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66% wr Spell Hunter w/o Rhok'delar

  • Last updated Nov 23, 2018 (Boomsday)
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Wild

  • 25 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Spell Hunter
  • Crafting Cost: 3160
  • Dust Needed: Loading Collection
  • Created: 7/16/2018 (Spiteful Nerf)
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  • EpicAD
  • Registered User
    • 6
    • 14
    • 55
  • Battle Tag:

    Epic#2567

  • Region:

    EU

  • Total Deck Rating

    58

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Hey guys. I've managed to hit legend twice with this spell hunter deck. 

Turns out, you don't really need to have Rhok'delar to win with spell hunter lol.

Why do I even play spell hunter without Rhok'delar and second To My Side!? Because I don't have them and didn't want to craft them. Oddly enough, this list is 100% viable and has about ~66% winrate, played 200 matches and won 136.

So just in case you don't have Rhok'delar but have Deathstalker Rexxar then this deck is for you. Enjoy!

P.S: If you want a guide of some sort, then let me now with the upvotes, although this list plays just like any other spell hunter deck out there.

I am aware that there is almost no point in cutting off minions without the weapon and second To My Side, but hey, this deck still does it's job.

Mulligan:

ALWAYS KEEP AND MULLIGAN FOR Deathstalker Rexxar

Vs Aggro: Explosive TrapWandering MonsterCandleshotUnleash the HoundsAnimal Companion (if you have 1 mana weapon and wandering monster). Keep the spellstone if you have defensive tool already and at least one secret.

Vs any other slower decks you shouldn't get too many defensive tools but you need to maintain tempo with Wandering MonsterAnimal CompanionTracking is a great way to thin your deck and look for Deathstalker Rexxar since its your backup plan vs extremely heavy control decks.

General Strategy:

So as I said this deck is played just like any other Spell Hunter deck, you control the board with secrets, spells and weapons until one of your win conditions starts working:

1) Spellstones. Summoning 12/12 stats for 5 mana is insane tempo, that's why uphrading spellstone in the early game is extremely important, especially vs other aggressive decks. Sometimes you should use your hero power instead of a secret if you don't have your spellstone in hand yet, this is very situational of course.

2) Smorc. You're still playing hunter and have 2x Kill Command, 4x Huffer (possibly 0x and actually 3x if you're poor and don't have second To My Side!) and your hero power which puts constant pressure on your opponents, especially those that don't haave access to any healing (Rogues). You should maximize usage of your hero power and never play Deathstalker Rexxar if your gameplan is to kill your opponent asap.

3) Deathstalker Rexxar. This is basically any control deck killer and your backup plan when everything else fails. This card can turn the tide of most games alone. Since we don't have any minions in our deck and sometimes have to do nothing during our turns losing tempo, our new hero power can drastically change everything. First of all, if you're playing against control NEVER use Tracking, at least try not to do it. All cards you need you will get from your hero power which you MUST use very thoughtfully. Always look for beasts that you can use in your CURRENT turn, not the next. The only exceptions are when you are not pressured or already have something to play after you use your hero power. Remember, you have access to infinite resources.

You're gonna lose to druids a lot and there is nothing you can do it about it. Good luck!

Replace 1 Deadly Shot and 1 Tracking for the second To My Side! and Rhok'delar if you have them.

Edit: made a few changes with boomsday cards