In video you can find gameplay and explenation of every move that im doing during the game so you can learn how to play it.
If you like this deck upvote so more people will have a chance to see it.
Try to play on curve. 1-drop -> 2-drop -> 3-drop
Power of the Wild - great druid card that can be used in two different situations. Usually you want to buff your board by +1/1 rather then get a minion but it's still fine when you don't have many minions
Savage Roar - card that will win you the game in most of the times when you will have 3+ minions on board. Use it as a finisher.
Swipe - more instant dmg and a lot of people would not play around it. It's also great against odd paladins
Druid of the Claw - usually play it with charge to get more fast dmg but against aggro decks it might be better to go for the taunt form
Dire Mole - it's also hard to kill on turn 1 or 2.
Fire Fly - 2 pack of elementals. fix your curve with additional 1-drops or consider this as a flexible 2 drop (two 1 mana bodies)
Vicious Fledgling - flappy bird is alive! when you will get windfury and this will survive you almost win the game
Spellbreaker - taunt? No, me go face. Me smart!
Cobalt Scalebane - good stats and this can easily buff your little minions
Full Deck Code: