(LEGEND 70%WR) Control Hunter
- Last updated Sep 28, 2018 (Boomsday)
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Wild
- 18 Minions
- 9 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 16020
- Dust Needed: Loading Collection
- Created: 9/16/2018 (Boomsday)
- Shadowe12
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Vs Midrange/Control dominant meta: -2 bomb toss + Leeroy + Spellbreaker
-freezing trap+ swamp king (the last change is still in test)
Meta Updates:
I removed rat trap and the ooze to add Witchwood Piper(so you can draw venomizer when you need it and when you have to pick between venomizer and missile launcher from tracker to pick missile) and add back Houndmaster Shaw
Now i`ll also explain some matchups and how to win them.
First,if you guess exactly what type of deck your opponent is playing,your chances increass by 10-20% ( if it`s a tournament with open decklist,this deck has a lot to win out of that info,or maybe you met the guy on the ladder before and you know what he`s playing)
First,starting with the easyest matchup:
1.Odd Warrior- Well,you don`t have to do much in this matchup, just survive till turn 10in case he`s playing aggresivly which is not rly hard to do because odd warrior isn`t an aggro deck then either discover emeriss/king krush from tracker,buff krush with emeriss once or twice and win with those(if you can) ,if you need more dmg just build strong and expensive beasts with rexxars hero power so he can`t use them right away in case he has azalina(never take hydra with poisionous or te 4/2 guy that deals 2 dmg to all with poisionous if you can`t play them right away) and just obliterate them with some powercreep comparable to EXODIA :)
1.Odd Warrior- Well,you don`t have to do much in this matchup, just survive till turn 10in case he`s playing aggresivly which is not rly hard to do because odd warrior isn`t an aggro deck then either discover emeriss/king krush from tracker,buff krush with emeriss once or twice and win with those(if you can) ,if you need more dmg just build strong and expensive beasts with rexxars hero power so he can`t use them right away in case he has azalina(never take hydra with poisionous or te 4/2 guy that deals 2 dmg to all with poisionous if you can`t play them right away) and just obliterate them with some powercreep comparable to EXODIA :)
2.Odd warrior with quest/ normal warr with quest
If you`ve seen the quest being played on turn 1 you know there may be possible that we`re in trouble,big trouble. Sooo,just bait his removals at first by playing secrets,spellstones,going with a very aggresive SMOrc playstile so you can delay his quest till turn 10 then emeriss some grizzlies which can`t be taken care of just with shield slam/reckless,play krush-Win
3.Other types of warrior: Depending how simmilar the deck is to those mentioned above,pick the playstile mentioned in those
IN CASE OF MECHATHUN- play aggresive,mecathun warr doesn`t have as many removals as the other types and winning till he empties his deck is not that hard.
2.Druids
Why did i say druids? Well,in most cases you can`t guess right away what type of druid he`s playing and because token druid is one of the worst matchups for this deck you have to assume his gend....Whoops,i mean,type of deck he`s playing and you usually should assume he`s togwaggle druid 1.Because that matchup is harder than maly 2.Because the playstile is not rly different but you need to empty your deck faster which is good in both matchups.
Strategy is the same- Emeriss,krush ,push 16-32 dmg with those in the face but ,the difference between this and the warrior matchup is that you have to keep pushing dmg in the face every time you can.
Ways to identify if he`s actually playing maly:
Well,there`s a way you can guess in turn 4 but it`s not working every time: if he plays branching and draws 2 cards ,he may be playing togg.
In case of maly keep ur Hp up at 30 ,play rexxar to get 5 extra armour and defend that armour or get some more with zombeasts.
P.S.
Taunt and big durids - taunt druid,vry hard matchup unless you get silence zombeasts from rexxar,without silence u can clear 1 max 3waves of taunts but you need to clear 4
big druids that dnt play the 3x hadronox combo,just bait their naturalize and combo missile venomizer when he has a big board
3.Odd rogue
If you can mulligan wandering ,shaw spellstone it`s perfect but cmon,everybody knows this happens rarerly
So,other quite good cards for this situation: bomb toss+ freezing or freezing+eaglehorn( to kill the bird,or get that thugg back into his hand,zilliax (hp regen,a quick way to remove threats),rexxar(armour and 2 dmg to all those minions)
Just try to survive in this matchup ,if you survive,you get rid of those vilespines(if he`s lucky enought to have both) then play a grizzly or some secrets to defend your face etc, you need without needing emeriss
4. Quest Rogue- Bad matchup,same tier of bad matchup as with token druid , if they have vanish they kinda win it,if they don`t ,just rush dmg to the face vry fast,try killing them before they complete the quest
5.Deathrattle rogue- ez win rogue. play stuff,if you can play turn 5 spellstone with 3-4 minions it`s perfect,your target for this match is missile launcher+ venomizer combo to board clear everything they play.
In case that you don`t have board(quite unlikely) and they play mechanical whelp(you will probably have freezing trap in the hand,but if you don`t,kill that anyway so he doesn`t necrium vile it) then search for your combo target and you win this
6.Miracle rogue- roulette matchup. Play aggresive,they`ll vanish/sap some of the stuff you play but it`s ok,in this matchup king krush emeriss is still an option so just SMOrc them
7.Priest- Well,idk much about priest decks,most i met were the otk priest decks with Zereks Cloning Gallery but i guess if you meet some cthun it`ll be quite the same win condition:
SMOrc them , KK or KK+emeriss can also be a win condition here,depend how long the game is lasting.(try to kill them before that turn if you can:)
SMOrc them , KK or KK+emeriss can also be a win condition here,depend how long the game is lasting.(try to kill them before that turn if you can:)
WARLOCK
The big problem here is that there are about 3 warlock decks in play so you have to make a decision: What should i mulligan for?( you may decide this with the help of statistics for ex(i`ll give some random numbers) Zoo is being played 70% of matchups) ``i should mulligan for a zoo matchup``
8.Zoo- This matchup is either 55-45% either 30-70%(if they play turn 2-4 keleseth)
Bomb toss,explosive,freezing,wandering,eaglehorn bow,flanking,houndmaster,spellstone are all great cards to mulligan
P.s. If you can manage to missile+ venomizer you won unless he silences it(he only has 1 silence usually in the deck) but even if he does you still have a 4/4 or 2/2 body there which can be buffed with ziliax or another missile/venomizer,oooor you force him to sacrifice a 6/8 doomguard (if he had keleseth before drawing it) or doomguard+ soulfire or soulfire x2( you get the ideea)
9.Evenlock-depending on your mulligan you may win or may not win this
Best cards to mulligan for: snake trap,tracker,wandering monster and flanking strike( why those? to kill the giants DUUH)
venomizer+missile is great to remove big boards and remember(if you can afford to do it) to keep a venomizer+missile for turn 10 guldan)
10.Cubelock: rare matchup,mulligan should be quite the same as with evenlock BUT, if you notice he`s cube SMOrc your way to victory,in emergency cases play venomizer-missile( not immediatly as you see 1 doomguard altough in some situations it may be good(he didn`t play any giant
11.Tempo Shudder(evolve shaman)
Board pressure,board pressure,board pressure,remove everything you can ,search for venomizer+missile combo,he has only 2 hex and he`ll use one of those on some other stuff than that combo for sure( unless he s lucky and plays turn 8 hagatha and get some more hexes.
12.My,My,My Jaws,My jaws.....1 Hour later ,,Claws that catch``- Boom,0 hp
SMOrc your way to victory,king krush and emeriss are vry nice here unless he s lucky and has full combo in turn 10(assuming it will also cast properly not grumble before the saronites)
13.Even shaman- Bad matchup(not as bad as token and quest rogue) you need spellstone,you rly need spellstone here, also eaglehorn or flanking. Board clear,board clear,board clear,when you don`t have what to clear-go face
14.Aggro mage- bomb toss,wandering monster,eaglehorn,flanking,shaw,spellstone,zilliax,tracker
This matchup can be pretty easy unless he has a perfect curve.
Just remove everything he plays(ez) search with tracker for ziliax to regen hp,try to protect ziliax to regen even more hp or just use the 2nd you got from tracker.Grizzly -a great dmg absorber
15.Control mage- it`s as easy as with odd warrior but pls,for your own sake,whenever you see mage unless you know for sure what he`s playing, just mulligan for aggro mage,ok?
16.Odd Paladin- spellstone,wandering,explosive,tracker,missile launcher(if you have missile venomizer is also cool to secure the win)
17.Otk pally- kill him before he gets all those horsmen in the hand,it`s quite an easy matchup,as always king and emeriss come in handy
18.Deathrattle hunter- wandering,venom trap,flanking,spellstone shaw (best case scenario,you usually need 2 of those to win it,quite an ez win)
19. Secret hunter- secrets +spellstone
Objective- defend your face untill he has only few cards left in the hand then SMOrc your way to victory!
You still playing this Deck since the last expansion?
This deck is fun, but not a rank climber, stuck at rank 14 atm 7 - 9
I'm sorry for the double post.
If the opponent plays hench-clan thug, I immediately lose.
If the opponent plays hench-clan thug, I immediately lose.
The ridiculous crafting cost of this deck puts even wallet warrior to shame .... brb, selling my mint condition yu-gi-oh cards from my highschool days.
DUDEEEEEE IM IN LOVE WITH YOU
This deck works so well vs control and combo, and the secret package helps so much vs aggro (still very hard matchups but I beat Zoo with Keleseth on 1!!) only changes I made was remove 1 missile for a bloodmage for draw I also dont have swamp king dred I have a freezing trap to help with early game but I am 12-3 right now rank 5 to rank 3!!! well done!!!
What a great Deck, I love the power of [card]Emeriss[/card] and the mix with secrets to prevent aggro.
Great Combos with the mechs.
Thank you
It's too slow. You need hounds to deal with aggro and copy priest.
The thing is he beat me on turn 10. To play Emeriss you need to survive that.
Hey guys, any replacement for Subject 9? It's the only card i don't have :P
I dont like it in the deck it makes Kathrena Winterwisp worse
From 10 to 5 !! with only 1 lose! Super deck :)))
amazing im playing the same core control hunter (secrets, emeriss, missile launcher+venom). using MCT instead of bombs. some matchups are agonizing (secret hunter for ex)
I know this is a hard replacement but recommendation for someone without subject 9?
Thank you - I was lucky to have enough dust to craft subject 9. I hope it to be worthwhile :)
That being said the only card I'm missing is Zilliax but I replaced him with Alex.
Deck is a load of fun and I only played one match so far - an unfortunate loss against thief rogue but I managed to pull emeriss from stitched tracker and WHOA lol
Thanks for the deck list - you earn a follower.
I think there's some room for improvement here but I like the base idea.
For example the Antisynergy with Kat/Subject, Bomb Toss seems kind of not necessary. And a bit overkill on the traps, I guess because of subject. But that's just my opinion and all.
I just put a 15/14 lifesteal poisonous missile launcher in a zoos face, it was very statisfying.
I switched out a few things and this is currently the version I'm running fairly successfully. I'm not encountering too much aggro so I made it a bit slower on the early removal part. The missile combo is pretty amazing, thought of that before release but somehow completely forgot it thanks for reminding me. Real fun man, and no one ever sees it coming.
Damn, I have almost every card needed expect for Emeriss. :|
Any replacement for Zilliax?