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(WW) White Reno-Dragon Priest

  • Last updated Jul 2, 2018 (Spiteful Nerf)
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  • 21 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Priest
  • Crafting Cost: 10980
  • Dust Needed: Loading Collection
  • Created: 6/16/2018 (Spiteful Nerf)
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Edit: Changed out Nightmare Amalgam for Stonehill Defender. A vanilla dragon minion is nice for dragon synergy activation, but one extra dragon doesn't make enough of a difference, and the extra value from Stonehill Defender helps in matchups where you're trying to grind out value. Not to mention it's pretty good with Lady in White.

This is a fun deck I came up with while wishing that Lady in White was viable. I was thinking about all the high health minions that would be played anyway without Lady in White as a build around, and realized that many of them were in wild. I also realized that many of them were dragons. Hence, created a dragon priest with Lady in White. But with so many good cards to choose from in wild, I decided to go highlander with the deck, and trust me, Reno Jackson and Kazakus are worthwhile benefits to making the deck a singleton. Kazakus allows you to find tranformation, board refill armour, whatever you need at whatever stage of the game you are, given you are lucky enough to get them as options. And Reno Jackson helps wonders in stabilizing against aggro, or even control. It helps that opponents usually don't expect it.

This plays like the traditional dragon priest from way back when, with cards like Twilight Guardian, Blackwing Corruptor, Twilight Whelp, Blackwing Technician, and Wyrmrest Agent providing a solid early and midgame with overstatted minions. Some of the bigger dragons like Ysera and Nightscale Matriarch round off the late game and can provide value if not dealth with. If you can find Lady in White on time, every single minions in the deck except for Blackwing Corruptor, Azure Drake, and Twilight Whelp. Some of the stat bonuses are absurd. Just take a look at the health of the minions in this deck. Easily 6/6, 9/9, and 12/12's for cheap.

The deck is, for the most part, a midrange/control deck, but lacks any strong late game win condition. It's board centric, and there are decks that can create huge boards with n'zoth the corrupter or Bloodreaver Gul'dan, which is very difficult to contend with. Therefore, against those decks, the goal is to pressure with solid midrange minions in the midgame. Against aggro, there are two big aoe spells (Lightbomb and Dragonfire Potion, and Spirit Lash can do wonders with healing and clearing when paired with Velen's Chosen and Azure Drake. And of course, Duskbreaker is as great as ever against aggro and midrange boards.

I'm currently trying to climb to rank 5 from 8 with this deck. I will update this with the results in the coming days. Feedback is very welcome, because I know very well that this deck is far from refined.