Galvanized Mecha'thun
- Last updated May 7, 2019 (Rise of Shadows)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Shaman
- Crafting Cost: 9980
- Dust Needed: Loading Collection
- Created: 7/31/2018 (Spiteful Nerf)
- WillPwn
- Registered User
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
1813
RISE OF SHADOWS UPDATE: Dog has refined this concept on stream for Rise of Shadows so I've updated the list to his.
Galvanized Mecha'thun
Shaman OTK Mecha'thun for Boomsday Project
A new alternative Shaman OTK to Shudderwock now that Azalina Soulthief can be used to counter 1-mana Shudderwock's. The gameplan here is to discount your Mecha'thun, thin your deck out & destroy the enemy hero by sacrificing your Mecha'thun.
THE OTK SETUP:
Galvanizer allows you to drop the cost of Mecha'thun in your hand down to 6 mana (although even 8 is fine) with the help of Murmuring Elemental, opening up the possibility of you destroying your own Mecha'thun for the OTK.
THE OTK ACTIVATION:
With your (now discounted to 8 or 6 mana) Mecha'thun you have 2-4 mana free to trigger his deathrattle with the help of a combination of Crushing Hand and/or Zap! to end the game.
THINNING YOUR DECK:
In order to trigger Mecha'thun you're going to need to empty your hand & deck, so alongside some great control & draw tools you'll utilize Hemet, Jungle Hunter alongside draw combo's like Acolyte of Pain & Volcano. You've also got the new Electra Stormsurge alongside cards like Far Sight and Elementary Reaction. If you're concerned about Hemet sticking to the board & ruining the OTK, the deck runs a spare Crushing Hand for him if he doesn't get cleared naturally.
TECH CHOICES & ALTERNATIVES
I've settled on the current Shudderwock Control choices of 2x Mind Control Tech but you could consider swapping one of these out for a Gluttonous Ooze depending on how the meta settles.
I'm also running 2x Crushing Hand to allow you the flexibility to draw and burn one with Hemet, Jungle Hunter or alternatively use the spare one on Hemet himself, but you could just consider running 1x.
A Sandbinder might be a good fit due to the draw necessity and the targets it has with Glacial Shard & Electra Stormsurge. I've omitted it due to the risk of Hemet'ing and leaving it behind.
Could also run the newly listed Elementary Reaction, which along with Electra Stormsurge, would grant additional control tools. It's against the run of play of fatiguing your own deck though.
Thanks for reading, check out my other Boomsday Project deck;
Cheers, yeah I considered E.M.P. Operativebut the additional cards and resources weren't as effective as Crushing Hand & Zap!. Rather than using up early mana on Zola the Gorgon bounces you can concentrate on board clears, control & deck thinning, and proc the OTK in the same turn as the Mecha'thun.
... and this
Whats the point of having this in standard? Its already a meme deck. Just slap a Reincarnate in there and call it a day.
Wouldn't the returned to life cthun count as a minion on the board?
The wording implies that the minion dies, carries out any deathrattle and THEN resummons it. could be wrong though
Cheers man. I’ve played a tonne of Shudderwock shaman and MCT is a requirement with all the aggro floating around. Nat is just too risky with the 50/50 of the draw and lack of body on board. Great for added meme but I’d probably rather tap hero power for a chance at a taunt totem. I considered Bloodmage Thalnos too though which could be a viable alternative.