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15-0 100% winrate DMH Warrior

  • Last updated Oct 14, 2018 (Boomsday)
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  • 14 Minions
  • 12 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Warrior
  • Crafting Cost: 11360
  • Dust Needed: Loading Collection
  • Created: 10/7/2018 (Boomsday)
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THIS DECK BEATS EVERYTHING EXCEPT QUEST ROGUE AND MECHA'THUN (note deathrattle hunter you are also not favoured but it is not as impossible as quest rogue)

I started at 0 stars in rank 5 on Friday and I am now on a 15 win streak to 5 stars into rank 3 on Sunday. I strongly believe this is the best warrior deck there is.

How to beat certain matchups.

Odd warrior with azalina: play your dead mans hands the moment you get them so they can't copy yours make sure you have a full hand for maximum value.

Shudderwok: mulligan hard for azalina. Play cornered sentry BATTLECRY summon 3 minions for your opponent. Play drywhisker armour BATTLECRY gain 2 armour for every minion your opponent has. Wait for them to have a 1 mana shudderwok in hand don't make the mistake of taking a 9 mana shudderwok IMPORTANT never overload yourself just keep your hand untill they have a 1 mana shudderwok. When you do play azalina and play the 1 mana shudderwok. This will summon 3 beasts for them and you will gain 2 armour for each. The azalina battlecry triggers again and you copy their hand again giving you another 1 mana shudderwok. This can result in too much armour for them to remove the most I ever got was 501 armour.

Togwaggle druid: play azalina after they play the florist then use azalina to get a ransom copy. Play DMH to stop them getting one. Or play azalina and use their naturalize to mill them.

Exodia mage: play azalina after they play both simulacrum then you will have the full OTK the turn after cause none of the cards started in your deck so layline manipulator reduces everything by 2.

Taunt druid: cornered sentry adds 6 beasts to the witching hour beast pool.

Big spell mage: just dont play any minions and you always win with DMH in fatigue.

Even warlock: you can win with just removing all their stuff and dr. Boom but I find the best way is azalina turn 9 take their guldan and buffed spellstones and win that way.

EASIEST MATCHUPS ARE: odd rogue, odd paladin, token druid, zoo, shudderwok, taunt druid, odd warrior, big spell mage. 

HARD MATCHUPS: any hunter deck with rexxar on 6, Quest rogue, mecha'thun (but is possible sometimes with azalina.

I have been playing DMH warrior for over a year now it use to be a really hard deck to win with because other decks were just stronger. I have edited the cards in this deck for the last couple of months. This isn't the best list there is. However it was the highest winstreak I had with the archetype if I lose too many games I usually change some cards around. I had a battle rage in the deck before for draw it did work well it usually just drew 1 card though sometimes it drew 4, 5 or 6. The good thing about the deck is you can swap lots of cards around and it wont affect it too much try as many variations of the deck as you like this list was just my most successful. I did get to rank 1, 4 stars last season with a version of dead mans hand warrior I just didn't have enough time to grind to legend. But yeah this deck can get you to legend.

I got asked if this deck needs more draw I find that the draw is too slow to play half the time or it never gets played in control vs control. I added a acolyte before and just never played it. Same with battle rage there were times I could draw 4 cards but then again if you draw battle rage it hard to play it at all sometimes. weapons project plus harrison can be an infinite draw 3 with dead mans hand which you often find yourself doing.





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