Holy Pally
- Last updated May 2, 2018 (Witchwood)
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Wild
- 14 Minions
- 11 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 8960
- Dust Needed: Loading Collection
- Created: 5/3/2018 (Witchwood)
- Wardonis
- Registered User
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- 1
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- 14
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Battle Tag:
N/A
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Region:
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Total Deck Rating
16
Ladies and Gentlemen, the Holy Pally.
A deck that demolishes anything that goes face. Fairly strong against minion control as well.
The basic premise of the deck is that you want to take damage on your hero, pretty crazy I know, but it works. The goal is to goad your player into ignoring your board at their peril. The deck is loaded with self heals and mechanics that benefit from it. the Blackguard turns that self healing into amazing board control. couple that with the taunts and you can hold out against anything. with control you can win through Uther of the Ebon blade's hero power but there are many other options. the Deranged Doctors are power houses, add in 5 powerful weapons that you can use to unload damage on the enemy and on yourself if needed so that healing can happen. potion of heroism with sound the bells can make your minions godly.
It's a very fun deck, currently I have a 61% winrate over 128 games, though a lot of that includes refinement, especially early on. works against most aggro and works against cube decks like druid and warlock. shuts mages down entirely, more than half my wins against mage they concede before turn 10.
give it a try, tweak it and tell me what you think
~Wardonis
Its difficult to explain. Against aggro it's a combo of don't let them build big in the 1st place and using heals to outlast the rush. Once you have a wep, blackguard and rolling heals he won't be able to get anything to stick.
Glass knight is non-esential, just synergies very well. Tirion and Valnyr though are more important. You need weapons so you can force your hero into taking damage so you can heal it up. If your health is full blackguard will do nothing when you are healed. Tirion is also good for a late game stall and Valnyr is good for pushing damage. Its great when it lands on a lifesteal minion in your deck.
I dont have Tirion Glass or Valnyr. I do have Tarim. Maybe throw in a Doomsayer and an equality to cover those gaps or are those 3 legendaries that key?
Tir is an absolute g in like every pally deck, def worth the craft
This deck looks like alot of fun ive always wanted to play control pala, but how does this even clear a board against those aggro paladins? i fail to find any other card in this deck except for consecration that can clear a board