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[Guide] Fatigue Warrior

  • Last updated Aug 30, 2018 (Boomsday)
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Wild

  • 9 Minions
  • 18 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Fatigue Warrior
  • Crafting Cost: 9680
  • Dust Needed: Loading Collection
  • Created: 8/24/2018 (Boomsday)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    7523

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Mulligan:

always keep: Acolyte of Pain

vs aggro: Eternium Rover, Slam, Warpath, Weapons Project, Blood Razor, Brawl

when you have good mana curve against aggro: Shield Block + Shield Slam (you can also play those cards alone but keep in mind that or opponent might destroy your armor)

when you have good mana curve: Harrison Jones (card draw and weapon removal, great against aggro decks and warlocks) or Zilliax (helps against aggro even without magnetizing)

Sidenotes:

Against control you can keep card draw because you will never fatigue thanks to Dead Man's Hand so it means that you can focus on developing threats.

Omega Assembly is a good keep because you can discover which mech you want to have ... or you can be greedy and get all 3 after turn 10.

Card Replacements:

Harrison Jones -> Acidic Swamp Ooze or Gluttonous Ooze (it's not as that good because you won't get cards but you can still remove weapon which is super helpful against warlocks and most of aggro decks)

Zilliax -> Direhorn Hatchling (you won't get healing but it's a good defensive tool that will give you another overstated minion and you can copy direhorns with Dead Man's Hand

The Lich King -> Tar Lord (it's not even close to the power creep of The Lich King but it's okay defensive tool)

Cards that might be included:

Stonehill Defender - it's one of few options that you can play for tempo and also get sth interesting for later. 

Tinkmaster Overspark - it's like Polymorph but worse ... but sometimes it's enough to win when it will target Hadronox

Spellbreaker - silence in always helpful in this meta because of all deathrattles and buffs.

Elise the Trailblazer - you will never fatige but at the same time you can also get a lot of packs

The Black Knight - your opponent will play any taunt minion or The Lich King ... you are prepared hehe

Strategy:

vs aggro: Fight for board control. You have to survive until turn 5 when you will be able to play Brawl. Best things to play during early game is Eternium Rover and Weapons Project (to kill most of small threats). Blood Razor can help you against zoo and odd paladin to kill their 1 health minions. To not run out of cards combine Acolyte of Pain with Warpath or Blood Razor. When you will deal with their first wave of aggression focus on getting armor.

vs control: You should win most of thouse games because you have enough removal for their minions and fatigue is not a problem. Just use Dead Man's Hand when you have another copy already in hand to deal with fatigue. It's important to shuffle another copy of Omega Assembly to get more threats.

If you are interested you can also check out this video made by Tommy Wave. Thank you for the deck showcase!