[74%+ WR] New Control Warrior - Legend
- Last updated Jul 16, 2018 (Spiteful Nerf)
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Wild
- 12 Minions
- 15 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Fatigue Warrior
- Crafting Cost: 7700
- Dust Needed: Loading Collection
- Created: 7/7/2018 (Spiteful Nerf)
- SexyNerd
- Registered User
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- 3
- 8
- 16
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
419
Hi everyone!
I'm SexyNerd, a Latin American Hearthstone player, who every season
climb legend and sometimes make top 500 or 100.
Today (with 74% win rate) I hit legend with this Control Warrior and I think it's really good in specifics matchups. I hope you like it and it works for you.
Any question you may have, I will be happy to answer.
MULLIGAN
General Mulligan
Blood Razor – Acolyte of pain – Slam – Shield Block
Priest
KEEP
Blood Razor – Acolyte of pain – Slam – Shield Block
Strategy
Mind Blast Priest
Try draw as most you can and get tons of armor, never use Bring it on is you are not in lethal range.
Inner
Kill every single minion in the most efficient way. Hold one execute or BGH to punish the combo.
Shaman
Keep
Blood Razor – Acolyte of pain – Slam – Shield Block – Brawl
(Garrosh When you have some early removal)
Strategy
Combo Shaman
Autolose. (Don’t feel bad)
Even Shaman
VS any aggro deck, this deck is really efficient. You just need to recognize when being greedy with your clean board and when not.
It’s hard if they draw Agatha, so, you need out value in fatigue with Elise and DMH
Mage
Keep
Blood Razor – Acolyte of pain – Slam – Shield Block
Strategy
Tempo
Hard mulligan Blood Razor, you need that card in turn four to stop his pressure. Bring it on! Is GG on late game.
Control
If you see any mage, mulligan like is tempo, that matchup is harder than control.
In my opinion, if you play correctly this matchup, you just destroy control mage.
Don’t play acolyte. Don’t be greedy with Shield Slam. Don’t play Garrosh if is not necessary, because they destroy your Weapon really fast. Save one Brawl for Alanna. DMH Elise… GG
Druid
Keep
Blood Razor – Acolyte of pain – Slam – Shield Block - Ooze
Strategy
Taunt
Cycling all your cards find the Cornered Sentry, save one Brawl.
Maly
Cycling all your cards to find the Ooze. Destroy the Weapon when is on one. Be careful with naturalizing, stay low on cards in your hand. Never, never play bring it on!.
Token
GG You win. Just hold the Warpath.
Warlock
Ok. This is the most complex class in the game to mulligan, because there 3 good version and the mulligan is extremely different for everyone.
Keep
Blood Razor – Acolyte of pain – Slam – execute (Giant can f*ck you)
Strategy
Even/Cube
Never keep Ooze, you don’t know if they have the weapon. (cube)
Hard mulligan Execute you need to stop the first giant. (Bgh can help on coin)
Zoo
Good matchup, but execute is terrible vs this deck, and you hard mulligan into that card to stop giants. XD That sucks.
Rogue
Keep
Blood Razor – Acolyte of pain – Slam – Shield Block – Ooze (Garrosh When you have some early removal)
Strategy
Tempo
Stop the board until you can play Garrosh or Bring it on. Really easy game plan. Ooze OP in turn 3.
MIRACLE
Same plan. Save a hard removal for Edwin and Gagetzan. Remember: BGH can destroy one minion with Cold Blood and Edwin.
Paladin
Keep
Blood Razor – Acolyte of pain– Shield Block – Brawl - Garrosh
Strategy
Really easy. Whirlwind on turn 4, play around divine favor, play Garrosh and GG. Save Ooze for the big Weapon.
hunter
HUNTER
Blood Razor – Acolyte of pain – Shield Block – Ooze - Garrosh
Spell/Recruit
Extremely hard, but not impossible like combo shaman. Rexxar DK out value our deck in early. The only hope we have is if they draw the DK in the late game and we pressure the deck with Elise pack. Cycling a lot and be greedy with your Ooze, and Save Garrosh Weapon for the wolf. Bring it on is really good in this matchup, but don’t waste.
GAMEPLAYS WITH SEXYNERD
OTHER PLAYERS WITH THE DECK
kiwiinBacon / Tommy Wave
coño mano pero que bonito esta el post nitido sigue asi gracias fer de este lado
Add Azalina to rekt combo shaman 😉
Just had a 44 minute match against a quest priest! i'll be legend in no time! Kappa!
Dude, nice deck.. 18 W 3 L, now rank 6
thanks for guide an all
wow first match with this deck and I meet otk mage PogChamp
LOL!!!
Win condition with this deck: Rope the opponent an maybe he'll concede after 30 minutes out of boredom.
i use a bit different deck. and this warrior is extremely weak against almost all the decks
insta lose against kingsbane rogue, big druid, taunt druid, combo shaman and any control warlock
and then warrior struggles against all the aggro decks (like if you lose easily if you dont draw any answer you need)
all the rest matchups.. no priests in ladder, egg/recruit hunters destroy warriors. havent seen any mage
going 50% wins with this deck, and making tons of mistakes. YOu ara halucinating :D
if you make tons of mistakes and still win then you play against idiots at 15 rank because this deck is rather unforgiving
europe
had rank3
Hi. If i'm change Elise on Lich king it's ok?
expect less wins because Lich Kings cards often will conflict with deck (e.g. equip weapon instead of Garosh's 4-3, removal board by removing your own cards, etc etc)
elise more stable, and good body on turn 5, also win fatigue by giving +1 card, or +2 cards if use DMH.
playing like ~ 50 games with deck around 5 rank, europe
author, you should consider replace Witchwood piper on GeoSculptor. Tons of value, card that solo wins many games
can NOT win mages so far
simply have no idea what to do once they equip Jaina.
And maybe I am doing smth wrong, but Elise never played for me - yes, it has value, both fatigue and 5 cards, but it never provided some craze swing cards, and often simply can not be used because of lack of place in hand.
You don't really need a crazy pack to win. :/
If you are struggling against control match ups like Control Mage you can add in Gromash and GeoSculptor if you have them!
Both cards can really pressure (and swing lethal) against the slower of the meta decks out there, and if you get the ideal match up & draw you can even wait to dead man's hand copies of them back in your deck as you apply pressure.
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great advice. Once I put GeoSculptor it became much more easy, crazy value.
Like the OP said, chose your removal targets carefully, and think twice after they played Jaina
You typically win by fatigue.