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Bomblock; Gul'dan, the Evil Mechanic

  • Last updated Oct 13, 2018 (Boomsday)
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  • 23 Minions
  • 7 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Unknown
  • Crafting Cost: 3600
  • Dust Needed: Loading Collection
  • Created: 8/9/2018 (Boomsday)
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View 4 other Decks by TimonRaven
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So. The original idea of the deck is mathematically simple. We have 8 Goblin Bombs wich are 16dmg. With 2 Hellfires as good cleaner/trigger and 2 Soulfires as removal/finisher 16 becomes exactly 30dmg, and all we need now is something for survivability, situation control and some advanced techs for more value.

Since theme of the expansion is sciense, i couldn't pass by magnetic furthermore it's a single way for us to turn our 0/2 core and other small mechs in heavy weapon and hold the board. That's the reason for Bronze Gatekeeper and Wargear.

While Galvanizer benefit is obvious (Testing without them), let's look close to Scorp-o-matic. It's cheap, it's mech and it's that thing you totally want on turn2. Just remember those Northshire Clerics, Righteous Protectors, anything 1/# you hate. And for now forget them. Sweet isn't it?

Combinating Curse of Weakness with Void Ripper may do 3in1 like cleaning, triggering bombs and turn our healthy tount minions into pure face damage. Curse also helps our little scorp-o~s.

Yap, finished.

I'll be grateful for feedback in comments. Good luck and have fun!