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15-0 100% winrate DMH Warrior

  • Last updated Nov 29, 2018 (Boomsday)
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Wild

  • 9 Minions
  • 19 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Warrior
  • Crafting Cost: 11120
  • Dust Needed: Loading Collection
  • Created: 10/7/2018 (Boomsday)
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  • Total Deck Rating

    172

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THIS DECK BEATS EVERYTHING.

I started at 0 stars in rank 5 on Friday and I am now on a 15 win streak to 5 stars into rank 3 on Sunday. I strongly believe this is the best warrior deck there is.

How to beat certain matchups.

Mecha'thun: wait for them to have their combo in hand play lorewalker cho and then play all your really hard to play spells like shield slam, execute, omega assembly, brawl. Just make sure there are no minions on board for them to play these spells and they die in fatigue.

Odd warrior with azalina: play your dead mans hands the moment you get them so they can't copy yours make sure you have a full hand for maximum value.

Kingsbane rogue: wait for them to draw their entire deck then play lorewalker cho then weapon project to put kingsbane in their deck then play warpath 3 times to give them 4 spells and mill kingsbane.

Resurrect priest: I have never lost this matchup. Just never play azalina your hand is better than theres. Try to mill their cards with cho, Dupe brawls with dead mans hand you need about 3 or 4 sometimes.

Shudderwok: mulligan hard for azalina. Play cornered sentry BATTLECRY summon 3 minions for your opponent. Play drywhisker armour BATTLECRY gain 2 armour for every minion your opponent has. Wait for them to have a 1 mana shudderwok in hand don't make the mistake of taking a 9 mana shudderwok IMPORTANT never overload yourself just keep your hand untill they have a 1 mana shudderwok. Play bring it on then play azalina and play the 0 mana shudderwok. This will summon 3 beasts for them and you will gain 2 armour for each. The azalina battlecry triggers again and you copy their hand again giving you another 0 mana shudderwok. This can result in too much armour for them to remove the most I ever got was 501 armour. Play bloodrazer it kills your shudderwoks so you can play more.

Togwaggle druid: play azalina after they play the florist then use azalina to get a ransom copy. Play DMH to stop them getting one. Or play azalina and use their naturalize to mill them.

Exodia mage: play azalina after they play both simulacrum then you will have the full OTK the turn after cause none of the cards started in your deck so layline manipulator reduces everything by 2.

Taunt druid: cornered sentry adds 6 beasts to the witching hour beast pool.

Big spell mage: just dont play any minions and you always win with DMH in fatigue.

Even warlock: you can win with just removing all their stuff and dr. Boom but I find the best way is azalina turn 9 take their guldan and buffed spellstones and win that way.

EASIEST MATCHUPS ARE: odd rogue, odd paladin, token druid, zoo, shudderwok, taunt druid, odd warrior, big spell mage, even paladin, even shaman (laughably easy), murlock mage, spell and secret hunter unless they have rexxar on 6. Mecha'thun priest and druid. Resurrect priest played over 20 of them never lost once.

HARD MATCHUPS: any hunter deck with rexxar on 6.

I have been playing DMH warrior for over a year now it use to be a really hard deck to win with because other decks were just stronger. I have edited the cards in this deck for the last couple of months. This isn't the best list there is. However it was the highest winstreak I had with the archetype if I lose too many games I usually change some cards around. I had a battle rage in the deck before for draw it did work well it usually just drew 1 card though sometimes it drew 4, 5 or 6. The good thing about the deck is you can swap lots of cards around and it wont affect it too much try as many variations of the deck as you like this list was just my most successful. I did get to rank 1, 4 stars last season with a version of dead mans hand warrior I just didn't have enough time to grind to legend. But yeah this deck can get you to legend.