69.7% WR [update] KafkeKretz's Keysmith Mage [l...
- Last updated May 6, 2018 (Witchwood)
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Wild
- 12 Minions
- 17 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Aggro Mage
- Crafting Cost: 6340
- Dust Needed: Loading Collection
- Created: 4/22/2018 (Witchwood)
- KafkeKretz
- Registered User
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- 7
- 24
- 69
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
584
Hi there!
- With almost 4k wins with mage, I decided to post another deck I used to reach legend this season.
- My previous deck: 66.7% WR [legend] KafkeKretz's Secret Geyser Mage got over 250 likes and over 150k views with many people reporting to reach legend for the first time with it (see Succes Stories and comments).
- The deck is not super-new but it uses the different combination of cards then decks we can see on the ladder right now
- I am posting after reaching legend instead of high legend as this season I don't really have tome to play more :(
- It took me 65minutes to reach legend from rank 4 with this deck
- I strongly believe mage has great matchups against every other deck including Paladins and control decks
Same as with the previous deck:
- With 75 likes I will post mulligan and general strategies
- With 150 likes I will post general tips useful for almost all Aluneth decks
Note: sorry to be little late with additional tips, I am unfortunately traveling and to be honest didn't expect deck to be that popular - I will add tips as soon as possible!
Changelog:
- 22.04.2018 - deck created
- 24.04.2018 - featured video from kiwiinbacon
- 24.02.2018 - added mulligan and general strategies after reaching 75 likes (Thank you all!)
- 25.04.2018 - DECK UPDATE: I replaced Archmage Arugal with Mirror Image I still believe the deck is very good against almost all other decks but since there are fewer Rogues and Warlocks (best matchups) I am not recommending it if you are not mage specialist
- 28.04.2018 - Deck confirmed as Tier2 deck (vicious syndicate report) however, I believe the Keysmith variant should perform as tier 1
- 28.04.2018 - deck reached over 100 views and 200 likes. Thank you all sooooo much!
- 28.04.2018 - highlighted a very important comment that should help you understand the deck more than any of my tips PLEASE READ THIS COMMENT from Tharvolde (thank you dude!)
- 06.05.2018 - Updated the deck to its final form.
I am now working on Dollmaster Dorian Hadronox Druid. Let me know in the comments if you are intersted in the deck like this;-)
Success Stories (from comments!)
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http://prntscr.com/j9kfaw
"from rank 17 to rank 10 in less then a day. i posted once alrdy but tnx a lot. didnt play for a long time so ididnt think i'd reach this far this soon ;)
I hit legend with this deck in idk 2, 3 days? I have hit legend twice before, back when I first played three years ago. Gotta say this deck reminds me of mech mage from G&G.(...)
I reach legend for the first time with this deck.
(i’am a casual player in HS since 2014)
Very good deck , i reach legend with 64% WR (23-13) today, worst match up was baku hunter i lost every single game against them, but i only face 3 of them so it wasn't a big deal .
Also the mulligan guide is great, helped me a lot to understand the matches.
Thanks a lot.
- Malt
I'm really enjoying this deck. Rank 15 to 10 with 63% win rate
- NaskaraKaBigML
Played 12 games so far and won all, Im now at rank 6
- Malt
KafkeKretz, I had to give you an update on how much I'm loving this deck. Went from rank 15 to rank 5 with a 70% win rate (44-19). I actually had more wins than losses against every single class.
Mulligan strategy
- there are less early game synergies than in the previous-meta-secret-mage so mulligan is much simpler
- always mulligan hard for 1 and 2 drops
- Aluneth is a keep vs Warlock and Priest but only if you have at least 1 drop or 2 drop and coin, never vs Paladin
- I always keep Explosive Runes if I have a drop (but never leave Aluneth and Runes
- the priority is: Cheap Minions > Explosive Runes > Aluneth
- don't leave cheap spell in hand to combine it with Mana Wyrm - you really want minions!
General tips:
- you want minions and you want to go face in almost every matchup
- Arugal can be played tempo but only very early - this way you force the opponent to react and this slows him down and very likely he will valuable waste resource. Don't play him if the opponent has a good trade and if you can't combine him with Arcane Intellect or Aluneth (unless you have nothing else to play or not even a good ping)
- ping is important so after playing a minion don't play Frostbolt, just ping face instead (the rare situation is if you have good curve and Aluneth in hand (you wanna dump cards))
- Arcane Keysmith is awesome for extra dmg (Explosive Runes) or for 4x Counterspells
- Arugal can be switched for Frost Nova (if you play a lot vs even paladin and priests) or Spellbreaker vs Warlocks (I still think Frost Nova might be a better choice)
- Cinderstorm is great 5dmg to the face if the board is empty but always keep it for trades vs Paladins.
- against heavy minions classes (basically non-paladin) if you don't have Mana Wyrm in starting hand but you have Arcane Missles you can play them on turn 1 (it's always 3dmg to face!)
vs Warlock
- the matchup is pretty straightforward as Warlock doesn't play many early minions
- it is fine to use Counterspell to counter coin but obviously, it is better if you can hit Hellfire and protect your board
- the best choice from Arcane Keysmith is Counterspell or Mirror Entity as Warlock has minions with high HP, but(!) mind board state and always keep in mind Lord Godfrey on turn 7
- play Spellbreaker on Possessed Lackey instead of trading and silencing Voidlord as the latter one will trade with your board
- if Voidlord is on the board don't trade in with 3/3 Mana Wyrm, let him trade and waste turn (unless your Mana Wyrm is like 7/3)
- vs Warlock you usually win in turns 4-5 not with late Pyro as in the previous meta
vs Priest
- do not over-invest turn 3-4 if you expect Duskbreaker. It will clear your board so ideally you want to have Explosive Runes and minions refill
- pick freezing effects from Primordial Glyph
vs Paladin
- you really want minions but depending on what you get you might consider leaving Arcane Missles in hand
- pick freezing effects from Primordial Glyph vs even version (blizzard is perfect)
- remember to protect your Sorcerer's Apprentice with ping + trade vs even paladin (you don't want to die to token on the board + Dire Wolf Alpha
- it is ok to Counterspell coin to slow down Call to Arms (especially with Keysmith in hand!)
- turn 4 they might play weapon so it is ok to freeze face with frostbolt instead of just pinging (if you have something to protect)
- Cinderstorm is a keep if you have 1 and 2 drop
vs Mage
- Don't give too much credit to counterspell
- Trade with spells not minions
- If you feel or you tested and know he played Counterspell sacrifice yours instead of sacrificing Explosive Runes. Damage will be important than spell if you want to win.
- This matchup is not race - it is fight for the board
vs Hunter
- don't play minion before testing his secrets
- this is easy matchup you are just faster
- Counterspell [/card]might be a keep instead of [card]Explosive Runes
vs Rogue
- easiest and most straightforward matchup, the mage is extremely favorable against ANY rogue
- the only way to lose is to never draw secret or keysmith but it is hard to imagine
vs Druid
- I was surprised how easy this matchup is (in previous meta it was very bad)
- same as vs Hunter Counterspell is a keep over Explosive Runes
- it is ok to put Fireball into Crypt Lord if you have minions on the board
vs Shaman
- Secrets destroy shamans it is hard to imagin to lose versus Shaman (are there any anyways?)
vs Warrior
- pick Explosive Runes, Mirror Entity or Frozen Clone from Arcane Keysmith / Primordial Glyph
- trade with spells as loosing board early might lose you the game, Warrior has bad draw that you should counter anyway so try to win early/mid-game
- Tank Warrior is the hardest matchup so ideally you want to play a lot of minions early and counter Brawl, in general you need to be lucky to win this one as the deck does not play Archmage Antonidas
Video showcasing the deck from great guy kiwiinbacon
Note on screenshots below:
- 23/10 is with this variant only. I was testing other cards (like Vex Crow, Lifedrinker, Elementals or Frost Nova but eventually decided that Arcane Keysmith is the best choice.
- I never play Casual especially while testing new variants. This is very well known bug from Track-o-bot (read more here)
I'm really enjoying this deck. Rank 15 to 10 with 63% win rate. This deck creamed Priest, Warlock, and Rogue. Druid was a problem.
Only change I made was Frost Nova for Arugal, but I see you changed Arugal for Mirror Image, which also seems pretty good. Frost Nova is sort of a poor man's Ice Block, buying me another turn to find lethal. Cinderstorm and Arcane Missiles are brilliant!
I've never really enjoyed playing Face decks (OK maybe some hunter) but this particular one has been great fun. Indeed, FACE IS DA PLACE!
frost nova is also fine, I chose mirror image is it is cheaper and can protect your early minions better
I'm having extreme problems with priest and odd paladin. Can someone help me a bit?
Dude. Nice deck. but how could you reach legend from rank 4 with 23/9 stat?
Didn't do that well with this deck at Rank 2.
Don't know why to keep Counterspell vs. Druid. Most of them are Spiteful Druid and CS is completely useless in die beginning of the match. At Turn 10 you are almost dead already.
Great deck if you draw well. I won 12 games in a row from rank 3 and once I was rank 1 and 5 stars, I could not draw any minions (i mulliganed for them, of course) and was able to play round 4. I'm so pissed, fuck this RNG fiesta.
I kept bouncing from rank 11 and 12. i cant seem to climb because of this particular reason too. =/
Well, great work! I really like this deck, however, I'm stucked on rank 2 right know and it seems like the end of climbing.
I found this deck kinda weak against cube/control warlock. Maybe it's too slow, I don't know.
I also have problems with druid. What's the strategy against this class? Druid can produce such a massive armor and then you are just fuc*ed up, man. I don't understand why do you write the druid matchup is easy. Got more tips how to smash druids, please?
On the other hand, I love the way it can defeat paladins. Thanks for the decklist!
This deck is pure work of Art! how u com€eup with 'this '? dam
strong against control decks . weak against other class agro decks .
still considered as burn mage or face mage , life drinker is still good to this deck maybe remove 1 counter spell and arcane misile
not enough secrets, would like more spellbender
Yey aggro face helmet decks!
it will be hard to get two fireballs from tony to 'replace' dmg from pyro. you will be also forced to keep your cheap spells. I have tested version with TOny and even tho it performed very ok Pyro is just more reliable
it's not a lie, a posted a screenshot with 15 games (13-2 onver 1h!!!!) to support this statement, of course, it is a good streak but this is what happened
Please remember and this is not something I am hiding, I took me o~100 games to find best mage deck to do this. Every success requires hard work:-) gl man!
PS the deck is ranked as tier1 deck by vicious syndicate (report in the link in the deck descr) so it is very capable of reaching rank legend, I believe my take on it should be best performing one
Instead of legend you get cancer for playing this
I should add this to awesome success stories!!
Aggro mage? It's a tempo mage.
Nature of almost all HS decks is tempo. Tempo should not be considered a type of the deck. Priest, Druid, Paladin, Warlock should also be called tempo. The only non tempo decks right now would be DK Mage and Quest Rogue. This is face deck and like ll face decks you play tempo (create advantage)