cool! Curious what you cut, or what your list looks like overall!
Fun, thx
Not mandatory, but it felt pretty decent. I've seen other people try Boneguard Lieutenants and Haunted Creepers, and slotting in a second Golakka Crawler if you're seeing lots of Odd Rogue could be fine, but I liked the 2/3 body and the flexibility Garrison Commander gave me.
Loving this deck, thanks my guy
Glad to hear it!
I have played some games with this (post nerf), not a lot though but it is fun and I will play some more. Thanks!
Have you tested Innervate? I don't seem to be running out of stuff to play too often, but often my hand is a little clunky with all even cards. Like on turn 5 where I´d often want to make a push onto the board, I can only play one thing. And in a deck with 2 UI, Innervate seems fine, since you can regain cards easily later. I feel like at least one copy would fit well, maybe not two though since drawing two might be bad.
I found spreadin plague to be awkward in a lot of games, but maybe that was just because of matchups or me playing too aggressively and not trying to set up a SP turn...how good do you think it is vs odd rogue and even shaman?
I never felt like I needed Innervate, and I usually found myself running out of cards in the mid stages of the game already. You really don't want to have to use Branching Paths for cards, and I feel like the deck already relies on having UI by 10 already, and I feel Innervate would make it rely even more on that, plus this is just more aggressive and Innervate isn't what it used to be.
Spreading Plague is more awkward, but it's in there as a safeguard. You're not gonna get the same kinda value on average that other Druid decks get from it. There are some games where Spreading Plague sits in my hand, or only gets me a couple taunts. The match-ups where it is good though, or when you're behind a bit, it's great. It's a bit more "tech" like in nature, but it still got it's use and won me games. Not the strongest card in the deck, but I feel like it's just necessary for when it does work.
not trying to sound rude, and I don't mean any offense, but you're rank 24, you can win games pretty easily there.
I really like your deck idea, it looks really solid.
As a wild player at rank 2-3 I'm definitely going to try this deck out, once I find the time for some games again.
Unfortunately, you did not face too many Rogues but I'd love to hear some advice against the Kingsbane Rogue.
I might find it out myself when I play it but maybe you've seen 2-3 Kingsbane Rogues.
I imagine this deck having no problems with a Kingsbane Rogue but Spreading Plague becomes useless, if they can draw enough with Coldlights and Shinyfinders, they might be able to get their weapon often enough. I really don't know which win-rate to expect from that matchup.
Sincerely,
Fuesch#2871
Yeah, I never ran into Kingsbane Rogues. I have had a friend that has been playing a variation of this list and he has and says the matchup is super easy, but I don't really know any more than that. Hope things go well for you!
So, you're making big beasts and buffing them... why no Menagerie Warden?
Just didn't put her in. Never tested her, didn't feel like I needed the top end, and Tending Tauren is more flexible overall. Might work really well, but there's always the wiff chance. Tending Tauren on (6) is just pretty good with or without a board/beast. You're welcome to try it and see how it works, this is just what was working for me, so I just ran with it and didn't really change a whole lot.
Have you considered Kodo Rider in this deck?
Not really, it didn't seem like something I needed. Might be good, but I'm just not sure what to cut for it.
I have been tinkering with Even Druid (Beast version) and i knew it was good, but i didn't expect it could be Legend worthy in the current Wild meta!
Your suggestion to play Fandral on 4 is also surprisingly effective.
Currently replacing Garrison Commander and 1xUI with Starfire.
Cheers man.
Thank you! I don't think it's top tier, (even tho I think it's a lot better than it looks at first glance and holds it's own against most of what I faced obviously), but it did the job when I climbed with it. RenoJackson made a variation of the list and tried it, I just saw it, so I haven't got a chance to hear his opinion and thought process on some of the swaps (was disappointed with only 1 Tending Tauren, I think that card is super underrated) https://twitter.com/RenoJackson_HS/status/1051378639240015872
Congratz for the originality (and reaching front page with a Wild deck!). It's a really rare virtue these days...
I'm having 50% WR so far. Renolock felt impossible. Odd Pala and Even Shaman pretty fair match-ups and skill intensive. Didn't find rogues yet. Overall a refreshing experience.
Glad you're enjoying it! And thanks for pointing out to me that it's on the front page, gotta screen cap for posterity XP
That's how I felt with Renolock, it's do-able, but it wasn't a matchup I enjoyed seeing, and I knew a lot of the time I was gonna lose. But sometimes you get the nuts, or they just don't have the answers.
Congrats on reaching Legend. U beat me 3 times but I finally beat u. XD