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58% WR From Rank 13 --> 2 Elemental Shaman

  • Last updated May 20, 2018 (Witchwood)
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Wild

  • 22 Minions
  • 7 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Elemental Shaman
  • Crafting Cost: 8000
  • Dust Needed: Loading Collection
  • Created: 4/29/2018 (Witchwood)
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  • Sh3kel
  • Registered User
    • 2
    • 8
    • 18
  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    39

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Elemental deck I used to rank from 13-2. Great against paladins, sucks against druids. The general idea is to stall with heals and taunts until the aggro opponent concedes, or until Hagatha the Witch and Shudderwock give you endless value.

winrates

Mulligan guide

There is only 1 card I always keep: Fire Fly. If you have it in your opening hand, also keep Earthen Might

Aggro:

Then, against aggro I like to keep Glacial Shard , Tar Creeper and/or Hot Spring Guardian. It's essential to have some sort of early game. Also, keep Fire Plume Harbinger if you good elementals to follow it up with.

I don't like keeping Lightning Storm if I don't have any early game, because the overload prevents you from developing after a Call to Arms. You can keep it against mage when you have the Coin, because you don't want storm to get Counterspell

Control:

Against control (especially warlock), I keep Hex, and if you don't have it I keep Mana Tide Totem. If you have a good opening hand, it's safe to keep Hagatha the Witch and Kalimos, Primal Lord

 Edit: - Blazing Invocation, + Tar Creeper