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Lul, Mages.

  • Last updated May 16, 2018 (Witchwood)
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Standard

  • 2 Minions
  • Deck Type: Tavern Brawl
  • Deck Archetype: Unknown
  • Brawl: Top 2 (Standard)
  • Crafting Cost: 200
  • Dust Needed: Loading Collection
  • Created: 5/16/2018 (Witchwood)
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  • DadamE
  • Registered User
    • 5
    • 18
    • 32
  • Battle Tag:

    DadamE#1234

  • Region:

    US

  • Total Deck Rating

    117

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Let the mage Get you low or Clear his hand (which ever happens first. 

 

Drop Duskbreaker to clear the board, and start healing with light wells.

The Mana Wyrm+Arcane Missile spam Mages will concede...

Mind Blast Priests (usually also bringing along a heal; can only burst you for 25 Damage, Fill your board with light wells and 1 duskbreaker, you win the fatigue fight if they don't concede before then. - Just keep in mind you take Fatigue damage AFTER Lightwell procs

 

vs Call to Arms + Knife Juggler - clear board ASAP (better if you get coin) - start dropping Light wells, put 1 down if you can but also save 1 in your hand for after you clear the board... he will empty his deck and hit fatigue extremely fast

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