My ShudderWall (Infinite Taunts, AoE, Impossibl...
- Last updated May 3, 2018 (Witchwood)
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Wild
- 20 Minions
- 9 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Shudderwock Shaman
- Crafting Cost: 11700
- Dust Needed: Loading Collection
- Created: 4/30/2018 (Witchwood)
- AmyKagami
- Registered User
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- 3
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- 30
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Battle Tag:
AmandaKagami#1539
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Region:
US
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Total Deck Rating
11
Decided to use Shudderwock in a non degenerate way, aka a Control Deck immune to fatigue and with 7 AoE damage every time he is played.
Taunts and Divine Shield to protect your face.
7 AoE Damage to kill Doomguards .
The Darkness is useful against Spiteful Summoner decks.
Shudderwock with Prince Valanar Battlecry becomes amazing if the game ever goes to fatigue.
Kobold Apprentice is optional against token paladin decks.
Elise pack could be useful for Hagatha Hero Power Fuel. (Optional since you might not want some of the battlecry minions it could create)
Double Sunfury Protector just in case the order goes subpar, at least then you can still have a taunt in play. Defender of Argus also works. If you have any questions, ask on the comments.
Not a complicated deck to run.
Deck is just supposed to counter other decks to the point of them conceding, which is why I didn't include any battlecries that do face damage. :3
Prince Valanar with 2 other 4 cost cards?
how does that work?
Prince Valanar's Battlecry is for the Shudderwock, by then you would have drawn all 4 cost cards most of the time, and it is basically giving taunt and lifesteal to all the copies you could end up having on the board.
HEX and Darkness are optional against specific decks, The Darkness I use as a counter to Spiteful decks.
I just included because I don't want to deal with people playing against these decks and acting like the idea of my deck is wrong just because they can't change the cards to adapt the deck for each meta.
The Darkness is a counter to Spiteful Summoner decks, the candles are pointless later on.
I'm trying to improve this deck more and more, had some new ideas, so I'm updating.
The lack of Lifedrinker is just because I despise the standard Shudder decks.
Wanted to make something that would outlast everything instead of making something that takes the win with stupid combos.
You can make your own version though, I would love to see what people come up with to make Shudderwock a giant effective wall while also shuffling itself into the deck, making it infinite.
Funny enough I outvalued every deck, I still haven't lost to Cubelock with any variation of this deck, but hunters are still a bit complicated to beat.
I updated the deck with cards that I think will help with the early game.