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"Handyman" Mech Buffadin

  • Last updated May 23, 2019 (RoS Rogue Nerfs)
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Wild

  • 25 Minions
  • 5 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Handbuff Paladin
  • Crafting Cost: 7200
  • Dust Needed: Loading Collection
  • Created: 8/6/2018 (Spiteful Nerf)
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  • Total Deck Rating

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My Buffadin decks have consistently been the greediest out of every deck I make, but I always have a lot of fun with them. Hopefully, you'll enjoy them too.

Alright, time for the reasoning! There are two pros of running mechs in a Buffadin deck. The first is that magnetized minions transfer the buff onto the target. The second is that the mechs being run naturally synergize with buffs. Flying Machine, much like many of the cards run in handbuff decks, doesn't have stellar stats, but there's no stopping it from getting them sky-high! Aside from dealing burst damage with Wargear attached, being able to magnetize Annoy-o-Module onto it can lead to very favorable trades or at the very least, a mechanical Al'Akir the Windlord. The second mech, Arcane Nullifier X-21 will make it hard for your opponent to remove it a lot of the time. Couple that with a Wargear in hand, and your opponent's in an even worse spot. Finally, we have Kangor's Endless Army. Because clearly, this deck needs more value. I will say, however, that Damaged Stegotron fits well into the deck too if you're thinking of replacing one of the aforementioned mechs since handbuffs mitigate its downside and Kangor's Endless Army repairs it.

With the mechs come two new additions: Crystology and Glowstone Technician. For the longest time, Handbuff Paladin didn't have good early-game draw. Even worse was when you didn't start out with any buff cards like Grimestreet Outfitter. Crystology helps the deck become more consistent and serves as a great tutor for Grimestreet Outfitter most of the time. When I asked what Crystology had to do with drawing one-attack minions, they just shrugged and told me, "Science." Then there's Glowstone Technician, the guy the Grimy Goons sent to Boom Labs to make a better buff mechanic. Come on now. Don't you think it's a little suspect only the Grimy Goons classes got Magnetic minions? Either way, it paid off because Glowstone Technician buffs minions twice as much! It helps make Doppelgangsters a lot better a lot faster than the other buff cards. Plus, it's a buff deck, so how could I not include it?

The rest of the cards are pretty standard with the exception of Nerubian Unraveler. Nerubian Unraveler is bar none my favorite tech card in Handbuff Paladin for having shut down many a spell-based deck. There's nothing more satisfying than denying a Jade Druid the ability to cast Ultimate Infestation with it as the only card in hand.

Yeah, Jade Golems are still a thing in Wild, but why bother with them when you can cheat out big threats even faster?

Buffs Incoming! Update:
The nerf to Saronite Chain Gang definitely hurt since they served as an alternative big threat to Doppelgangster with the benefit of having taunt. That said, Corpsetaker is still a mighty fine four-drop that does well in Saronite Chain Gang's place since it heavily benefits off the included mechs' keywords. That's also partially why Zilliax is in the deck rather than Brann Bronzebeard. Aside from being a generally good card, Zilliax heavily benefits from the deck's buffs and provides lifesteal for better survivability. The other reason Brann Bronzebeard was replaced is due to the aforementioned nerf to Saronite Chain Gang; the deck now only has six battlecry minions that truly benefit from Brann but overall do not benefit enough to warrant keeping him in the deck. With these changes, the deck is much less value reliant and focuses more on building up a strong board early on to overwhelm opponents before they can overwhelm you.

With the buffs to Crystology and Glowstone Technician, the deck is bound to become far more consistent and more capable of doing just that. Having to wait until turn two to draw Grimestreet Outfitter and spending the next turn to just play him did put you behind quite a bit. With Crystology becoming one mana, it not only becomes an insane one-mana card that draws two more but also nearly ensures that you're able to play Grimestreet Outfitter on curve. Moreover, Glowstone Technician costing one less won't lose you as much tempo now either and makes the card more flexible with how it can be played with other cards. All in all, this deck is always happy to have buffs.

-BloodEclipse