I explain shortly how those decks work and showcase them.
In this video i explain my thoughts about including certain cards in this deck.
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Vs Control: Divine Favor
Against slower decks you can keep Blessing of Might to play this on Divine Shield Minion to start dealing a lot of dmg over few turns.
Full Deck Code:
Cards that might be included:
Blessing of Kings - More 'charge' dmg
Lost in the Jungle - another good one drop but it's worse than divine shield minion
Leeroy Jenkins - when you want to be more aggressive. It's also a great target for buffs to deal more dmg.
Truesilver Champion - more dmg and removal. You can use it to protect your minions.
Exploadinator - more bombs and targets for buffs
Fungalmancer - buff, buff, buff...
Be super aggressive against most of the decks. When you can hit face and you won't be punished you should definetly go for it. Against different aggro deck try to control the board at the beggining and when you will have advantage go face. Against control decks focus on playing around AoE dmg (board clears) specially vs. warrior ( Whirlwind[/card / [card]Brawl ) or single target removals like Polymorph (mage) Hex (shaman).