+6
Favorite this Deck

Ooooohh...constant pressure!

  • Last updated Jun 30, 2018 (Spiteful Nerf)
  • Edit
  • |

Wild

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Shudderwock Shaman
  • Crafting Cost: 6840
  • Dust Needed: Loading Collection
  • Created: 6/30/2018 (Spiteful Nerf)
View in Deck Builder
  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    107

View 12 other Decks by classixuk
BBCode:
Export to

This deck is great fun to play, and no doubt there's still room for improvement, so I'd look forward to any suggestions!

The basic premise of the deck is to apply constant pressure to your opponent by filling your side of the board with beautiful, bigger and bigger minions.

In the early turns (1-3) you'll be looking to play your Tunnel Trogg followed by your low cost overload cards: (Jade Claws, which gives you 2 attack, throws your first Jade Golem onto the board and increases your Trogg's attack by 1. That's 5 damage on the board by turn 2! Follow up with a coin and Totem Golem on turn 3 to increase that attack to 9!

Turns 4 through 7, start building your Jade army through Jade Lightning,Aya Blackpaw and Jade Chieftain. You get double bonus from these cards later in the game too long after they've died - because we have a Shudderwock to bring them all back! 

As well as building your Jade army, we have the lovely Mr Brann Bronzebeard to help you out with double battlecries, as well as Doppelgangster quickly followed by Evolve on turn 6 to create a lovely army of 3 x 6 mana minions that your opponent won't expect (Glinda Crowskin is a frequent visitor ;) )!

Towards the late game, Shudderwock really comes into his own; he can fill an empty board with 5-6 HUGE Jade Golems, a couple of which probably have taunt too! And if you really want to keep the pressure up, you can save him until turn 10, so you can immediately play Evolve on your huge minions and get even bigger ones back! Hand feeling slightly empty? No worries, Shudderwock will remember to draw 2 extra cards for you once he's filled your board seeing as you played a Coldlight Oracle earlier. ;) 

Through the game there is plenty of control and healing via Saronite Chain GangDevolve, Feral Spirit, Healing Rain and Volcano etc.

You never feel as if you're missing a card in your hand, and your board literally seems to build itself.

So give this a try and see what you think! I'm not a Pro player, and this is the first real deck I've built that's kept me going back to it time and time again due to both it's win rate and fun level to play.

Let me know what you think after playing :)