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hyfr0's ♦ EBOLA TOKEN DRUID ♦ [UPDATE] ♦ TURN ...

  • Last updated Dec 5, 2014 (GvG Prelaunch)
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Wild

  • 21 Minions
  • 9 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 1700
  • Dust Needed: Loading Collection
  • Created: 10/18/2014 (Naxx Launch)
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  • hyfr0
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  • Region:

    US

  • Total Deck Rating

    387

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F**K CANCER... MEET

E B O L A B O Y S!

 

Greetings! This deck is an original creation I have been playing for over a month now - my baby, the EBOLA DRUID! It is great fun and refreshing, has ability to overwhelm pretty much any deck. (Priest is probably the hardest match-up for this deck,,, It beats the dog sh*t out of handlock however)

I am constantly changing minor things in this deck, but here is the current version. Has ability to kill turn 4, and I have done it many, many times.

UPDATE! Now turn 3 Kills are possible!

Imagine the dream boys...

First turn Innervate, Questing Adventurer, Innervate, The Coin, Undertaker, Leper Gnome. You are now left with a 6/6 Questing Adventurer a 2/3 Undertaker, and a 2/1 Leper Gnome on turn 1!

Now let's imagine the second turn you cast Power of the Wild

14 damage straight to your opponents pie hole turn 2!

Then the third turn you cast Savage Roar
T U R N T H R E E L E T H A L B O Y S
!

And silly Twitch chat whines about Undertaker, HA!

 

As you can see in the sample pictures below, some cards were different from list because I am always changing a few cards and testing out different ideas. I encourage you to do the same!

UPDATE #1

-1 King Mukla -1 Zombie Chow

+2 Questing Adventurer

UPDATE #2

-1 Force of Nature -1 Coldlight Oracle

+1 Naturalize +1 Cult Master

 

UPDATE #3

-1 Naturalize -1 Cult Master -2Imp Master

+2 Abusive Sergeant +1 Arcane Golem

-1 Coldlight Oracle

*THIS UPDATE IS JUST WHAT I AM PLAYING WITH AT THE MOMENT, NOTHING WITH THIS DECK IS SET IN STONE. I CHANGE  CARDS OFTEN, BUT THIS IS WHAT I HAVE BEEN RUNNING LATELY. I FIND IMP MASTER SEEMS TOO SLOW FOR TODAY'S META (MAYBE NOT TOMORROWS META) SO I AM TOYING WITH USING 1 &2 ARCANE GOLEMS AND 2 ABUSIVE SERGEANTS. IF YOU WANT TWO ARCANES, SWAP ONE IN. ABUSIVES ARE GREAT FOR EARLY ENEMY MINION REMOVAL AND ALSO FOR BOOSTING UP QUESTING ADVENTURER CHEAPLY. I ALSO FIND CULT MASTER TOO SLOW AND RARELY USEFUL FOR DRAWING POWER. TRY DIFFERENT THINGS OUT WHAT EVER IS NEEDED FOR THE META. SOMETIMES I EVEN RUN BLACK KNIGHT IN HERE IF I SEE TOO MANY TAUNTS. BUT IT AL DEPENDS ON WHAT YOU ARE ENCOUNTERING ON LADDER. ALTER AS NEEDED LIKE I DO. USE YOUR CREATIVITY AND EXPERIMENT!

Here below is a list of just some of the cards I have used with this deck, in case any of you need ideas for swapping cards & out.

Soul of the Forest Poison Seeds Cult Master Murloc Tidecaller Zombie Chow Wolfrider Harvest Golem Starfire Defender of Argus Naturalize Deathlord Dancing Swords King Mukla Jungle Panther Leeroy Jenkins The Black Knight Big Game Hunter Echoing Ooze Loatheb  Cenarius Arcane Golem Raging Worgen Abusive Sergeant etc.. etc..

Experiment and let me know your results please!!!

 

(I DREW SAVAGE ROAR NEXT TURN ON BELOW PIC)