[TOP 10 LEGEND] Lavvek's Even Paladin 74% WR
- Last updated May 6, 2018 (Witchwood)
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Wild
- 17 Minions
- 10 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Even Paladin
- Crafting Cost: 8980
- Dust Needed: Loading Collection
- Created: 5/6/2018 (Witchwood)
- user-100273270
- Registered User
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- 3
- 19
- 21
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Battle Tag:
2779
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Region:
EU
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Total Deck Rating
363
Hello everyone, I am Lavvek from Crown Gaming and I am back with a new guide!
This time we will review Even Paladin, the deck I played the most after witchwood expansion and hit top 10 legend with 74% win rate in 31 games.
Even paladin is one of the strongest decks at the moment with over 60% win rate on ladder.
That is nothing new, because we have 2 instanly strong cards, Call to Arms and Sunkeeper Tarim!
Usually we start the game by just hero powering, even if we have The Coin try to save it so you could coin out a 4 drop like Call to Arms. Perfect turn 2 would be Dire Wolf Alpha if the dude survived so we could trade or Amani Berserker. On turn 3 you can go Knife Juggler into hero power preparing the juggler for Call to Arms, or any other 2 drop with hero power, if you had The Coin and you saved it now is the perfect time to coin out a 4 drop into 4 drop next turn.
Why do I play these cards?
Amani Berserker - I was looking for the most aggresive drop 2 with 3 health.
Acidic Swamp Ooze- nice drop 2, good pull from Call to Arms, and of course weapon removal which is great versus Rogue, Warlock and Warrior.
Vicious Scalehide - very good with Call to Arms, not that bad from hand in tempo match ups aswell, but still replaceable if you don't like it.
Saronite Chain Gang - the reason why I prefer Saronite Chain Gang over Lightfused Stegodon is because it is a better tempo play and it dosen't require us to have anything on board. Much better in mirror or versus other aggro decks. Aswell, great minion with Val'anyr, you get x2 weapon back and x2 6/5 taunts for 2 mana, sounds good, right? :)
Argent Commander - can be used for some nice trades, and aswell perfect finisher if it gets hit by Val'anyr.
Val'anyr - additional damage/removal, and additional big minion to play when it buffs something.
The Lich King- great late game card, gives us value, hard to remove, if it survives a turn it can go crazy out of hand.
Other cards are pretty much core in this deck.
Overall you are looking for 2 drops and Call to Arms in your starting hand. Some other cards in certain match ups.
Warlock
Main win condition is Blessing of Kings on turn 4, besides Spellbreaker and Acidic Swamp Ooze. It is very hard for warlock to deal with a big minion early game, unless he managed to upgrade his spellstone. Use your resources smartly and try to play around Defile.
Spiteful druid
One of the easiest matchups, we are always looking for drop-2, Call to Arms and Sunkeeper Tarim. You are faster then he is and by the time he starts playing his Spiteful Summoner the game should be in your hands. Take care of his Mind Control Tech. If he gets big minions on the board, you have Equality or Sunkeeper Tarim to handle them.
Quest Rouge
Tempo is the most important here, so we are looking for drop 2 minions and Call to Arms. Since he needs time to get his quest done, you should do as much damage as possible then finish him with your charge/weapon combo after he plays Vanish.
Tempo Mage
We have to fight for the board early game. Call to Arms will swing it into our favour, but beware of Counterspell. Acidic Swamp Ooze and Truesilver Champion are keep aswell, since ooze gets rid of Aluneth and Truesilver Champion will contest every minion he plays.
Control priest
Acidic Swamp Ooze is the best drop2 we can play, it contests Northshire Cleric. Blessing of Kings is very good in this matchup becouse they run only 1 death.
Paladin
Knife Juggler, Call to Arms and Consecration are key cards for this matchup. You will fight for the board and these 3 cards make the biggest impact on the board.
Warrior
Well, versus Control warrior your chances are slim since he has tons of clears and armor gain. Try to do a similar thing you do versus Warlock.
Hopefully you enjoyed my Even Paladin guide :) Please leave a comment and add something if I have missed it. You can follow my social networks from the links below and check out my stream.
Good luck and have fun !
Twitch | www.twitch.tv/lavvekhs
Facebook | www.facebook.com/lavvekhs
Twitter | www.twitter.com/LavvekHS
I have everything but the two Avenging Wrath spells and no dust. What could I replace them with? Wild Pyromancer? Dinosize?
I dont like pyro but dionosize is just fine, you can add aditional drop 2 if u miss something.
Any replacements for Val'anyr? Is it REALLY necessary?
if you can, craft it. i have won quite some games because of it :)
Lavvek = KING
All I have to say.
GZ and thx for this deck.
I had much more fun than I expected running this deck and I am quite glad that it performs as well as it currently is! Not only is it good but it is also extremely fun to play with and quite different than most baku paladins than I am used to see. Give this a try if you have not already!
Here is a video showcasing the deck in action which I hope you enjoY!
How would you change the deck if you didn't include Valanyr. Ex: not running another saronite or argent commander. I don't have Vally and I don't really want to craft it so some imput would be cool.
Do you think Loot Hoarders are needed for card draw at all? That's where I've struggled when choosing 2- drops... But if you made it to top 10 legend, I am going to try this out!
EI'm running a pretty similar deck but mine is -1 Acidic Swamp Ooze, -1 Vicious Scalehide, -2 Dire Wolf Alpha / +2 Loot Hoarder, +2 Plated Beetle.
Loot Hoarder is to help draw out Val'anyr and Plated Beetle is a nice sturdy 2/3 minion that also gives me six more health, which comes in handy during close matches.
I've had good success with my version but I've not made it to Legend. Perhaps this more aggressive version is better? I'll have to give it a whirl.
EDIT - > Ignore everything I said here. This deck functions perfectly as constructed.
guys is this version good enough? or is better the one which runs giants cristal lions etc ty for advices.
Well, I hit rank 4 and im still climbing, it's a good deck for sure :)
It's funny that at the start of the previous season I made a very similar even paladin. And I mean VERY similar: it included plated beetles instead of dire wolf alpha and a Chillblade Champion instead of Argent Defender. And I think Chillblade is a better pick because it costs less, gives you healing and can give you Val'anyr back instantly in case you need to remove something from the board. Of course, I didn't get that high in Legend, but I quit playing the deck after it turned out to be a mainstream thing ^_^
I run Plated Beatles over the Dire Wolf Alphas in mine, too, because I'm found just that little bit extra health making a big difference in close matches.
I agree. Also with Call To Arms you don't have control over the wolves' positioning which often makes them not very useful.
Today I must be setting some kind of record for number of games I can play in a row without drawing either Call to Arms or Equality.
well, the dire wolfs give you good turn 2 when u have 1 silver hand or vicious scalehide on board, so they are not so bad.. but play what fits you best
Yeah, the Dire Wolves work better. They just make your deck so much more aggressive.
Have you considered / tested Drygulch Jailor and Moutain Giant ? Testing the deck out now, I'll let you know how I do!
This reply might come a bit late, but stancifka already tried what you're suggesting:
http://www.hearthpwn.com/decks/1104685-top-100-legend-stancifkas-mountain-paladin
Hopefully that will save you some testing ;)