New Cube Rogue. High Potential? Let's improve it.
- Last updated Apr 23, 2018 (Witchwood)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 8820
- Dust Needed: Loading Collection
- Created: 4/22/2018 (Witchwood)
- user-13060055
- Registered User
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- 4
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- 31
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Battle Tag:
pLpXL
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Region:
EU
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Total Deck Rating
507
Hi,
I am testing this new cube rogue. It is really amazing if you manage to get into the combo cards. Let me try to explain but we got something here. I just think the deck still needs some improvements to become really amazing but the combo is amazing.
The cards that combo together:
Deranged Doctor: clearly a winning card if you can combo it with with your Carnivorous Cube.
Sonya Shadowdancer: once you have Carnivorous Cube on the field and are about to sacrifice it, Let Sonya do the job and put extra 1/1 carnivorous cube that cost 1 in your hand.
She is also working with Stonehill Defender, Saronite Chain Gang and Rotten Applebaum as you can pop a lot of provocation minions for 1 mana wich helps her remain alive if your opponent has no spell in hand to counter sonya.
Other similar cube combos are possible earlier in game with Cairne Bloodhoof
Faceless Manipulator and Spiritsinger Umbracan of course help you get more out of your cubes.
Give it a try let me know what you think. I think there is really big potential in this cube rogue. Just my feeling right now is that early/mid game is a bit weak. Not so bad but a bit weak.
All your suggestions are welcome. Please upvote if you like the idea, it is always appreciated and helps maintain the discussion alive.
Thank you
hey try cubing sherazin
What's your win condition? Cubing doctor and generating 8/8s? To me that seems really slow. The great thing about cubelock is that you can put a mountain giant out early and cube it and then instantly dominating the board. With doctor you have to spend 8 mana one turn to play it, another turn to cube it, and another turn to kill it. Not to mention leaving a cube alive for a turn is super dangerous.
I thought cubelock is good because you can cheat out big minions early, eat them with cube and then sacrifice your own cube. Cube hunter is good for the same reason, feign death.
Dealing with a cube alone isn't too difficult, it's when they play cube and have the cube die at the same time which is hard to deal with, which rogue can't really do without having umbra on the field, which is difficult to do while maintaining a board.