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Mech Aggro Mage

  • Last updated May 26, 2018 (Spiteful Nerf)
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Wild

  • 18 Minions
  • 11 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Mech Mage
  • Crafting Cost: 3320
  • Dust Needed: Loading Collection
  • Created: 5/22/2018 (Spiteful Nerf)
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  • Battle Tag:

    BorntoDie7z#2731

  • Region:

    EU

  • Total Deck Rating

    88

View 7 other Decks by user-100333881
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I've created the Deck because i wanted to play a Mech Deck but just Mech's aren't that good in this Wild Meta.

Mulligan:

Always keep "Explosive Runes" (Because "Medivh's Valet" needs it and if u draw "Medivh's Valet" u can instandly use it), "Mana Wyrm", "Cogmaster" and "Mechwarper" (Because Mechsynergy's) and "Clockwork Gnome".

How to Play:

Play Minions and try to build your Board, hold "Ice Lance" until u can play "Frostbolt"+"Ice Lance" in 1 Turn. 

Always build up your Board, dont casts Spells if u can play a Minion instead. Use your Spells as Manafiller. Just "Forgotten Torch" needs to get casted as soon as possible to shuffle the "Roaring Torch" in your Deck.

Replacements:

- 2 "Medivh's Valet"  + 2 "Snowchugger"

Explain:

- added "Snowchugger" because "Medivh's Valet" just have 1 Secret to trigger, so it mostly cant be used. "Snowchugger" will slow down Rogue and Warrior and got the same stat and its a Mech

Difficulty:

Really easy to play, u just need to "Face" your enemy all the Time with Minions and Spells.

Matchup's:

Bad Matchup's: Taunt Warrior, Taunt Druid, Cube Warlock, Control Priest

Good Matchup's: Any Kind of Decks that dont have Heals, tons of Taunts or Shield