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White Eyes.dec

  • Last updated Sep 25, 2018 (Boomsday)
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Wild

  • 11 Minions
  • 18 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Clone Shaman
  • Crafting Cost: 8360
  • Dust Needed: Loading Collection
  • Created: 9/26/2018 (Boomsday)
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  • Echo_
  • Registered User
    • 7
    • 38
    • 117
  • Battle Tag:

    Echo#11883

  • Region:

    US

  • Total Deck Rating

    274

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Straight off the presses comes a new meme deck in which I actually made this time, unlike half my other ones (I promise I'll make that Gunspire list work soon™).

The Game Plan

So the point of this deck is to summon as many White Eyes (and The Storm Guardians) as possible. If you haven't summoned at least 6 of them, then you aren't playing it right. In order to maximize our White Eyes, we have Eureka!, Ancestral Spirit, Reincarnate and the Lesser Sapphire Spellstone. For our finishing move, N'Zoth, the Corruptor is there to not only build a wall but also so we can get more copies of The Storm Guardian into our deck. Even if we don't win (which we won't like 85% of the matches because sadly, there's better late game alternatives to slamming a 10/10 with taunt every turn), this deck is about sending a message. Sure they might have won, but have they shuffled 10+ 10/10s with taunt into their deck? Checkmate nerds.

Substitutes

Since my wild collection isn't the best, I am actually still missing a couple cards that should make this deck better but I'll address that later.

Doomsayer is a crucial part to this deck as it provides an early game board clear against aggro. That being said, early game board creatures can easily make up for this. Since we do not want things to dilute the N'zoth pool, Hot Spring Guardian or Tar Creeper can be used as substitutes.

Omega Mind is a huge sleeper in my opinion. It provides massive heals for very little cost. However if you do not have it, Antique HealbotCard Name or Healing Wave can be decent substitutes.

White Eyes is irreplaceable. He's the name of the deck you goob.

Skulking Geist is here to shit on jade druid. You lose against jade druid no matter what happens if you don't have it. If you don't have it, I'd just throw in some non-deathrattle card draw so you can hopefully start White Eyes palooza faster.

Hagatha the Witch is another card that is vital in my opinion. Sure you don't really need it, but the additional board clear along with the value it brings is just absurd. I guess if you really don't want to make it, just throw in more card draw to be faster.

N'Zoth, the Corruptor is here because maximizing White Eyes is the point of the deck. If you don't have it, there is a ton of ways I would restructure the deck to the point where I don't really want to label them all. If you want my advice on what to swap out and stuff, just yell at me in a comment.

Now for cards that I wish I could put in the deck but unfortunately, can't because I dust.

Elemental Destruction is absurdly good in a deck like this. If you have it, I'd cut both Volcanos. Not only is it just the better removal, but it powers up our spellstone, makes Storm Chaser always draw better cards most the time and heals more with Omega Mind.

Snowfury Giant is the other card this deck wants badly. It will easily become a 0 mana 8/8, giving a perfect target for the spellstone, along with taking less silence pressure off of White Eyes.

Mulligan Guide

Pray for White Eyes regardless of the match up. This card makes the deck work, period.

Otherwise, go for the typical mulligan strat of removal against aggro and greedy shit like card draw against control. I'll write more here if people want me to, I'm just tired right now and don't feel like it.

Final Verdict

This deck sucks, no question about it. It's pretty funny though so that is a plus I guess. I can't say "craft the deck you numb nuts" because that would be a waste of dust. I can, however, say that this deck is really fun when it gets going, which is like 1/3rd of the time.