Turn 6 OtK (can be done on 5)
- Last updated Dec 5, 2018 (Rastakhan)
- Edit
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Wild
- 5 Minions
- 23 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Malygos Rogue
- Crafting Cost: 3660
- Dust Needed: Loading Collection
- Created: 8/7/2018 (Boomsday)
- Baldassar
- Registered User
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- 13
- 27
- 66
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
512
Just killed a warrior on turn 6 from 33 health with nothing but a Necrium Blade on board
Edit: thanks for the upvotes. Here's a small description:
The deck's idea is to assemble the whole combo through a single Elven Minstrel. That happens 100% of the time when you do not play the Cavern Shinyfinder, however i have found that card to add consistency rather than lower it.
The way you actually win is by having a 1 charge Necrium Blade equipped, then playing Kobold Illusionist -> attack > Backstab (or Razorpetal) the Illusionist and then burn the opponent. That's 4 mana for 2 copies of Malygos. Shadowsteps only help prepare a 2 mana Illusionist, leading to an even cheaper setup, that can allow us to burn even a high armor opponent. They are however not highly important and are probably the first cards to replace.
Cards like Bloodmage Thalnos, Vilespine Slayer or some taunts would help keep us alive, but would lead to us needing more time and more draw. Personally, i have not found that version of the deck as interesting or effective.
Edit #2: i've replaced the two Shadowsteps for one Sudden Betrayal and one Necrium Vial, as a test. The first is aimed at helping against aggro and the second against high armor decks (and slow draws).
As for Mulligan choices: Always keep one Elven Minstrel, as he gets us the full combo. Mulligan aggressively for him.
If you are certain the opponent is playing aggro, you can keep effective removal like Backstab or Sap. If you are certain they are slow, keep Preparation and Razorpetal Volley, as they speed things up for you.
Update #3:
I replaced the Shinyfinder with a second Sudden Betrayal, partially because the secret was performing well, partially because of a rage moment on a shinyfinder topdeck on the wrong turn.
I am personally getting close to a 50% winrate against zoo, which should be a very bad matchup. Don't play like a typical control deck. When the pressure is not too high, try to ignore it and setup your combo. You have to win first, not outlast them.
Thank everyone for the enormous feedback. This is something i never expected. I hope you keep having fun!
Final Edit:
I do not have the time to refine this deck as much as I would like. However as many of you have found, tuning it is not too hard, because there are a few simple guidelines to follow.
1. You should be very careful about adding more minions. Every one reduces the effectiveness of Elven Minstrel by a lot, and that card is the soul of the deck.
2. Mulligan almost everything for Elven Minstrel and go for the combo as soon as possible. If your opponent doesn't have lethal on board and you can set up the OtK, go for it. Don't play this as control because the rogue class does not have the tools for that.
3. Don't give up if your opponent is gaining a lot of armour. If you find the right spells you can burn through obscene amounts of it, as demonstrated in the videos.
And an important clarification. The deck has a somewhat weird approach to it. Contrary to what most players are used to, the aim is not to have a fair chance to win every game. Instead the deck aims at being extremely favoured when drawing properly, while accepting that there will be a few games you just concede. It is in a sense a coinflip deck, except the odds depend on the metagame, rather than always being 50-50.
Updated for Rastakhan: 2 Walk the Planks and one Cavern Shinyfinder in the place of two secrets and an Assassinate.
The deck is now much smoother and can actually be used for ranking up consistently.
Here's a video of the deck by Kiwiinbacon.
And here is the second video!
this deck does force an "aggro/tempo" meta now (*sigh* finally something i could call home too and possibly see and nerf in the next month from now lol) now just need to figure out more serviceability then this might be tire 1/2 deck
Force? it's not even played, compared to zoo and aggro decks.
My list of this deck, wich I find to be much more consistent and with greater survivability
Deck has one win condition and if you miss minstrel you're done. It's fun when it works, but not good for climbing between rank 5 and legend.
Had some doubts at first, since I had fights where I just waited and waited for the right cards. But once you land the OTK and completely ignore the board of the opponent it feels so good. Especially Shudderwock decks. Thanks, Baldassar
nvm
Such a fun deck! Good job!
Fun deck, but your guide is some of the most obvious upvote fishing on this site ever.
"The deck's idea is to assemble the whole combo through a single Elven Minstrel. That happens 100% of the time when you do not play the Cavern Shinyfinder, however i have found that card to add consistency rather than lower it.
The way you actually win is by having a 1 charge Necrium Blade equipped, then playing Kobold Illusionist -> attack > Backstab (or Razorpetal) the Illusionist and then burn the opponent"
You do not have only 2 combo pieces. It is impossible to assemble the whole combo through 1 Elven Minstrel, let alone "100% of the time." On top of the Minstrel you need to have drawn a weapon, and 3 (generally 4 in this armor-heavy meta) burn cards. You will have done this by turn 6 in under 1% of games. I know you know this, OP, so why make your guide so shitty and disingenuous? Probably so you can be the top deck on Hearthpwn.
The full story is that I made a thread about how OtK decks are getting out of hand, despite blizzard stating in the past that they did not want them to exist. When I mentioned this deck someone asked for a list, which I provided.
As you can see from the edits, what you quoted was not even there when the deck started getting voted. I am not a pro player or even a pro player wannabe, however when the deck started getting off I felt that the people who read this deserve an explanation of the deck choices. I wrote it the best I could.
After realising this deck was absolutely insane, I decided to make a second episode of deck showcase playing this deck and I cannot be more happy with the results, I got. We finally found a great anti control deck and I would totally see this being played in a tournament setting :D
here's the video which include an insane game against a control warrior, I hope you all enjoy!
Why is necrium in the deck? Am i overlooking some master plan here?
I am assuming because of warrior running weapons project XD (totally happened to me and managed to win later in the game due to it.)
Fun Deck
Fun deck, love it.
I love this deck, but I really think Cheap Shot is just way too overpriced for what it does. I did like that you put in Sudden Betrayal, so much so that I replaced Cheap Shot with another Secret: Evasion, and it has saved me multiple times. From my experience, this deck has a pretty decent chance against any other deck out there (except Odd Paladin).
deck is so bad. 4 games - 4 loses.
Maybe you're bad? Also lets say that the deck has 60% winrate (unlikely but still), that means that 2,5% of all sets of 4 games should end in all losses. Won't happen often, but still.
Maybe it's too random?
The deck is completely dependent on the cards you get in your hand. If you don't get minsrel untill turn 6 U loose 100%
Is it a cool deck with 60%??? Don't make me laugh!
I said its unlikely the deck has 60% and that it was just an example but maybe you can't read?
Thought it would be a meme deck, but I quite easily climbed from rank 5 zero stars to rank 4 3 stars in the past 2 hours. It's really fun to play as well!
Like others here, I'm not sure about the Sudden Betrayal. It feels pretty weak and easy for the opponent to play around. I've cut one for a Shadowstep, but I've yet to actually draw it, so I'm not sure yet how that will work out. If I had a second Necrium Vial, I'd like to try it instead.