[Budget] Mech Paladin
- Last updated Aug 8, 2018 (Boomsday)
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Wild
- 26 Minions
- 4 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1360
- Dust Needed: Loading Collection
- Created: 8/7/2018 (Boomsday)

- Jeleniowatyy
- Registered User
-
- 15
- 51
- 86
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Battle Tag:
N/A
-
Region:
EU
-
Total Deck Rating
7523
I explain shortly how those decks work and showcase them.
In this video i explain my thoughts about including certain cards in this deck.
If you like this deck upvote so more people will have a chance to see it.
Ask me about anything here: https://www.youtube.com/c/Jeleniowatyy or https://www.twitch.tv/jeleniowatyy and subscribe if you want to see more!
Mulligan:
Always keep: Glow-Tron, Mecharoo, Argent Squire, Righteous Protector, Upgradeable Framebot
Vs Control: Divine Favor
When you have good mana curve: Faithful Lumi, Harvest Golem, Piloted Reaper
Sidenotes:
Against slower decks you can keep Blessing of Might to play this on Divine Shield Minion to start dealing a lot of dmg over few turns.
When you have good mana curve you can keep Spellbreaker to deal with buffs, other mechs or Doomsayer.
Full Deck:
Full Deck Code:
AAECAZ8FBLnBArfpAvH+AqCAAw2vB9blAqX1Apn3ApH7Apj7Avb9Atb+Atf+Atn+AuH+ApKAA8yBAwA=
Card Replacements:
Piloted Reaper / Replicating Menace / Spellbreaker / Wargear -> Zilliax / Sunkeeper Tarim / Val'anyr / Kangor's Endless Army
Cards that might be included:
Blessing of Kings - More 'charge' dmg
Lost in the Jungle - another good one drop but it's worse than divine shield minion
Leeroy Jenkins - when you want to be more aggressive. It's also a great target for buffs to deal more dmg.
Truesilver Champion - more dmg and removal. You can use it to protect your minions.
Exploadinator - more bombs and targets for buffs
Fungalmancer - buff, buff, buff...
Stonehill Defender - this can give you Tirion Fordring or Sunkeeper Tarim
Strategy:
Be super aggressive against most of the decks. When you can hit face and you won't be punished you should definetly go for it. Against different aggro deck try to control the board at the beggining and when you will have advantage go face. Against control decks focus on playing around AoE dmg (board clears) specially vs. warrior ( Whirlwind[/card / [card]Brawl ) or single target removals like Polymorph (mage) Hex (shaman).
full of shit. has not taunt, aoe or heal, impossible to have a serious ladder on that way
Really enjoying this. Like mentioned above, I swapped out the piloted reapers for an annoy-o-module and coppertail imposter, and am finding it better.
Also swapped out the spring rockets for bronze gatekeepers. The spring rockets were handy but the gatekeepers can be more damaging when magnetized effectively.
Thinking of also swapping out one or two of the hydrologists for equality, to help swing games back in my favour if I lose control. I'm finding if my initial push fails and they establish control late game I'm pretty stuffed.
Countered hardcore by aggro Warlock.
Yep this one is much better.
Wooow, great deck!
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Absolutely fantastic deck! Played 10 games with a winrate on 80%, really good job making this guide!
Currently 7-0 with a mix between the budget and full deck. The deck really shines when you can get a turn 1 combo with Galvanizer/Mecharoo/Lumi.
### Mechadin
# Class: Paladin
# Format: Standard
# Year of the Raven
#
# 2x (1) Faithful Lumi
# 2x (1) Glow-Tron
# 2x (1) Mecharoo
# 2x (2) Galvanizer
# 2x (2) Spark Engine
# 2x (2) Upgradeable Framebot
# 1x (3) Bronze Gatekeeper
# 2x (3) Divine Favor
# 2x (3) Harvest Golem
# 2x (3) Unidentified Maul
# 1x (4) Annoy-o-Module
# 1x (4) Blessing of Kings
# 2x (4) Replicating Menace
# 2x (4) Spellbreaker
# 1x (5) Giggling Inventor
# 2x (5) Wargear
# 1x (6) Spikeridged Steed
# 1x (6) Sunkeeper Tarim
#
AAECAaToAgavB7nBAojHAqX1AuL4AuH+AgynBfIFigbW5QKZ9wKR+wKY+wL2/QLW/gLX/gKSgAPMgQMA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
damn this deck is so much better
a more reliable cardbuy would help tho'
колода просто супер разрыв механизмов я СОГЛАСЕН +++++
Got a budget replacement for Sunkeeper Tarim? Like maybe Silver Sword?
You should post this as a new deck so more people see it
There's not really a great replacement, I'd say you could either go the route of replacing the removal effect or the big minion stats, for example Equality for the removal or The Lich King or Tirion Fordring for the big minions.
Yep, it's pretty trash but it's also been like that since day 1.. haha
40 to 5
100 to 20
400 to 100
1600 to 400
It's the "GameStop" ratio.
Although in their defense they could have not added crafting at all. Imagine if we could only get cards from packs?
that would be a money grab tbh
Lot of fun with this deck! I feel like the budget version is actually the better of the two list, given how it's just a very wholesome midrange deck. The Full version runs into a lot of problems where you get low value out of Kangor's, I'd cut the Lumi, Mecharoo, and Galvinizers in favor of some more stable cards like Righteous Protector (Arguably the best one-drop in the game), Skaterbot (1 mana for rush is great, and since it has magnetize it dilutes your Kagnor pool less), and Void Ripper (Most of your minions will end up having huge posteriors, he often spells RIP for your opponent). You might also run Nightmare Amalgam as a good body, but beware of crabs.
Edit: Here's the version I'm currently running. It's more midrange-control oriented.
### Kangor's Finest
# Class: Paladin
# Format: Standard
# Year of the Raven
#
# 2x (1) Glow-Tron
# 2x (1) Righteous Protector
# 2x (1) Skaterbot
# 2x (2) Crystology
# 2x (2) Equality
# 2x (2) Upgradeable Framebot
# 2x (3) Bronze Gatekeeper
# 2x (3) Nightmare Amalgam
# 2x (3) Unidentified Maul
# 2x (4) Annoy-o-Module
# 2x (4) Blessing of Kings
# 2x (4) Replicating Menace
# 2x (5) Wargear
# 1x (5) Zilliax
# 1x (6) Missile Launcher
# 1x (6) Sunkeeper Tarim
# 1x (7) Kangor's Endless Army
#
AAECAZ8FBLnBAqj7AvH+AqCAAw30Ba8H48sC1uUCn/UCpfUCkfsCmPsC1v4C2f4C4f4CzIED3oIDAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Nope.