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[Top 1 Legend] Deathrattle Rogue

  • Last updated Aug 24, 2018 (Boomsday)
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  • 16 Minions
  • 12 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Deathrattle Rogue
  • Crafting Cost: 7580
  • Dust Needed: Loading Collection
  • Created: 8/21/2018 (Boomsday)
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I explain shortly how this deck works and showcase it.

Deck Creator: https://twitter.com/StarfruitHS

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always keep: Cavern Shinyfinder, Fire Fly, Devilsaur Egg

vs aggro: Backstab, Eviscerate

vs control: Elven Minstrel + sth cheap to trigger combo (Backstab or Fire Fly)

when you have Devilsaur Egg keep: Cold Blood, Necrium Blade, Void Ripper, Preparation + Necrium Vial (any of those thing will allow you to trigger the egg)

when you have good mana curve keep: Blightnozzle Crawler


You can keep Flame Elemental for later to trigger any combo!

Cards that might be included:

Edwin VanCleef - there is a lot of cheap spells in this deck so it's easy to make Edwin big

SI:7 Agent - good tech against aggro

Assassinate or Vilespine Slayer - good single target removal 

Valeera the Hollow - interesting tool against control (you can generate twice amount of value)

Blood Knight - tech against Giggling Inventor and paladins 

Hench-Clan Thug - it's always good in rogue, just play hero power on turn two and buff this piggy

Mossy Horror - Tech against small dudes and Giggling Inventor

Card Replacements:

Zilliax -> Shroom Brewer or Giggling Inventor (when you face a lot of aggro decks) or Lich King, Cairne Bloodhoof etc. (against control decks)

Leeroy Jenkins -> Argent Commander (not as that good but it's harder to kill so you can play it for tempo)


vs aggro: you can't win 'face race' so try to control the board and get Zilliax to start healing yourself. Keep removal and tools that will allow you to buy more time to survive. After you will stop their early aggression you can start hitting face.

vs control: it's important to not run out of cards that's why Elven Minstrel might help you. You should have enough deathrattle minions to win. Their boards clears are usually bad against your decks because when they will kill one of the big minions next one will show up from deathrattle. Play around Polymorph and Hex specially when you have Cube on board with few sweet minions inside.