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Top 100 legend VELYGOS!

  • Last updated Jun 22, 2018 (Spiteful Nerf)
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Wild

  • 6 Minions
  • 24 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Spell Priest
  • Crafting Cost: 6300
  • Dust Needed: Loading Collection
  • Created: 6/13/2018 (Spiteful Nerf)
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  • Total Deck Rating

    139

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I managed to climb from legend 414 to top 100 with a score 9-0. 
Proof: https://imgur.com/a/BXO38tH

Here are some replays:
VS combo priest: https://hsreplay.net/replay/wc2LLJ6QSfZmHpuFzxjtQE 

VS Shudderwock: https://hsreplay.net/replay/RPBSSaFoCfDgEWmTZymgwWhttps://hsreplay.net/replay/5K8chmTuYHyzhPqeWSEJ7h

VS Big mage: https://hsreplay.net/replay/yRS3bq2RbxqjZRGp2VktZL

VS Control warlock: https://hsreplay.net/replay/RhiKRoJ9xXY4BooYMSLbEV

VS Taunt druid: https://hsreplay.net/replay/DZ9ibdVvsweLmdAorVMW9C

VS Miracle rogue: https://hsreplay.net/replay/mBBE3crAGQ6bJYGYv5zfF4

VS Spell hunter: https://hsreplay.net/replay/oaWPeypHikoQdPqUKYcFiT

VS Face hunter: https://hsreplay.net/replay/yTzjPzgHfhjaNoky4LrTkS 

VS Odd pala: https://hsreplay.net/replay/peyPNsxVB5TuwUubPXvobY

I think this deck is pretty hard to play. You really need to calculate your chances of getting the minions you want and the draw %. It takes practice. There are many plays to make all the time, but often you need to wait a turn or two before throwing things out. You need to think 2-3 turns ahead and know your opponent deck so you can figure out what they'll play on the following turn. Lethal can be done in one turn Lesser Diamond Spellstone into Mind Blast Holy Smite = 34 dmg. Sometimes you need to do it over two turns. You can also Eternal Servitude and ress Malygos -> Vivid Nightmare -> Mind Blast -> 2x Holy Smite = 39 dmg.

The reason for not running Radiant Elemental is simply because of the inability to clear board VS aggro and Wild Pyromancer does a better job. Yes the combo will be harder to pull of, but I haven't had any problems with not getting the dmg done. I've won many games just with one maly or velen, so don't concede if you overdraw or they hex/sheep one of them. You really need early game clear VS aggro and card draw to cycle fast. 


Mulligan: 
Always keep:  Wild Pyromancer Acolyte of Pain Power Word: Shield Shadow Essence

VS aggro: Spirit Lash

VS aggro: In some cases keep Psychic Scream

Odd Paladin: (Favoured) 80/20

Save Coin for Wild Pyromancer combo into Power Word: Shield 

Keep in mind you can Mass Dispel -> Spirit Lash after he plays Level Up!

Even Warlock: (Favoured) 70/30

Keep Shadow Word: Death

Cube Warlock: (Favoured) 70/30

Keep Shadow Word: Death

Spell Hunter: (Favoured) 70/30

Keep Shadow Word: Pain. Try to find Psychic Scream so he gets minions into his deck = no Rhok'delar To My Side!

Clear his 4 wolves turn 5 with Pyro/spirit lash/holy nova combo.

Recruit Hunter: (Favoured) 70/30

Try to find Psychic Scream with or without Shadow Visions

Taunt Druid (Favoured) 70/30

Keep Psychic Scream Shadow Word: Death. They often ramp fast to turn 8 into Lich king.

Token Druid: (Favoured) 70/30

Psychic Scream his 1/1 minions into deck. If he Wispering Woods into Soul of the Forest turn 8 you have the other option with pyro clear.

Even Shaman: (Even) 50/50

Hope for board clear cards and he doesn't have hex on Velen/maly

Shudderwock Shaman: (Favoured) 60/40

You often loose if he has Hemet turn 6 otherwise good win conditions. Save Shadow Word: Death on your Prophet Velen turn 10 to avoid Hex. They tend to hex the 5/5 copies from Shadow Essence

Rogue's are Unfavoured. (40/60)

If you survive to turn 8 you have good chances of winning. I won  a lot of matches VS miracle by Eternal Servitude Prophet Velen -> Holy Nova = 4 dmg to all spiders. 

 Eternal Servitude malygos into spirit lash = 6 dmg to all and full heal.

They sap maly or velen, hope they kill them instead.

Big mage: Unfavoured. (35/65)

Hope they doesn't sheep maly/velen. They play Skulking Geist so you might need a copy of Mind Blast