Make Kingsbane rise again!
- Last updated Aug 10, 2018 (Boomsday)
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Wild
- 12 Minions
- 16 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Kingsbane Rogue
- Crafting Cost: 7980
- Dust Needed: Loading Collection
- Created: 8/8/2018 (Boomsday)
- Lizotte_HS
- Registered User
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- 2
- 6
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Battle Tag:
N/A
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Region:
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Total Deck Rating
24
This is new Kingsbane deck. Winrate is about 45-55% but it fun to play!
For mulligan : Always keep Kingsbane , Cavern Shinyfinder and Fal'dorei Strider. If you have Kingsbane always keep spells or minions that can buff too. If you have Fal'dorei Strider always keep Elven Minstrel.
Tip
- At early game it just play like Tempo don't worry about the buff we can use Valeera the Hollow , Shadowstep and Lab Recruiter too make Kingsbane strong
- It's late game deck try to control untill Kingsbane is strong enough.
- Try to take Kingsbane out of deck as fast as you can. And make sure you will have it when it destroy before you attack.
- Why this deck have Sap and Vanish ? Because this meta have Magnetic. I use it to bring huge body mech to survive and destroy Mech that merge too.
- Cheap Shot to kill minions with low heath at early game.
- I use Sprint to draw when i'm out of it and always play it with Preparation .
Thanks everyone to support me.Don't forget to vote me up and you can comment to ask or recommend something that i miss to improve Kingsbane deck too. Have FUN :D
Replacement ideas!!!
From dps_kane : I would add Vilespine Slayer, though, to deal with big early game threats like mountain giants. And maybe Backstab to have an easier time activating those combos...
From IzzuRba : i dont have another Boomerang and captain so i replaced it with a Bloodsail Raider and Edwin VanCleef , just to get some tempo and early game survive.
Thx for those Ideas I recommend to replace 1 Boomerang and 1 Shadowstep with 2x Backstab and replace 1 Leeching Poison with Vilespine Slayer. As and dps_kane and IzzuRba said. It usefull against aggro and evenlock. :D
Update List
10/Aug/2018 add replacement.
are you for real?? its a kingsbane deck.. :rolleyes:
I don't have [card]Captain Greenskin[/card], any replacement ? :/
I made a control kingsbane and didnt over complicate it and it took me from rank 17 too 10 this season i think you guys should check it out im pretty proud of it and its about 60% winrate
Good deck, i like it!
I change it a bit
### try it
# Класс: Разбойник
# Формат: Стандартный
# Год Ворона
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# 1x (0) Подготовка
# 1x (1) Погибель королей
# 2x (1) Смертоносный яд
# 1x (1) Умеранг
# 2x (2) Ошеломление
# 2x (2) Пещерная блестяшница
# 1x (2) Потрошение
# 2x (2) Похищающий жизнь яд
# 1x (2) Токсиколог
# 1x (3) Бандюга
# 1x (3) Веер клинков
# 1x (3) Железноклюв
# 1x (3) Морской головорез
# 2x (4) Фал'дорайский странник
# 1x (4) Шквал клинков
# 2x (4) Эльф-менестрель
# 1x (5) Кровожадный злолист
# 1x (5) Мира Гниллинг
# 1x (5) Новый элемент Миры
# 2x (6) Исчезновение
# 2x (7) Спринт
# 1x (9) Валира Иссохшая
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# Чтобы использовать эту колоду, скопируйте ее в буфер обмена и создайте новую колоду в Hearthstone.
I seriously suggest replacing Lab Recruiter and both Fal'dorei Striders with more control cards such as Fan of Knives or a second Cheap Shot since these minions mess up Elven Minstrel drawing Cavern Shinyfinder (which ultimately messes up drawing your only win condition: Kingsbane), not to mention Fan Of Knives also cycles which is very important in this deck. While infinite damage with Lab Recruiter is nice, you don't really need more than 10 damage on your weapon to win, and while Fal'dorei Strider is an amazing card, it won't really help you win many more games since we aren't playing a tempo deck. Anyways, thanks for bringing back a much beloved archetype :D
Missing Kingsbane, any replacements?
Really bad, no answers and you just get steamrolled. Needs more removal and draw
I think the core of the deck is great. Unlike before with the addition of one lab recruiter one can play all the weapon buffs except one (of the 5 minions in this deck) and still go for infinite damage. That gives quite some tool for every early game. I would add Vilespine Slayer, though, to deal with big early game threats like mountain giants. And maybe backstab to have an easier time activating those combos...
thx for information.I will add your ideas to replacement :D
Hey man, glad to see someone playing Kingsbane :) Thanks for sharing. Spiders look awkward tho, is it good? Too slow with aggro, excess with control as for me.
What you think about this deck AAECAaIHBu0CqAiA0wLf4wK77wLg+gIMigHEAcsDzQP2BIYJqc0Csc4C5dEC2+MCovcCyfsCAA==
For me spider is great card it can with balance body and have a good effect,but it's slow but it patch it too many big mech body.So for me aggro is hard to play against those mech. Anyway i will add replacement in case if you face many aggro. :D
why keep a ministrel with fal'dorei ?
Because we'll draw a minions to make more chance to draw a spider :D
im having sooo much fun, great deck man, but i dont have another boomerang and captain so i replaced it with a Bloodsail Raider and Edwin, just to get some tempo and early game survive
Hmm,that's right. thx for those comment