Lost Spirit Paladin 12-4
- Last updated Sep 2, 2018 (Boomsday)
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Wild
- 21 Minions
- 8 Spells
- 1 Weapon
- Deck Type: Tavern Brawl
- Deck Archetype: Aggro Paladin
- Brawl: Double Deathrattle Battler
- Crafting Cost: 5960
- Dust Needed: Loading Collection
- Created: 8/30/2018 (Boomsday)
- RoberHMayfire
- Registered User
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- 11
- 55
- 77
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Battle Tag:
Bahob#1897
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Region:
US
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Total Deck Rating
268
Lost Spirit Paladin main goal is to either buff your minions to victory or set off a buff chain reaction with Spiritsinger Umbra, Carnivorous Cube, and Lost Spirit. This combo can be used for other classes, but I enjoy them most in this deck.
Cards in the Deck
Blessing of Might: Cheap +3 Attack buff. Just here to stab enemy minions to death.
Righteous Protector: Mulligan: Good turn 1 1-drop. Good to stall and to buff.
Desperate Stand: This is a great card in this Brawl! Use it on a minion, and when it dies you get two instead of one! Great on Rotten Applebaum or Lost Spirit before getting eatten by Carivorous Cube.
Primalfin Champion: Decent 2-drop for this Brawl. Just one spell buff, and it pays you back twice when it dies.
Sound the Bells!: Great card to either spread the buff or focus one minion.
Blessing of Kings: Great classic card to finish off your enemies.
Val'anyr: Honestly, this card is totally optional. You could replace this card for a Vinecleaver for more dudes or Silver Sword for the face n buffs. Considering I have a average of OTK my opponent on turn 8, I rarely get to use it.
Loot Hoarder: Mulligan: Your main card draw. 2-drop for 2 cards when dead. Great deal!
Lost Spirit: MVP of this Brawl. +2 Attack to all your minions.
Ironbeak Owl: You need Silence in this Brawl to shut down trouble Deathrattles or Deathrattle supports.
Saronite Chain Gang: Taunt n Dude. Nuff said. Happy days if they wield the Valanyr.
Spellbreaker: More Silence. Paladin has limited options on Silence, but it's really important.
Spiritsinger Umbra: Rattle your abilities, leave out the Death. Great with Lost Spirit.
Carnivorous Cube: Offense: Eat Lost Spirit. Defense: Eat Rotten Applebaum.
Giggling Inventor: More Taunt n Dudes
Rotten Applebaum: Restore 8 Health.
vs Priest: Loot out for Silence and Mass Dispel. Also control your buffs if you can. Priest tend to carry Shadow Word: Death for big minions.
vs. Hunter: Your greatest Foe. Goblin Bomb and lots of ways to trigger their Deathrattles.
vs. Rogue: Sap is a PAIN! Save a Silence for Sonya Shadowdancer if you can.
vs Everyone else: All about equal really. The top 3 classes are the ones I have the most problem
I don't think you know what OTK means. Because what you describe is at least a TWO Turn Kill, since you need minions from the turn before to attack!
An ONE Turn Kill is a combo that works, no matter whats on the board or not!
You're probably right, so I changed to aggro unless you have a different opinion on what you think my deck is.