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[RANK 1] Emerge's Togwaggle Druid (Videos)

  • Last updated Jun 6, 2018 (Spiteful Nerf)
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Wild

  • 6 Minions
  • 22 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 9200
  • Dust Needed: Loading Collection
  • Created: 4/18/2018 (Witchwood)
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  • Emerge
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  • Total Deck Rating

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Rank Updates: Hit R1 - 4/22

Deck Updates: Dropped Sprite for Wild Growth  4/21.

Update 5/28 - i see versions of this deck have become quite popular in standard since i first created it over a month and a half ago- ive been away from the hearthstone scene since then but its great to see variants of the deck has become so popularized. I’ll be returning soon and can provide some much needed feedback/updates. Happy climbing

 

Hey Everyone,

     Even before Witchwood came out i had been trying  to make a successful mill druid using Togwaggle combos. Azalina's addition definitely provided the icing on the cake!  I will go over all the synergies of this deck the best i can. I had another version of this deck that uses malygos that still works great I have provided below for anyone who wants to use that version as well. Feel free to watch a few of the videos and provide any feedback. 

Special thanks to Nostam  for giving me the idea to add Tyrant synergies into the deck..

Videos

Vs Control

Vs Aggro

 

Objective

The basic goal of the deck is to mill yourself as fast as possible and use 1 of 2 main combos to prevent your opponent from getting the Kings Ransom spell. Or you can just OTK them with fatigue damage.

Win Conditions:

1. King Togwaggle + 2 x Naturalize - obvious way to prevent them from getting the kings ransom spell. Wait until you have milled yourself enough and also ensure your opponent has a minimum of 6 cards in hand on your turn then naturalize x 2 to fill their hand before togwaggle. They will be unable to receive the spell and you will have their deck while they fatigue.

2. Twig+ King Togwaggle + Azalina + naturalize (optional) - This is my favorite way to mill them. Not only do you get to steal their entire hand but you also put them further in fatigue. So the way this works is early on Turn 4ish you play twig and hold on to your last attack until you have king togwaggle/azalina in hand. Make sure you have nearly milled yourself before pulling this off. Then first play King Togwaggle, then play both/one naturalize (this isnt required but def puts them in fatigue further), then play azalina to steal their entire hand.

Doing this ensures they will never be able to get their deck back because you will also have the kings ransom spell to switch back in case they use it.

3. Togwaggle + 2 times naturalize (15 damage turn) - if you have completely milled your deck but your opponent has less than 4 cards in hand and you are sitting with 2 naturalizes..just switch decks and burn them for 15 damage to your opponent...you may just end the game right there.

Mulligans

Aggro - wrath, swipe, lesser jasper, wild growth, howl, oaken  (situational - plague, branching)

Control - Twig, Nourish, Growth, howl, wrath, oaken, swipe, branching

Synergies

Outside of the win synergies i outlined earlier- here are some more i use frequently

Plague + Branching Paths - Create an insane board full of 3/5 taunt minons

Ferocious Howl/Branching + Spellstones - It helps to have the spellstones in hand before branching or howling so you can maximize their damage potentials easily.

  

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Alternate Versions Using Malygos / VooDoo (Old Version)

Old Version Video:

 Old Decklist:

Click for Old Version Deck List Using Malygos

3. (OLD Version ONLY win condition) Twig + Maly + Burst Potential (swipes/moonfires) - We will get into why moonfire is critical in this deck later. But here i will discuss how to use it to OTK your opponent.  First like win condition 1- You play Twig early on and save the last durability until you have maly and burst potential in hand. Then you play maly attack to refresh crystals. Swipe * 2 + moonfire * 2 and you are looking at 6+6+9+9 = 30 in one turn. lets not forget you can add 3 more with malfurion to seal the deal.

Synergies

Voodoo Doll + Moonfire = a great way to clear large minions/threats