+3
Favorite this Deck

Rank 5 Hand Druid! [No Legendaries] :)

  • Last updated Apr 17, 2018 (Witchwood)
  • Edit
  • |

Wild

  • 14 Minions
  • 16 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Aggro Druid
  • Crafting Cost: 3440
  • Dust Needed: Loading Collection
  • Created: 4/18/2018 (Witchwood)
View in Deck Builder
  • Battle Tag:

    finalmode#1567

  • Region:

    US

  • Total Deck Rating

    146

View 4 other Decks by finalmode
BBCode:
Export to

Hiyo! I took this deck from rank 9 to 5 in a few hours and it seemed pretty consistent so I thought I'd share. :) I've seen different variations of this list but I felt like this one has worked the best for me and it runs no legendaries so it's somewhat affordable too!  Gonna try to keep chugging on with it to legend and will update if I make it. >.>

 

Card Choices:

Loot Hoarder I was kind of on the fence about this card, but it was cheap and it helped draw me into other cards that I really wanted to see as well as keeping my hand somewhat full for giants and being turn 2 fodder in case I didn't see any of my other early game. If I were to remove this card, It would probably be for Crypt Lord or Spreading Plague but I'm not 100% sure.

Power of the Wild Some lists don't run this but I felt like it was very necessary. Can be a turn 2 play if you don't have one, makes trading easier in certain situations or just flat out helps you OTK. Definitely would run.

Druid of the Claw It's back babyyyy!!! :D This card won me so many games in conjunction with Savage Roar or Power of the Wild. Nobody ever saw it coming! I suppose because this card was thought to be dead in this meta. Not sure, but this card was MVP in a lot of tough situations and won me most of my games!

I decided against running some of the more midrangey choices like Spreading PlagueBewitched GuardianMalfurion the PestilentUltimate InfestationKeeper of the Grove, and Soul of Forest because I was strictly trying to go for the yolo, spam board, OTK tactic. Plus there were already a lot of four drops in the deck and I didn't want to have cloggy hands. The strategy with Wispering Woods is already a bit fragile so I felt like I'd never really get a chance to do Soul of Forest unless it was turn 8 but by then, I'm probably almost dead if that's what I'm waiting for. 

Mulligans:

You basically want to see Witchwood Apple, Mountain Giant, and Wispering Woods all the time or some form of early game if you can't get those.

Match Ups:

Tempo Mage:   From what I could tell, this seemed like a favorable match up because they seemed to run out of steam pretty fast. Just make sure you trade wisely in the early game and never let that 3/3 bird survive and you should be fine. 

Rogue: This seemed to be another favorable match up except for aggro rogue. I lost to every aggro rogue I ran across because I just could not deal with their board fast enough. Luckily I only ran across 2 but it definitely looks like the aggro variation is a tough match up. 

Warlock: Against control/cubelock, if they get  Void Lord out then it's gonna be rough. You basically just want to try and rush them down as fast as possible. Hopefully get a giant out on turn 3 or 4 where they might have trouble dealing with it and just beat them down as fast as possible. There might be some stuff on the board that you just can't ignore but try to use best judgement there when trading. I did run across 2 Zoo decks and won against 1 and lost to the other so right now that might up I'm considering to be a 50/50 until further notice. 

Priest: I'm not sure. Won 1 lost 1 and didn't see anymore after that. I couldn't really tell what the lists were.

Shaman: Scoop. Jk. Lol at least try.

Hunter: Okay so I think I ran into about 5 or so of these. Only lost 1 that I can remember. But I can't really tell if this is a favorable match up because the games that I did win were sooo ridiculously lucky, it's not even funny. I literally top decked lethal every time I won against this so that's just RNG, not really a clear indicator if this deck is better or not. 

Druid: Against spiteful and taunt druid, again you just want to try to rush to spam board and otk. That's what I did anyways. :p Hope they don't have swipe. I'd say this is about a 40/60 their favor is what it felt like for me. 

Paladin: Consult Jesus. Odd or even, this is a ROUGH match up with a hard R. Hope you get your wisps or swipe and try to out trade them. Can't really ignore their board unless you have godlike set up. This is definitely a match up that made me consider putting those spreading plagues in.

Warrior: This seemed like a favorable match up. If you can, just try to wait until you can buff your wisps with POW before you play them or else they just wipe them all easy. Sometime it won't matter if they have that echo card, but just try to play smart around their removal. I tried to make sure I had some beefier minions out there first before I did wisps in the hopes that it would give them a tough decision as to what to deal with first. 

Welp, that about does it! Please like and share if it was helpful! Sorry I'm not the best at explaining strategies. :p Any suggestions on changes welcome! <3