Turn 6 OtK (can be done on 5)
- Last updated Dec 5, 2018 (Rastakhan)
- Edit
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Wild
- 5 Minions
- 23 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Malygos Rogue
- Crafting Cost: 3660
- Dust Needed: Loading Collection
- Created: 8/7/2018 (Boomsday)
- Baldassar
- Registered User
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- 13
- 27
- 66
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
512
Just killed a warrior on turn 6 from 33 health with nothing but a Necrium Blade on board
Edit: thanks for the upvotes. Here's a small description:
The deck's idea is to assemble the whole combo through a single Elven Minstrel. That happens 100% of the time when you do not play the Cavern Shinyfinder, however i have found that card to add consistency rather than lower it.
The way you actually win is by having a 1 charge Necrium Blade equipped, then playing Kobold Illusionist -> attack > Backstab (or Razorpetal) the Illusionist and then burn the opponent. That's 4 mana for 2 copies of Malygos. Shadowsteps only help prepare a 2 mana Illusionist, leading to an even cheaper setup, that can allow us to burn even a high armor opponent. They are however not highly important and are probably the first cards to replace.
Cards like Bloodmage Thalnos, Vilespine Slayer or some taunts would help keep us alive, but would lead to us needing more time and more draw. Personally, i have not found that version of the deck as interesting or effective.
Edit #2: i've replaced the two Shadowsteps for one Sudden Betrayal and one Necrium Vial, as a test. The first is aimed at helping against aggro and the second against high armor decks (and slow draws).
As for Mulligan choices: Always keep one Elven Minstrel, as he gets us the full combo. Mulligan aggressively for him.
If you are certain the opponent is playing aggro, you can keep effective removal like Backstab or Sap. If you are certain they are slow, keep Preparation and Razorpetal Volley, as they speed things up for you.
Update #3:
I replaced the Shinyfinder with a second Sudden Betrayal, partially because the secret was performing well, partially because of a rage moment on a shinyfinder topdeck on the wrong turn.
I am personally getting close to a 50% winrate against zoo, which should be a very bad matchup. Don't play like a typical control deck. When the pressure is not too high, try to ignore it and setup your combo. You have to win first, not outlast them.
Thank everyone for the enormous feedback. This is something i never expected. I hope you keep having fun!
Final Edit:
I do not have the time to refine this deck as much as I would like. However as many of you have found, tuning it is not too hard, because there are a few simple guidelines to follow.
1. You should be very careful about adding more minions. Every one reduces the effectiveness of Elven Minstrel by a lot, and that card is the soul of the deck.
2. Mulligan almost everything for Elven Minstrel and go for the combo as soon as possible. If your opponent doesn't have lethal on board and you can set up the OtK, go for it. Don't play this as control because the rogue class does not have the tools for that.
3. Don't give up if your opponent is gaining a lot of armour. If you find the right spells you can burn through obscene amounts of it, as demonstrated in the videos.
And an important clarification. The deck has a somewhat weird approach to it. Contrary to what most players are used to, the aim is not to have a fair chance to win every game. Instead the deck aims at being extremely favoured when drawing properly, while accepting that there will be a few games you just concede. It is in a sense a coinflip deck, except the odds depend on the metagame, rather than always being 50-50.
Updated for Rastakhan: 2 Walk the Planks and one Cavern Shinyfinder in the place of two secrets and an Assassinate.
The deck is now much smoother and can actually be used for ranking up consistently.
Here's a video of the deck by Kiwiinbacon.
And here is the second video!
I'm feeling the same. My first minstrel always pulls the second one...
When the deck does pop off its clean as all hell.
But the smallest misplays or dead draws and I feel like I just ate the pavement.
complete garbage
Tried it, is decent, but doesn't druid do it better? I draw a lot of duds with this
I love it!
Currently exactly 50% but learning the deck and it's so much fun, thanks!
Fun deck, thanks !
The more I play the list the more it needs reworking. One Minstrel DOES NOT guarantee the combo, he can draw the second Mintrel and the Kobold. I.e. not Maly. The decks has almost no sustain against aggro. Overall, very highroll.
Thijs streamed a variant yesterday and found it unplayable, but I think it was a bad version. This looks solid.
I replaced Necrium Vial with [card]Valeera the Hollow[/card] and went 9-0 so far on rank 5-4. Despite people say the deck works around vial i think it only helps when you have prep or you'll never use it. Only issue is you have to play some spell after play Kobold Illusionist and before activate Necrium Blade deathrattle, otherwise there will be a 50% chance of Shadow Reflection pull off the Kobold Illusionist copy instead of malygos.
Minstrel draws minstrel _--------> monkaGun. Also, i think not enough draw, i always miss Prep or evis or other vital card
Why not run Evasion instead of Sudden Betrayal? Buys you a turn for 2 mana most of the time.
The list actual was running two Evasion, just saw it was updated today with the switch. Sudden Betrayal can help with Aggro matchups witch is a rough matchup for the deck so I can see why, gonna give it a try now.
Very inconsistent, highly draw dependent deck. The combo can't be realistically pulled off in turn 5 or 6, it can happen once in hundred games at best. To be realistic, this combo will be pulled off once you have a few cards left, very often once you hit fatigue. And that is too late in this meta. Zoo absolutely wrecks you, the same goes for evenlock and other tier 1+2+3 decks.
I think I was the warrior you killed!
Like with most OTK decks, it's super fun if you can pull it off. It's relatively consistent in that you can get the combo most of the time, but some classes have ways to survive it or just screw you over. Warriors are the worst offender with 60+ health, but anyone running weapon removal stands a really good chance of forcing you to use Necrium Vial which usually delays you to death.
won against one warrior at 51 life without blade. It's not impossible
51 is less than 60, and I didn't say it was impossible. 30 damage is easy to reach, 40 is pretty easy, too. 50 starts requiring some more setup. 60 requires a nearly perfect hand. More than that and you're probably dead before you can get the hand you'd need. Your anecdotal evidence is countered with mine just as easily.
Very fun to play! I don't have Necrium Vial so I replaced it with Valeera the Hollow. Works pretty good so far!
Honestly, this deck is based around Necrium Vial.
Did anyone try Alexstrasza in this deck? Im trying it and just realized its a minion LOL still gonna try it though.
Im still running Alex and it seems to work fairly well. Still waiting to run into games where i regret it.