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Ilmister's Mechgoblin druid

  • Last updated Jul 24, 2019 (Rise of the Mech)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Aggro Druid
  • Crafting Cost: 4600
  • Dust Needed: Loading Collection
  • Created: 8/24/2018 (Boomsday)
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  • Total Deck Rating

    6

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Ciao Guys!
I am Ilmister and I play this game since the beta and I enjoy building new decks that WORK!
In this case I took inspiration by Loziox's Hobgoblin druid which arrived first in legend last September to build this brand new Mechgoblin deck that exploits the fact that new mechs are mostly 1 atk and combo with hobgoblin. And also there is a new life for Jeeves that finally finds out that being a mech matters in this game ;DDD The deck was refined with Loziox's suggestions (he is a close friend of mine in real life) and I manage to climb the ladder to level 4 really fast on August.
If I get some upvotes I will give you tips on how to play the deck. But only if you believe like me and Loziox do, that aggro are way more complicated than control ;DDD
Ciao!

CHANGES:

- 1 Galvanizer  +1 Fel Reaver

Galvanizer combos with Hobgoblin but after some testing it turned out to be quite useless, expecially when drawn in late game. We needed more power/win conditions so I chose to add a Fel Reaver because is a strong card often used in past aggro decks and has lot of synergies with other mech cards (it can cost 3 mana with 2 Mechwarperon the board or be melted with the Bronze Gatekeeper to protect the board)

W/R has grown for now and I reached again rank 5 from rank 8 with only victories. 

 

13/10/18 - I manage to hit level five again this month with this, let's see if have time/luck to hit legend. In the meantime I can assure you after three months of hitting level 3-5 that this deck is really consistent for hitting level 5.

Let me give you a tip. if I get more upvotes I will give you other juicy suggestion on how to play aggro druid:

-Against priest you are 90% sure it will be a big priest, so try playing Hobgoblin on turn 3/2 with the coin, because it can buff your minions before he can play the four 4 mana kill all minion with 2 attack or less. You must play around this spell, also because he will burn his first turns trying to draw this spell with the 2 mana copy a spell from your deck. 
Try to play 2 buffs on two minion on early turns instead of trying to fill the board with more 2 attack minions and DO NOT trade the 1/1 Ragnaros when it comes out of Barnes because he will resurrect it and you will lose damage on the overall count, and Rag let you continue going face and cannot attack himself to be resurrected later. If everything goes well, you'll be able to win around turn 4-6 60% of times circa.

 

26/10/18: I made this deck climb until rank 3 for now!

 

24/07/2019: I managed to climb rank 5/4 always in the last three months with this SHINY DECK it's really consistent! 

 

https://imgur.com/a/ZQESFem